Lightning Conduit Elementalist Build

Pain RamVoid Sceptre
Weapon 1
Quality: +20%
Item Level: 85
Sockets: B-R-R
Requires: Level 68
40% increased Elemental Damage
+1 to Level of all Lightning Spell Skill Gems fractured
Adds 5 to 173 Lightning Damage to Spells
28% increased Cast Speed
+13% to Global Critical Strike Multiplier
64% increased Spell Damage crafted
Rage WingColossal Tower Shield
Weapon 2
Quality: +20%
Armour: 1957
Item Level: 85
Sockets: B-R-R
Requires: Level 67
+19 to maximum Life
+27 to Strength
You take 60% reduced Extra Damage from Critical Strikes
97% increased Armour
+77 to maximum Life
+39% to Cold Resistance
+311 to Armour crafted
Honour WardPig-Faced Bascinet
Helmet
Quality: +20%
Armour: 460
Evasion: 318
Item Level: 89
Sockets: B-B-R-R
Requires: Level 63
Lightning Conduit has 12% increased Cast Speed crafted
Enemies you've Hit Recently have 67% reduced Life Regeneration rate
4% increased Damage per Power Charge
12% increased Global Accuracy Rating
+105 to maximum Life
+44% to Fire Resistance
+44% to Cold Resistance
10% increased Light Radius
74% increased Armour and Evasion crafted
Doryani's PrototypeSaint's Hauberk
Body Armour
Quality: +30%
Armour: 1597
Energy Shield: 272
Item Level: 85
Sockets: B-R-B-B-B-B
Requires: Level 67
194% increased Armour and Energy Shield
+84 to maximum Life
Deal no Non-Lightning Damage
Armour also applies to Lightning Damage taken from Hits
Lightning Resistance does not affect Lightning Damage taken
Nearby Enemies have Lightning Resistance equal to yours
ThunderfistMurder Mitts
Gloves
Quality: +20%
Evasion: 367
Energy Shield: 75
Item Level: 85
Sockets: B-G-B-B
Requires: Level 67
Socketed Gems are Supported by Level 30 Added Lightning Damage
10% increased Attack Speed
169% increased Evasion and Energy Shield
100% increased Effect of Lightning Ailments
Storm TreadDragonscale Boots
Boots
Quality: +20%
Armour: 202
Evasion: 215
Item Level: 85
Sockets: B-B-B-R
Requires: Level 65
15% increased Cooldown Recovery Rate of Travel Skills
5% increased Action Speed
+46 to Dexterity
+31 to Armour
+42 to Evasion Rating
+41% to Fire Resistance
+31% to Chaos Resistance
30% increased Movement Speed
+69 to maximum Life crafted
Spirit GorgetOnyx Amulet
Amulet
Item Level: 85
Requires: Level 67
Allocates Ash, Frost and Storm crafted
+14 to all Attributes
38% reduced Evasion Rating
-98% to Lightning Resistance
+2 to Minimum Frenzy Charges
8% chance to gain a Frenzy Charge on Kill
+2 to Level of all Lightning Skill Gems
+118 to maximum Life crafted
Valako's SignTopaz Ring
Ring 1
Item Level: 73
Requires: Level 38
+25% to Lightning Resistance
40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+31 to maximum Mana
1% of Damage Leeched as Life against Shocked Enemies
25% chance to Shock
Damnation FingerIron Ring
Ring 2
Item Level: 82
Requires: Level 57
Adds 1 to 4 Physical Damage to Attacks
-64 to Intelligence
Adds 32 to 47 Fire Damage
Adds 32 to 43 Lightning Damage
-432 to Accuracy Rating
+156 to maximum Life
+34 to maximum Mana
-92% to Lightning Resistance
Death ShackleStygian Vise
Belt
Item Level: 86
Sockets: A
Has 1 Abyssal Socket
+15 to maximum Energy Shield
+91 to maximum Life
+49 to maximum Mana
+44% to Fire Resistance
+45% to Cold Resistance
+24 to Strength and Dexterity crafted
Endless Granite Flask of the Pangolin
Flask 1
Quality: +20%
Item Level: 76
Requires: Level 46
27% increased Charge Recovery
51% increased Armour during Flask effect
Medic's Basalt Flask of the Walrus
Flask 2
Quality: +20%
Item Level: 63
Requires: Level 40
Taunts nearby Enemies on use
11% chance to gain a Flask Charge when you deal a Critical Strike
41% less Duration
Immunity to Freeze and Chill during Flask Effect
Bottled FaithSulphur Flask
Flask 3
Quality: +20%
Item Level: 80
Requires: Level 35
Creates Consecrated Ground on Use
16% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies 8% increased Damage taken to Enemies
123% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect
Practitioner's Quicksilver Flask of the Lynx
Flask 4
Quality: +20%
Item Level: 68
Requires: Level 52
21% reduced Charges per use
10% increased Movement Speed during Flask effect
Effusive Eternal Life Flask of Sealing
Flask 5
Quality: +20%
Item Level: 66
Requires: Level 65
47% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 7 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 7 seconds if used while affected by Corrupted Blood
Spirit ShineCobalt Jewel
Jewel
Item Level: 83
16% increased Lightning Damage
+15% to Critical Strike Multiplier for Spell Damage
6% increased maximum Life
15% reduced Effect of Chill and Shock on you
Spirit Shine
Dragon CutMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +2% to Critical Strike Multiplier
Added Small Passive Skills also grant: +3% to Chaos Resistance
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Pressure Points
Dragon Cut
Luminous StoneMedium Cluster Jewel
Jewel
Item Level: 73
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 15% increased Critical Strike Chance crafted
Added Small Passive Skills also grant: +2 to Dexterity
Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate
1 Added Passive Skill is Pressure Points
1 Added Passive Skill is Quick Getaway
Luminous Stone
Empyrean ScarCobalt Jewel
Jewel
Item Level: 76
14% increased Lightning Damage
+14% to Critical Strike Multiplier for Spell Damage
6% increased maximum Life
16% increased Damage with Poison
Empyrean Scar
Damnation OrnamentLarge Cluster Jewel
Jewel
Item Level: 72
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 10% increased Spell Damage crafted
Added Small Passive Skills also grant: +4% to Cold Resistance
1 Added Passive Skill is Arcane Heroism
1 Added Passive Skill is Essence Rush
1 Added Passive Skill is Practiced Caster
Damnation Ornament
Chimeric DewCobalt Jewel
Jewel
Item Level: 83
16% increased Spell Damage while holding a Shield
+15% to Critical Strike Multiplier with Elemental Skills
5% increased maximum Life
Chimeric Dew

Character

Level
90 Elementalist
Attributes
203 Str / 120 Dex / 301 Int
Movement speed
+33%
Charges
0/3 Endurance / 2/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
5,396
Energy shield
749
Mana
1,025
Armour
40,926
Physical reduction
78%
Evasion
1,125
Evade
4%
Resistances
75% Fire / 75% Cold / -200% Lightning / -18% Chaos
Effective HP
70,429
Max hit
61.7k Physical / 45.3k Fire / 45.3k Cold / 61.7k Lightning / 11.5k Chaos

Recovery

Life regen
291/s
Mana regen
60/s
Life leech
971/s

Offence

Lightning Conduit
40.9M DPS
Per hit
9.4M
Speed
4.35/s
Crit
82.3% × 5.16
Cost
41 mana

Calculated with

leeching · crit recently · leeching energy shield · Pinnacle boss · intensify intensity 4 · shock effect 65 · shocked enemy recently · convergence · enemy lightning resist -200 · enemy on brittle ground

Lightning Conduit 21/20Lightning ConduitSpell, AoE, LightningLevel: 21Quality: +20%Lightning strikes all Shocked enemies around a targeted location, then removes Shock from those enemies. Shocks cannot expire on enemies in range while casting this spell. Cannot be supported by Spell Cascade or Unleash.Deals (36-486) to (108-1457) Lightning Damage(10-20)% more Damage with Hits per 5% Shock Effect on EnemyBase radius is 6 metresThis Spell's Cast Time is added to its Cooldown if TriggeredCannot inflict ShockAdditional Effects From 1-20% Quality:(0.2-4)% more Damage with Hits per 5% Shock Effect on EnemyInspiration 19/20InspirationCritical, SupportLevel: 19Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost · Intensify 20/20IntensifyAoE, Spell, SupportLevel: 20Quality: +20%Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Spells gain Intensity when you Cast them, to a maximum of 3Supported Skills deal (12-16)% more Area Damage with Hits per IntensitySupported Skills have 15% less Area of Effect per IntensitySupported Skills have (30-49)% increased Area of EffectSupported Spells lose 1 Intensity every 0.5 seconds while moving, or immediately if you teleportAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Area Damage · Increased Critical Damage 19/20Increased Critical DamageCritical, SupportLevel: 19Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike Multiplier · Elemental Focus 20/20Elemental FocusSupportLevel: 20Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Increased Critical Strikes 20/20Increased Critical StrikesCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike Chance
Orb of Storms 20Orb of StormsLightning, Spell, AoE, Chaining, OrbLevel: 20Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.Deals (3-304) to (8-913) Lightning DamageOrb disappears after (10-29) StrikesStrikes every (3.50-2.55) seconds, and when you use a Lightning Skill near the OrbBeam Splits towards 3 additional targetsStrikes every 0.50 seconds while Channelling a Lightning Skill near the OrbBase radius is 2.8 metresBeams Split towards targets within a base radius of 3.5 metresAdditional Effects From 1-20% Quality:Beam Splits towards (0.1-2) additional targetsChain 19ChainSupport, Chaining, ProjectileLevel: 19Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining range · Elemental Proliferation 19Elemental ProliferationCold, Fire, Lightning, Support, AoELevel: 19Supports any skill that hits enemies, or could otherwise apply elemental ailments.Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres(0-19)% increased Duration of Elemental Ailments on EnemiesSupported Skills have 20% chance to Freeze, Shock and IgniteAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Elemental Ailments on Enemies · Unbound Ailments 20/20Unbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported Skills
Enfeeble 9EnfeebleSpell, AoE, Duration, Curse, HexLevel: 9Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have (10-19)% reduced Accuracy RatingCursed Normal or Magic enemies deal (15-29)% less DamageCursed Rare or Unique enemies deal (9-18)% less DamageAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationAssassin's Mark 18/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage Taken 6Cast when Damage TakenSupport, Spell, TriggerLevel: 6Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Tempest Shield 21Tempest ShieldSpell, Lightning, ChainingLevel: 21Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesZealotry 20/9ZealotryAura, Critical, Spell, AoELevel: 20Quality: +9%Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20/10DeterminationAura, Spell, AoE, PhysicalLevel: 20Quality: +10%Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDefiance Banner 19/20Defiance BannerAoE, Spell, Duration, AuraLevel: 19Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Herald of Ice 20Herald of IceSpell, AoE, Cold, HeraldLevel: 20Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusTrinity 19/20TrinitySupportLevel: 19Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Eye of Winter 19Eye of WinterSpell, Projectile, ColdLevel: 19Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold DamageProjectiles continuously gain Damage, up to 200% more Damage by the time they dissipateFires 8 Shard Projectiles in a Spiral when Projectile endsModifiers to number of Projectiles only apply to the final SpiralAdditional Effects From 1-20% Quality:Fires (0.1-2) Shard Projectiles in a Spiral when Projectile ends
Swift Assembly 19/20Swift AssemblySupport, Trap, MineLevel: 19Quality: +20%Supports skills which throw Traps or Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or MineSupported Skills have (6-12)% chance to throw up to 2 additional Traps or MinesSupported Skills have (3-6)% chance to throw up to 3 additional Traps or MinesSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedSupported Skills have (0.25-5)% increased Trap Throwing Speed
Venom Gyre 19/20Venom GyreAttack, Projectile, Chaos, DurationLevel: 19Quality: +20%Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Maximum 30 caught Projectiles60% of Physical Damage Converted to Chaos Damage40% chance to Poison on HitReturning Projectiles deal 75% less Damage with Hits and Ailments40% chance to keep each caught Projectile fired with Whirling BladesBase duration is 12.00 secondsReturning Projectiles Pierce all TargetsProjectiles Return to youAdditional Effects From 1-20% Quality:Maximum (0.5-10) caught Projectiles
Wrath 19WrathAura, Spell, AoE, LightningLevel: 19Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks+(0-1.9) metres to radiusYou and nearby allies deal (15-21)% more Spell Lightning DamageAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectInspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost · Divine Blessing 19/20Divine BlessingSupport, Aura, Duration, BlessingLevel: 19Quality: +20%Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Hydrosphere 19HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 19Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyVaal Molten Shell 21Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 21Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationIncreased Duration 19 · Arcane Surge 3Arcane SurgeArcane, Support, Spell, DurationLevel: 3Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage