Exsanguinate Ascendant Build

Victory CharmSage Wand
Weapon 1
Quality: +20%
Item Level: 85
Sockets: G B B
Requires: Level 30
Enemies you Kill have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
+26% to Physical Damage over Time Multiplier
+1 to Level of all Physical Spell Skill Gems
41% increased Projectile Speed
Can have up to 3 Crafted Modifiers crafted
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown crafted
26% increased Damage over Time crafted
Skull RockMirrored Spiked Shield
Weapon 2 · Shaper
Quality: +20%
Item Level: 85
Sockets: R-R R
Requires: Level 66
4% chance to Dodge Attack Hits
12% Chance to Block Spell Damage
17% increased Evasion and Energy Shield
+45% to Fire Resistance
9% increased Stun and Block Recovery
Recover 5% of Energy Shield when you Block
+68 to maximum Energy Shield crafted
Rapture GlanceSolaris Circlet
Helmet
Quality: +20%
Item Level: 81
Sockets: B-B B-R
Requires: Level 59
115% increased Energy Shield
+44% to Fire Resistance
+42% to Cold Resistance
+44% to Lightning Resistance
12% increased Stun and Block Recovery
+41 to maximum Energy Shield crafted
Shavronne's WrappingsOccultist's Vestment
Body Armour
Quality: +20%
Item Level: 78
Sockets: R-R-B-B-G-R
Requires: Level 62
10% increased Spell Damage
149% increased Energy Shield
10% faster start of Energy Shield Recharge
+35% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
Rage ClawSorcerer Gloves
Gloves
Quality: +20%
Item Level: 85
Sockets: R-R-G-B
Requires: Level 69
15% increased Energy Shield
+46% to Fire Resistance
+48% to Cold Resistance
+25% to Lightning Resistance
0.38% of Physical Attack Damage Leeched as Mana
+34 to maximum Energy Shield crafted
Entropy SlippersArcanist Slippers
Boots
Quality: +19%
Item Level: 81
Sockets: R R R R
Requires: Level 61
+40 to Intelligence
+48 to maximum Energy Shield
+34 to maximum Mana
+43% to Cold Resistance
+39% to Lightning Resistance
25% increased Movement Speed
Presence of ChayulaOnyx Amulet
Amulet
Item Level: 50
Requires: Level 60
Allocates Command of Steel crafted
+16 to all Attributes
30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
Circle of GuiltIron Ring
Ring 1
Item Level: 82
Requires: Level 52
+16 to Dexterity
16% increased Global Critical Strike Chance
-2 to Total Mana Cost of Skills
+17 to all Attributes
Adds 12 to 16 Physical Damage
+392 to Armour
Herald of Purity has 54% increased Buff Effect
61% increased Physical Damage while affected by Herald of Purity
Circle of GuiltIron Ring
Ring 2
Item Level: 86
Requires: Level 52
+14 to Dexterity
8% increased Lightning Damage
14% increased Endurance Charge Duration
+19 to all Attributes
Adds 10 to 15 Physical Damage
+377 to Armour
Herald of Purity has 59% increased Buff Effect
67% increased Physical Damage while affected by Herald of Purity
Rune ThreadCrystal Belt
Belt
Item Level: 83
Requires: Level 79
+77 to maximum Energy Shield
+46 to maximum Energy Shield
+75 to maximum Life
+31% to Chaos Resistance
19% increased Flask Mana Recovery rate
+15% to Cold and Chaos Resistances crafted
Rumi's ConcoctionGranite Flask
Flask 1
Item Level: 82
Requires: Level 68
+18% Chance to Block Attack Damage during Flask effect
+10% Chance to Block Spell Damage during Flask effect
Chemist's Silver Flask of Staunching
Flask 2
Quality: +20%
Item Level: 63
Requires: Level 22
21% reduced Charges used
Immunity to Bleeding and Corrupted Blood during Flask effect
Removes Bleeding and Corrupted Blood on use
Chemist's Quartz Flask of Warding
Flask 3
Quality: +20%
Item Level: 68
Requires: Level 27
21% reduced Charges used
Immune to Curses during Flask effect
Removes Curses on use
Chemist's Jade Flask of Heat
Flask 4
Item Level: 70
Requires: Level 27
23% reduced Charges used
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
Alchemist's Quicksilver Flask of Adrenaline
Flask 5
Quality: +20%
Item Level: 65
Requires: Level 16
25% increased Movement Speed during Flask effect
25% increased effect
33% reduced Duration
Damnation BlissMedium Cluster Jewel
Jewel
Item Level: 81
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: +4% to Physical Damage over Time Multiplier crafted
Added Small Passive Skills also grant: +5 to Intelligence
1 Added Passive Skill is Rend
1 Added Passive Skill is Vile Reinvigoration
Damnation Bliss
Unnatural InstinctViridian Jewel
Jewel
Item Level: 76
Limited to: 1
Radius: Small
Allocated Small Passive Skills in Radius grant nothing
Grants all bonuses of Unallocated Small Passive Skills in Radius
Unnatural Instinct
Phoenix ShardLarge Cluster Jewel
Jewel
Item Level: 72
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Iron Breaker
Phoenix Shard
Behemoth ScarSmall Cluster Jewel
Jewel
Item Level: 52
Requires: Level 40
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 6% increased maximum Energy Shield crafted
Added Small Passive Skills also grant: +2% to Elemental Resistance
Added Small Passive Skills also grant: +3 to Strength
1 Added Passive Skill is Energy From Naught
Behemoth Scar
Rapture ShineLarge Cluster Jewel
Jewel
Item Level: 75
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Iron Breaker
Rapture Shine
Conqueror's EfficiencyCrimson Jewel
Jewel
Limited to: 1
3% reduced Mana Cost of Skills
4% increased Skill Effect Duration
2% reduced Mana Reserved
Conqueror's Efficiency
Spirit VesselSmall Cluster Jewel
Jewel
Item Level: 51
Requires: Level 40
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 6% increased maximum Energy Shield crafted
Added Small Passive Skills also grant: +2% to Lightning Resistance
Added Small Passive Skills also grant: +2 to Maximum Mana
1 Added Passive Skill is Energy From Naught
Spirit Vessel
Gale ShineSmall Cluster Jewel
Jewel
Item Level: 76
Requires: Level 54
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 6% increased maximum Energy Shield crafted
Added Small Passive Skills also grant: 3% increased Damage
Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate
1 Added Passive Skill is Energy From Naught
Gale Shine
Brood SparkSmall Cluster Jewel
Jewel
Item Level: 70
Requires: Level 54
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 6% increased maximum Energy Shield crafted
Added Small Passive Skills also grant: +4 to Intelligence
Added Small Passive Skills also grant: +3 to Maximum Life
Added Small Passive Skills also grant: +4 to Strength
1 Added Passive Skill is Brush with Death
Brood Spark
Damnation StoneMedium Cluster Jewel
Jewel
Item Level: 62
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: +4% to Physical Damage over Time Multiplier crafted
Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate
1 Added Passive Skill is Rend
1 Added Passive Skill is Vile Reinvigoration
Damnation Stone
Conqueror's EfficiencyCrimson Jewel
Jewel
Item Level: 1
Limited to: 1
Corrupted
1% reduced Reservation of Skills
3% reduced Mana Cost of Skills
4% increased Skill Effect Duration
2% reduced Reservation of Skills
Conqueror's Efficiency
Sol HopeMedium Cluster Jewel
Jewel
Item Level: 72
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: +4% to Physical Damage over Time Multiplier crafted
Added Small Passive Skills also grant: +2 to Dexterity
1 Added Passive Skill is Rend
1 Added Passive Skill is Vile Reinvigoration
Sol Hope
Energy From WithinCobalt Jewel
Jewel
Item Level: 80
Radius: Large
Corrupted
Requires: Level 32
Damage Penetrates 1% Lightning Resistance
You cannot be Hindered
4% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
Energy From Within
Might of the MeekCrimson Jewel
Jewel
Item Level: 78
Radius: Large
50% increased Effect of non-Keystone Passive Skills in Radius
Notable Passive Skills in Radius grant nothing
Might of the Meek
Sol SliverMedium Cluster Jewel
Jewel
Item Level: 82
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: +4% to Physical Damage over Time Multiplier crafted
Added Small Passive Skills also grant: +4 to Dexterity
1 Added Passive Skill is Rend
1 Added Passive Skill is Vile Reinvigoration
Sol Sliver

Character

Level
95 Ascendant
Attributes
327 Str / 182 Dex / 362 Int
Movement speed
+154%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
3,590
Energy shield
4,322
Mana
1,242
Armour
4,583
Physical reduction
27%
Evasion
6,641
Evade
32%
Resistances
75% Fire / 75% Cold / 75% Lightning / 46% Chaos

Calculated with

leeching · frenzy charges · pride effect max · using flask · Sirus boss

Exsanguinate 1ExsanguinateSpell, Chaining, Physical, DurationLevel: 1Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsEfficacy 1EfficacySupport, DurationLevel: 1Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Onslaught 1 · Cruelty 1CrueltySupport, DurationLevel: 1Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills
Explosive Trap 1Explosive TrapTrap, Spell, AoE, Fire, PhysicalLevel: 1Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (4-437) to (6-655) Physical DamageBase explosion radius is (1.2-1.8) metresBase secondary radius is (1.2-1.8) metresBase smaller explosion radius is (0.7-1.3) metresCauses (3-7) smaller explosionsSmaller explosions have between 30% reduced and 30% increased base radius at randomTrap lasts 4 seconds50% of Physical Damage Converted to Fire DamageAdditional Effects From 1-20% Quality:Causes (0.1-2) smaller explosionsSwift Assembly 1Swift AssemblySupport, Trap, MineLevel: 1Supports skills which throw Traps or Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or MineSupported Skills have (6-12)% chance to throw up to 2 additional Traps or MinesSupported Skills have (3-6)% chance to throw up to 3 additional Traps or MinesSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedSupported Skills have (0.25-5)% increased Trap Throwing Speed · Onslaught 1
Corrupting Fever 1Corrupting FeverSpell, Duration, PhysicalLevel: 1Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (8.1-411) Base Physical Damage per secondBuff Duration is refreshed after you spend a total of (26-205) LifeBase Debuff Duration is 1.50 secondsBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationEfficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Swift Affliction 20Swift AfflictionSupport, DurationLevel: 20Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Brutality 20BrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Smoke Mine 20Smoke MineMine, Spell, AoE, Duration, Movement, Travel, BlinkLevel: 20Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Base duration is (4.00-5.00) secondsBuff grants (20-29)% increased Movement SpeedMine lasts 8 secondsBase secondary duration is 1.00 secondsOnly one Mine of this type can Detonate in each Detonation SequenceMine Detonation is InstantIncreases and Reductions to Mine Duration also apply to this Skill's Buff DurationMines cannot be Re-armedAdditional Effects From 1-20% Quality:Buff grants (1-20)% increased Movement SpeedFlame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArcane Surge 20Arcane SurgeArcane, Support, Spell, DurationLevel: 20Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Vulnerability 20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 20Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
Bone Offering 20Bone OfferingMinion, Spell, DurationLevel: 20Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingDesecrate 20DesecrateSpell, AoE, Duration, ChaosLevel: 20Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast Speed
Frenzy 20FrenzyAttack, Projectile, BowLevel: 20Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy Charge
Exsanguinate 20ExsanguinateSpell, Chaining, Physical, DurationLevel: 20Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsCruelty 20CrueltySupport, DurationLevel: 20Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills · Brutality 20BrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Controlled Destruction 20Controlled DestructionSpell, Critical, SupportLevel: 20Supports attack skills, or spell skills that deal damage.Supported Skills deal (25-39)% more Spell DamageSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage · Efficacy 20EfficacySupport, DurationLevel: 20Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Chain 20ChainSupport, Chaining, ProjectileLevel: 20Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining range
Desecrate 20DesecrateSpell, AoE, Duration, ChaosLevel: 20Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedBone Offering 20Bone OfferingMinion, Spell, DurationLevel: 20Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingTempest Shield 20Tempest ShieldSpell, Lightning, ChainingLevel: 20Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemies
Exsanguinate 21ExsanguinateSpell, Chaining, Physical, DurationLevel: 21Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsCruelty 20/20CrueltySupport, DurationLevel: 20Quality: +20%Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported Skills · Efficacy 20/20EfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Awakened Controlled Destruction 5/20Awakened Controlled DestructionSpell, Critical, SupportLevel: 5Quality: +20%Supports attack skills, or spell skills that deal damage.Supported Skills deal (40-44)% more Spell DamageSupported Skills have (0-10)% chance to Unnerve Enemies for (0-4) seconds on HitSupported Skills have 80% less Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage · Awakened Chain 5/20Awakened ChainSupport, Chaining, ProjectileLevel: 5Quality: +20%Supports projectile skills, and any other skills that chain.Supported Skills deal (10-6)% less Damage with HitsSupported Skills Chain +3 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining range · Awakened Brutality 5/20Awakened BrutalityPhysical, SupportLevel: 5Quality: +20%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Corrupting Fever 20/20Corrupting FeverSpell, Duration, PhysicalLevel: 20Quality: +20%Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (8.1-411) Base Physical Damage per secondBuff Duration is refreshed after you spend a total of (26-205) LifeBase Debuff Duration is 1.50 secondsBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationBrutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Swift Affliction 20Swift AfflictionSupport, DurationLevel: 20Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time25% less Duration of Supported Skills and Damaging Ailments they inflictAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Efficacy 20/20EfficacySupport, DurationLevel: 20Quality: +20%Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over TimeSupported Skills have (15-24)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Herald of Purity 20Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 20Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateWar Banner 20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsPride 20PrideSpell, AoE, Aura, PhysicalLevel: 20Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Discipline 21DisciplineAura, Spell, AoELevel: 21Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.You and nearby allies gain (60-217) additional Energy Shield+(0-1.9) metres to radiusYou and nearby Allies gain 30% increased Energy Shield Recharge RateAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20ArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Shield Charge 21/23Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 21Quality: +23%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFortify 19FortifyAttack, Support, MeleeLevel: 19Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Flame Dash 1Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArcane Surge 1Arcane SurgeArcane, Support, Spell, DurationLevel: 1Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Vulnerability 1VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 1Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding