Slayer Build

Stats

Life
4,217
Mana
667
eHP
120,695
Resistances
78% Fire / 77% Cold / 77% Lightning / 71% Chaos

Character

Level
97 Slayer
Attributes
318 Str / 121 Dex / 102 Int
Movement speed
+20%
Charges
5/5 Endurance / 0/4 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
Lunaris, Gruthkul

Defence

Armour
26,010
Physical reduction
90%
Block
68%
Spell block
65%
Max hit
20.8k Physical / 36.6k Fire / 35.4k Cold / 35.4k Lightning / 25.2k Chaos

Recovery

Life regen
240/s
Mana regen
12/s

Skills

Herald of Ash 20Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 20Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageHatred 21HatredAura, Spell, AoE, ColdLevel: 21Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnlighten 3EnlightenExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Static Strike 21/28Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, ChainingLevel: 21Quality: +28%Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Beams Hit Enemies every (0.40-0.32) seconds(4-6) maximum Beam Targets50% of Physical Damage Converted to Lightning DamageChains +1 TimesBeams deal 30% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Beam frequencyMelee Physical Damage 20/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageRuthless 20/20RuthlessSlam, Support, Melee, Attack, StrikeLevel: 20Quality: +20%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageTrinity 20/20TrinitySupportLevel: 20Quality: +20%Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageElemental Damage with Attacks 20Elemental Damage with AttacksAttack, SupportLevel: 20Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsFortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Ambush 21/30AmbushCritical, Spell, Movement, Duration, TravelLevel: 21Quality: +30%Teleports you to a nearby enemy, applying a buff to you for a short duration and blinding the enemy for a secondary duration. Performing a melee attack with a One-Handed Weapon removes the buff to exert that attack.Exerted Attacks have +(100-138)% to Critical Strike MultiplierBuff is removed to Exert the next Melee Attack you performAttacks Exerted by this Skill cannot be Exerted by other SkillsExerted Attacks have +25% to Critical Strike ChanceBase Debuff Duration is 3.00 secondsBase duration is 1.50 secondsAdditional Effects From 1-20% Quality:Exerted Attacks have (0.5-10)% to Critical Strike ChanceSecond Wind 20/20Second WindSupportLevel: 20Quality: +20%Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery RateLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) secondsCooldown Recovery 3/30Cooldown RecoveryExceptional, SupportLevel: 3Quality: +30%Supports skills that have a cooldown. Cannot modify the skills of minions.Supported Skills have (30-40)% increased Cooldown Recovery RateAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
Shield Charge 1Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 1Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFrostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Elemental Weakness 11Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 11Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesHydrosphere 1HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse Frequency
Precision 5PrecisionAura, Critical, Spell, AoELevel: 5Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20ArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Blood Rage 16Blood RageSpell, Duration, PhysicalLevel: 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedCast when Damage Taken 2Cast when Damage TakenSupport, Spell, TriggerLevel: 2Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger

Equipment

Reaver Axe
Weapon 1
Quality: +24%
Sockets: R-R-R
Requires: Level 66
8% increased Explicit Physical Modifier magnitudes crafted
79% increased Physical Damage
Adds 29 to 52 Physical Damage
+200 to Accuracy Rating
129% increased Physical Damage crafted
DawnbreakerColossal Tower Shield
Weapon 2
Quality: +20%
Armour: 2524
Sockets: R-R-R
Requires: Level 67
+20 to maximum Life
250% increased Armour
+25% Chance to Block
-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
15% of Cold Damage taken as Fire Damage
15% of Lightning Damage taken as Fire Damage
20% of Physical Damage taken as Fire Damage
Scorch Enemies in Close Range when you Block
Giantslayer Helmet
Helmet · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 803
Sockets: R-R-R-R
Requires: Level 84
22% reduced Mana Cost of Attacks exarch
7% of Physical Damage from Hits taken as Fire Damage eater
+502 to Accuracy Rating
+124 to maximum Life
+45% to Lightning Resistance
+15% to Lightning and Chaos Resistances crafted
Royal Plate
Body Armour · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 4342
Sockets: R-R-R-R-R-R
Requires: Level 84
Gain an Endurance Charge every 13 seconds exarch
Hatred has 27% increased Aura Effect eater
+241 to Armour
126% increased Armour
+29% to Lightning Resistance
15% increased Stun and Block Recovery
8% additional Physical Damage Reduction
+25 to Dexterity and Intelligence crafted
Leviathan Gauntlets
Gloves · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 496
Sockets: R-R-R-R
Requires: Level 84
Non-Vaal Strike Skills target 1 additional nearby Enemy exarch
25% of Physical Damage Converted to Lightning Damage eater
15% increased Attack Speed
+530 to Accuracy Rating
+117 to maximum Life
+29% to Fire Resistance
25% of Physical Damage Converted to Cold Damage crafted
Leviathan Greaves
Boots · Searing Exarch · Eater of Worlds
Quality: +20%
Armour: 496
Sockets: R-R-R-R
Requires: Level 84
43% chance to Avoid being Shocked exarch
Gain 5% of Physical Damage as Extra Cold Damage eater
+117 to maximum Life
+45% to Fire Resistance
+25% to Chaos Resistance
58% chance to Avoid being Shocked custom
Marylene's FallacyLapis Amulet
Amulet
Requires: Level 40
Allocates Exceptional Performance crafted
+30 to Intelligence
+120 to Accuracy Rating
+229% to Global Critical Strike Multiplier
+100 to Evasion Rating
15% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
Amethyst Ring
Ring 1
Requires: Level 67
+23% to Chaos Resistance
+92 to maximum Life
+46% to Cold Resistance
+30% to Chaos Resistance
+25 to Dexterity and Intelligence crafted
Two-Stone Ring (Cold/Lightning)
Ring 2
Requires: Level 67
+16% to Cold and Lightning Resistances
+114 to maximum Life
+46% to Fire Resistance
+32% to Chaos Resistance
+14% to Lightning and Chaos Resistances crafted
Stygian Vise
Belt · Elder
Sockets: A
Catalyst: Fertile +20%
Requires: Level 67
Has 1 Abyssal Socket
+172 to maximum Life
12% increased maximum Life
+48% to Cold Resistance
+25 to Dexterity and Intelligence crafted
Seething Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Concentrated Prismatic Tincture of Overpowering
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 68
162% increased Elemental Damage with Melee Weapons
Inflicts Mana Burn every 0,41 Seconds
8 Second Cooldown when Deactivated
35% increased effect
71% increased Mana Burn rate
Melee Weapon Damage Penetrates 30% Elemental Resistances
Endless Quicksilver Flask of the Tortoise
Flask 3
Quality: +20%
Requires: Level 34
28% increased Charge Recovery
50% increased Armour during Effect
Cinderswallow UrnSilver Flask
Flask 4
Quality: +20%
Requires: Level 48
+15 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
Enemies Ignited by you during Effect take 10% increased Damage
Recover 2% of Life when you Kill an Enemy during Effect
Enemies Ignited by you during Effect have Malediction crafted
ProgenesisAmethyst Flask
Flask 5
Quality: +20%
Requires: Level 60
10% reduced Charges per use
-35% reduced Duration
When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead
StormshroudViridian Jewel
Jewel
+13% to Lightning Resistance
Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments
Stormshroud
The Light of MeaningPrismatic Jewel
Jewel
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 6% increased Physical Damage
The Light of Meaning
Lethal Pride 11057; 7; DuelistTimeless Jewel
Jewel
Limited to: 1
Radius: Large
Commanded leadership over 11057 warriors under Kaom
Passives in radius are Conquered by the Karui
Historic
Lethal Pride 11057; 7; Duelist
Large Cluster Jewel
Jewel
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Smite the Weak
1 Added Passive Skill is Strike Leader
Large Cluster Jewel
Crimson Jewel
Jewel
+11% to Global Critical Strike Multiplier
+17% to Critical Strike Multiplier with Lightning Skills
6% increased maximum Life
Crimson Jewel
Large Cluster Jewel
Jewel
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield crafted
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Prodigious Defence
1 Added Passive Skill is Smite the Weak
Large Cluster Jewel
Crimson Jewel
Jewel
15% increased Global Physical Damage
+14% to Critical Strike Multiplier with Elemental Skills
6% increased maximum Life
Crimson Jewel
Watcher's EyePrismatic Jewel
Jewel
Limited to: 1
5% increased maximum Energy Shield
6% increased maximum Life
5% increased maximum Mana
50% increased Attack Damage while affected by Precision
Watcher's Eye
Replica Reckless DefenceCobalt Jewel
Jewel
+6% Chance to Block Attack Damage
+6% Chance to Block Spell Damage
+10% chance to be Frozen, Shocked and Ignited
Replica Reckless Defence
Replica Reckless DefenceCobalt Jewel
Jewel
+6% Chance to Block Attack Damage
+6% Chance to Block Spell Damage
+10% chance to be Frozen, Shocked and Ignited
Replica Reckless Defence