Vigilant Strike Trickster Build

Ephemeral EdgeDusk Blade
Weapon 1
Quality: +20%
Item Level: 2
Sockets: W-W-W
Requires: Level 32
Quality does not increase Physical Damage crafted
1% increased Attack Speed per 8% Quality crafted
40% increased Global Accuracy Rating
+10 to Intelligence
Adds 1 to 75 Lightning Damage
50% increased Global Critical Strike Chance
48% increased maximum Energy Shield
25% reduced maximum Life
Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy Shield
Viper SanctuaryTitanium Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 468
Item Level: 86
Sockets: R-R-R
Requires: Level 68
12% increased Cold Damage
+52 to Intelligence
+83 to maximum Energy Shield
147% increased Energy Shield
+16% to all Elemental Resistances
17% increased Stun and Block Recovery
5% chance to deal Double Damage crafted
Rage DomeLich's Circlet
Helmet
Quality: +20%
Energy Shield: 534
Item Level: 85
Sockets: B-W-W-G
Requires: Level 84
6% of Physical Damage from Hits taken as Chaos Damage
24% reduced Mana Cost of Attacks
+577 to Accuracy Rating
+50 to maximum Energy Shield
142% increased Energy Shield
Regenerate 16.5 Life per second
16% increased Stun and Block Recovery
+25 to Strength and Intelligence crafted
Victory MantleNecrotic Armour
Body Armour
Quality: +20%
Evasion: 3204
Energy Shield: 679
Item Level: 87
Sockets: R-R-B-G-G-B
Requires: Level 84
10% of Physical Damage from Hits taken as Chaos Damage
Flasks gain a Charge every 3 seconds
+320 to Evasion Rating
147% increased Evasion and Energy Shield
+76 to maximum Energy Shield
17% increased Stun and Block Recovery
Can have up to 3 Crafted Modifiers crafted
+10% chance to Suppress Spell Damage crafted
+24 to Dexterity and Intelligence crafted
Havoc PalmWarlock Gloves
Gloves
Quality: +20%
Energy Shield: 292
Item Level: 85
Sockets: R-R-R-B
Requires: Level 84
+6% chance to Suppress Spell Damage
Gain 1 Rage on Attack Hit
+51 to Intelligence
+47 to maximum Energy Shield
98% increased Energy Shield
+21% to Cold Resistance
+16% to Lightning Resistance
42% increased Damage while Leeching crafted
Victory SpurWarlock Boots
Boots
Quality: +20%
Energy Shield: 274
Item Level: 85
Sockets: W-W-R-G
Requires: Level 84
20% chance to Avoid Elemental Ailments
While a Unique Enemy is in your Presence, 10% increased Movement Speed
+54 to Intelligence
+44 to maximum Energy Shield
95% increased Energy Shield
+42% to Cold Resistance
+26% to Lightning Resistance
24% increased Movement Speed crafted
Gale ChokerAgate Amulet
Amulet
Item Level: 85
Requires: Level 65
Allocates Retaliation crafted
+28 to Strength and Intelligence
+62 to Intelligence
+49 to maximum Energy Shield
22% increased maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
+1 to Minimum Endurance Charges crafted
43% increased Damage while Leeching crafted
Sorrow CircleTwo-Stone Ring
Ring 1 · Crusader
Item Level: 85
Requires: Level 67
+16% to Fire and Lightning Resistances
+204 to Evasion Rating
+37 to maximum Energy Shield
14% increased maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
+25 to Dexterity and Intelligence crafted
+1 to Minimum Endurance Charges crafted
Dread GraspTwo-Stone Ring
Ring 2 · Crusader
Item Level: 85
Requires: Level 64
+16% to Fire and Lightning Resistances
+93 to Evasion Rating
+48 to maximum Energy Shield
12% increased maximum Energy Shield
Can have up to 3 Crafted Modifiers crafted
+21 to Dexterity and Intelligence crafted
+1 to Minimum Endurance Charges crafted
Death TrapStygian Vise
Belt · Crusader
Item Level: 86
Sockets: A
Has 1 Abyssal Socket
+54 to maximum Energy Shield
15% increased maximum Energy Shield
+42% to Fire Resistance
+23% to Cold Resistance
8% increased Elemental Damage with Attack Skills
+25 to Strength and Intelligence crafted
The Writhing JarHallowed Hybrid Flask
Flask 2
Item Level: 84
Requires: Level 60
+94 to Maximum Charges. -1 to this value when used crafted
13% reduced Charges per use
72% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
Chemist's Sapphire Flask of the Impala
Flask 3
Quality: +20%
Item Level: 85
Requires: Level 67
Reused at the end of this Flask's effect crafted
28% reduced Charges per use
56% increased Evasion Rating during Effect
Perpetual Ruby Flask of the Order
Flask 4
Quality: +20%
Item Level: 84
Requires: Level 66
Reused at the end of this Flask's effect crafted
48% increased Charge Recovery
50% Chance to Avoid being Stunned during Effect crafted
Chemist's Topaz Flask of Turf Moss
Flask 5
Quality: +20%
Item Level: 87
Requires: Level 65
Reused at the end of this Flask's effect crafted
26% reduced Charges per use
37% chance to Avoid being Shocked during Effect
Brood StoneCobalt Jewel
Jewel
Item Level: 83
14% increased Trap Damage
+7% to Physical Damage over Time Multiplier
8% increased maximum Energy Shield
+2% to maximum Cold Resistance
Brood Stone
Bramble SplinterMedium Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Projectile Damage crafted
Added Small Passive Skills also grant: +4% to Chaos Resistance
Added Small Passive Skills also grant: +4% to Lightning Resistance
1 Added Passive Skill is Eye to Eye
1 Added Passive Skill is Repeater
Bramble Splinter
Gale WoundCobalt Jewel
Jewel
Item Level: 80
12% increased Damage over Time
15% increased Lightning Damage
8% increased maximum Energy Shield
2% increased Attack and Cast Speed
Gale Wound
Maelstrom CurioLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +3 to Dexterity
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Smite the Weak
1 Added Passive Skill is Veteran Defender
Maelstrom Curio
Pandemonium BlissCobalt Jewel
Jewel
Item Level: 77
+8% to Cold Damage over Time Multiplier
7% increased maximum Energy Shield
5% increased maximum Life
+2% to maximum Cold Resistance
Pandemonium Bliss
Damnation OrnamentCobalt Jewel
Jewel
Item Level: 84
5% increased Attack Speed
4% increased Attack Speed while holding a Shield
8% increased maximum Energy Shield
33% reduced Effect of Chill on you
Damnation Ornament
Pandemonium HeartCobalt Jewel
Jewel
Item Level: 77
9% increased Damage
5% increased Attack Speed while holding a Shield
8% increased maximum Energy Shield
Attacks have 5% chance to cause Bleeding
13% increased Bleeding Duration
Pandemonium Heart
Apocalypse ShineCobalt Jewel
Jewel
Item Level: 85
7% increased maximum Energy Shield
+2% to maximum Cold Resistance
35% reduced Effect of Chill on you
6% increased Mine Throwing Speed
Apocalypse Shine
Brutal RestraintTimeless Jewel
Jewel
Item Level: 83
Radius: Large
Denoted service of 1979 dekhara in the akhara of Balbala
Passives in radius are Conquered by the Maraketh
Historic
Brutal Restraint
Dusk EyeLarge Cluster Jewel
Jewel
Item Level: 59
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +2 to All Attributes
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Veteran Defender
Dusk Eye
Entropy HopeLarge Cluster Jewel
Jewel
Item Level: 70
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
Added Small Passive Skills also grant: +2% to Fire Resistance
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Heavy Hitter
1 Added Passive Skill is Veteran Defender
Entropy Hope
Brood WisdomCobalt Jewel
Jewel
Item Level: 73
+6% to Damage over Time Multiplier
5% increased Cast Speed while Dual Wielding
6% increased maximum Energy Shield
+2% to maximum Cold Resistance
Brood Wisdom
Armageddon CallCobalt Jewel
Jewel
Item Level: 85
+16 to Intelligence
15% increased Spell Damage while wielding a Staff
8% increased maximum Energy Shield
+2% to maximum Cold Resistance
Armageddon Call

Character

Level
100 Trickster
Attributes
159 Str / 285 Dex / 505 Int
Movement speed
+32%
Charges
3/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Energy shield
15,779
Mana
957
Physical reduction
14%
Evasion
17,754
Block
25%
Spell suppression
100%
Evade
70%
Resistances
75% Fire / 85% Cold / 75% Lightning / -56% Chaos
Effective HP
82,066
Max hit
45.6k Physical / 151k Fire / 252k Cold / 151k Lightning

Recovery

Life regen
17/s
Mana regen
17/s
Life leech
0/s

Offence

Vigilant Strike
756k DPS
Speed
3.91/s
Cost
23 mana, 30 mana/s
Vigilant Strike 20/20Vigilant StrikeAttack, Melee, StrikeLevel: 20Quality: +20%Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Melee Hits Fortify for 8 secondsAdditional Effects From 1-20% Quality:(0.2-4)% more Attack Damage per Endurance ChargeMultistrike 20/20MultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage · Fortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Energy Leech 20/20Energy LeechSupportLevel: 20Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFlesh and Stone 21Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArctic Armour 21Arctic ArmourSpell, Duration, ColdLevel: 21Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCulling Strike 1Culling StrikeSupportLevel: 1Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Molten Strike 20/20Molten StrikeAttack, Projectile, AoE, Melee, Strike, FireLevel: 20Quality: +20%Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.60% of Physical Damage Converted to Fire DamageFires 4 ProjectilesProjectiles deal 60% less Damage with Hits and AilmentsAdditional Effects From 1-20% Quality:Projectiles deal (0.5-10)% more Damage with Hits and AilmentsVolatility 20/20VolatilityAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage · Lightning Penetration 20/20Lightning PenetrationLightning, SupportLevel: 20Quality: +20%Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (20-34)% Lightning ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage · Returning Projectiles 21Returning ProjectilesSupport, ProjectileLevel: 21Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed · Greater Multiple Projectiles 20/20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Energy Leech 20/20Energy LeechSupportLevel: 20Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Discipline 17DisciplineAura, Spell, AoELevel: 17Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDiscipline 17DisciplineAura, Spell, AoELevel: 17Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Discipline 17DisciplineAura, Spell, AoELevel: 17Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Spectral Throw 19Spectral ThrowAttack, ProjectileLevel: 19Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Additional Effects From 1-20% Quality:Projectiles that have Pierced deal (1-20)% more Damage
Discipline 17DisciplineAura, Spell, AoELevel: 17Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDiscipline 17DisciplineAura, Spell, AoELevel: 17Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Immortal Call 20/20Immortal CallSpell, Duration, GuardLevel: 20Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateMore Duration 20/20More DurationSupport, DurationLevel: 20Quality: +20%Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration · Inspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Vaal Discipline 20Vaal DisciplineAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Base duration is 3.00 secondsYour and nearby allies' Energy Shield Recharges are not delayed by DamageModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectShield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedMomentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds · Faster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Frost Shield 20/20Frost ShieldCritical, Spell, AoE, Duration, ColdLevel: 20Quality: +20%Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold AilmentsSniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsInspiration 20/20InspirationCritical, SupportLevel: 20Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost