Bladefall 20
1.74/s · 70.8% / 454% crit
92.4k
DPS
Controlled Destruction 20Controlled DestructionSpell, Critical, SupportLevel: 20Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageConcentrated Effect 20Concentrated EffectSupport, AoELevel: 20Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage
Controlled Destruction 20/12Controlled DestructionSpell, Critical, SupportLevel: 20Quality: +12%Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageConcentrated Effect 20/10Concentrated EffectSupport, AoELevel: 20Quality: +10%Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area DamageSupported Skills have 30% less Area of EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage
Frenzy 20FrenzyAttack, Projectile, BowLevel: 20Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeWarlord's Mark 19Warlord's MarkSpell, Curse, MarkLevel: 19Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitCurse On Hit 20Faster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSummon Flame Golem 20Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Hatred 21HatredAura, Spell, AoE, ColdLevel: 21Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Ash 20Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 20Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill Damage
Fire Trap 1Fire TrapTrap, Spell, Duration, AoE, FireLevel: 1Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Deals (10-915) to (15-1373) Fire DamageDeals (27.7-2566) Base Fire Damage per second(3-286) to (5-429) added Fire Damage against Burning Enemies+(0-0.8) metres to radiusTrap lasts 4 secondsBase duration is 1.75 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(4-80)% increased Trap Trigger Area of EffectMultiple Traps 1Multiple TrapsSupport, TrapLevel: 1Supports traps skills, making them throw extra traps in a line.Supported Skills deal (58-52)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 3 additional Traps placed at a timeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of EffectCluster Traps 1Cluster TrapsTrap, SupportLevel: 1Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of Effect
Hypnotic Eye Jewel 20
Searching Eye Jewel 20
Hypnotic Eye Jewel 20
Hypnotic Eye Jewel 20
Murderous Eye Jewel 20
Immortal Call 2Immortal CallSpell, Duration, GuardLevel: 2Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateIncreased Duration 19Cast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Hypnotic Eye Jewel 20
DeathWalk 20Increased Duration 19Cast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Bear Trap 20Bear TrapTrap, Spell, Duration, PhysicalLevel: 20Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) secondsMultiple Traps 1Multiple TrapsSupport, TrapLevel: 1Supports traps skills, making them throw extra traps in a line.Supported Skills deal (58-52)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 3 additional Traps placed at a timeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of EffectCluster Traps 1Cluster TrapsTrap, SupportLevel: 1Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of Effect
SpiritBurst 20