Necromancer Build

Dragon CallOmen Wand
Weapon 1
Item Level: 74
Sockets: G-R-B
Requires: Level 53
31% increased Spell Damage
15% increased Lightning Damage
Adds 1 to 3 Cold Damage to Spells
+1 to Level of all Spell Skill Gems
+5 Life gained for each Enemy hit by Attacks
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown crafted
Spells Triggered this way have 150% more Cost crafted
Tempest RockEzomyte Tower Shield
Weapon 2 · Warlord
Quality: +20%
Armour: 916
Item Level: 84
Sockets: R G-R
Requires: Level 64
+40 to maximum Life
+99 to maximum Life
Regenerate 90.8 Life per second
+46% to Fire Resistance
Recover 5% of Life when you Block
+309 to Armour crafted
Storm GuardianRegicide Mask
Helmet
Evasion: 157
Energy Shield: 32
Item Level: 70
Sockets: R R-B-B
Requires: Level 52
+36% to Stone Golem Elemental Resistances crafted
14% increased Spell Damage
+35 to Dexterity
+97 to maximum Life
+46 to maximum Mana
+22% to Chaos Resistance
Minions have 8% increased maximum Life
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+18% to Cold and Lightning Resistances crafted
FleshcrafterNecromancer Silks
Body Armour
Quality: +24%
Energy Shield: 373
Item Level: 59
Sockets: B-B-W-W-B-W
Requires: Level 59
133% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have 61% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Plague HandShagreen Gloves
Gloves
Evasion: 217
Item Level: 81
Sockets: R-B B-B
Requires: Level 54
Minions deal 15% increased Damage
9% increased Global Accuracy Rating
+31 to Evasion Rating
+113 to maximum Life
+40% to Cold Resistance
+44% to Lightning Resistance
+15% to Cold and Chaos Resistances crafted
Alberon's WarpathSoldier Boots
Boots
Armour: 295
Energy Shield: 20
Item Level: 63
Sockets: B-B-R-B
Requires: Level 49
17% increased Strength
Adds 1 to 80 Chaos Damage to Attacks
+196 to Armour
+9% to Chaos Resistance
20% increased Movement Speed
+1 to maximum number of Skeletons
Ashes of the StarsOnyx Amulet
Amulet
Item Level: 85
Requires: Level 60
Allocates Charisma crafted
+17 to all Attributes
5% increased Experience Gain of Gems
18% increased Reservation Efficiency of Skills
+1 to Level of all Skill Gems
+25% to Quality of all Skill Gems
Pain BandAmethyst Ring
Ring 1
Item Level: 76
Requires: Level 48
+23% to Chaos Resistance
+73 to maximum Life
Regenerate 19.6 Life per second
+33 to maximum Mana
+20% to Chaos Resistance
+12% to all Elemental Resistances crafted
Hypnotic WhorlUnset Ring
Ring 2
Item Level: 71
Sockets: R
Requires: Level 5
Has 1 Socket
+43 to Dexterity
+78 to maximum Life
+51 to maximum Mana
+9% to all Elemental Resistances
+22% to Fire Resistance
Darkness EnthronedStygian Vise
Belt
Item Level: 86
Sockets: A A
Has 1 Abyssal Socket
Has 1 Abyssal Socket
75% increased Effect of Socketed Abyss Jewels
Seething Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 63
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Rumi's ConcoctionGranite Flask
Flask 2
Quality: +18%
Item Level: 72
Requires: Level 68
+11% Chance to Block Attack Damage during Flask effect
+5% Chance to Block Spell Damage during Flask effect
Apprentice's Basalt Flask of the Abalone
Flask 3
Item Level: 56
Requires: Level 40
Taunts nearby Enemies on use
16% reduced Charges per use
41% increased Armour during Flask effect
Analyst's Silver Flask of the Petrel
Flask 4
Quality: +15%
Item Level: 67
Requires: Level 40
22% increased Duration
37% reduced Effect of Curses on you during Flask Effect
Abecedarian's Quicksilver Flask of the Hare
Flask 5
Quality: +20%
Item Level: 60
Requires: Level 16
37% reduced Duration
25% increased effect
7% increased Movement Speed during Flask effect
Fortress CovenantCobalt Jewel
Jewel
Item Level: 30
Limited to: 1
Radius: Medium
Minions deal 39% increased Damage
Minions have +10% Chance to Block Attack Damage
Minions have +10% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased Damage
Fortress Covenant
Anatomical KnowledgeCobalt Jewel
Jewel
Item Level: 23
Radius: Large
15% reduced Ignite Duration on you
8% increased maximum Life
Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius
Anatomical Knowledge
Quickening CovenantViridian Jewel
Jewel
Item Level: 20
Limited to: 1
Radius: Medium
Minions have 13% increased Attack Speed
Minions have 15% increased Cast Speed
Minions have +20% chance to Suppress Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions have 25% reduced Movement Speed
Quickening Covenant
Ghoul ScarLarge Cluster Jewel
Jewel
Item Level: 61
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: Minions deal 10% increased Damage crafted
Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate
1 Added Passive Skill is Call to the Slaughter
1 Added Passive Skill is Feasting Fiends
Ghoul Scar
Foul GazeGhastly Eye Jewel
Jewel
Item Level: 28
Minions deal 16% increased Damage if you've used a Minion Skill Recently fractured
+24 to maximum Life
Minions deal 1 to 5 additional Physical Damage
Foul Gaze
Dead ReckoningCobalt Jewel
Jewel
Item Level: 20
Limited to: 1
Radius: Medium
20% increased total Recovery per second from Life Leech
Minions have +8% to all Elemental Resistances
With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages
Dead Reckoning
Luminous ShardMedium Cluster Jewel
Jewel
Item Level: 71
Requires: Level 54
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Minions have 12% increased maximum Life crafted
Minions have 5% increased maximum Life
Added Small Passive Skills also grant: Regenerate 0.1% of Life per Second
1 Added Passive Skill is Blessed Rebirth
1 Added Passive Skill is Feasting Fiends
Luminous Shard
Hollow SightGhastly Eye Jewel
Jewel
Item Level: 49
Requires: Level 32
15% chance to Avoid being Poisoned
+88 to Evasion Rating
+27 to maximum Life
Minions deal 20% increased Damage if you've used a Minion Skill Recently
Minions Regenerate 0.7% of Life per second
Hollow Sight

Character

Level
92 Necromancer
Attributes
177 Str / 159 Dex / 249 Int
Movement speed
+14%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
5,003
Energy shield
727
Mana
1,070
Armour
14,225
Physical reduction
70%
Resistances
75% Fire / 75% Cold / 75% Lightning / 37% Chaos
Defiance Banner 21Defiance BannerAoE, Spell, Duration, AuraLevel: 21You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Sniper's Mark 21/20Sniper's MarkSpell, Curse, MarkLevel: 21Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsShield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement Speed
Vaal Summon Skeletons 20/23Vaal Summon SkeletonsSpell, Minion, Duration, VaalLevel: 20Quality: +23%Summons an army of skeletal soldiers, archers and mages, led by a powerful general.Summons (14-21) Skeleton SoldiersSummons (2-9) Skeleton ArchersSummons (1-5) Skeleton MagesMaximum (18-36) Summoned SkeletonsSummons 1 Skeleton GeneralBase duration is 20.00 secondsAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Summoned SkeletonsSpell Echo 20/10Spell EchoSpell, SupportLevel: 20Quality: +10%Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.Supported Skills have (40-54)% more Cast SpeedSupported Skills Repeat an additional timeAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage · Volley 20VolleySupport, ProjectileLevel: 20Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (12-3)% less Projectile DamageSupported Skills also fire Projectiles from up to 2 points on each side of youSupported Skills fire 2 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Increased Critical Damage 20Increased Critical DamageCritical, SupportLevel: 20Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike Multiplier · Minion Damage 20Minion DamageSupport, MinionLevel: 20Supports skills which create Minions.Minions from Supported Skills deal (25-39)% more DamageMinions from Supported Skills have 25% less Maximum LifeAdditional Effects From 1-20% Quality:Minions from Supported Skills deal (0.5-10)% increased Damage · Pierce 20PierceSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills Pierce (2-4) additional TargetsSupported Skills deal (0-19)% more Projectile DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Summon Skeletons 19Summon SkeletonsSpell, Minion, DurationLevel: 19Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Summons (2-3) Skeleton WarriorsMaximum (5-7) Summoned SkeletonsBase duration is 20.00 secondsAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Summoned SkeletonsSummon Skeletons 19Summon SkeletonsSpell, Minion, DurationLevel: 19Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Summons (2-3) Skeleton WarriorsMaximum (5-7) Summoned SkeletonsBase duration is 20.00 secondsAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Summoned Skeletons
Summon Skeletons 19Summon SkeletonsSpell, Minion, DurationLevel: 19Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Summons (2-3) Skeleton WarriorsMaximum (5-7) Summoned SkeletonsBase duration is 20.00 secondsAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Summoned Skeletons
Summon Skeletons 19Summon SkeletonsSpell, Minion, DurationLevel: 19Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Summons (2-3) Skeleton WarriorsMaximum (5-7) Summoned SkeletonsBase duration is 20.00 secondsAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Summoned SkeletonsSummon Skeletons 19Summon SkeletonsSpell, Minion, DurationLevel: 19Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Summons (2-3) Skeleton WarriorsMaximum (5-7) Summoned SkeletonsBase duration is 20.00 secondsAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Summoned SkeletonsSummon Skeletons 19Summon SkeletonsSpell, Minion, DurationLevel: 19Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Summons (2-3) Skeleton WarriorsMaximum (5-7) Summoned SkeletonsBase duration is 20.00 secondsAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Summoned Skeletons
Raise Zombie 20Raise ZombieSpell, MinionLevel: 20Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised ZombiesMinions have (0-38)% more Maximum LifeAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Raised ZombiesRaise Spectre 20Raise SpectreSpell, MinionLevel: 20Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental ResistancesAnimate Guardian 20/20Animate GuardianSpell, MinionLevel: 20Quality: +20%Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. If your Guardian dies you cannot summon an Animated Guardian again in that area.Can use Items requiring up to Level (33-100)Minions have (0-38)% more Maximum LifeMinion deals (0-38)% more DamageAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedMinion Life 20Minion LifeSupport, MinionLevel: 20Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum LifeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Minion maximum Life
Vitality 21/20VitalityAura, Spell, AoELevel: 21Quality: +20%Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Summon Stone Golem 20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectTempest Shield 20Tempest ShieldSpell, Lightning, ChainingLevel: 20Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesFeeding Frenzy 20Feeding FrenzySupport, Minion, DurationLevel: 20Supports skills which create Minions.Minions from Supported Skills have (25-44)% chance to grant Feeding Frenzy to you on HitFeeding Frenzy base Duration is (4-5.9) secondsMinions from Supported Skills are AggressiveAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Minion Movement Speed
Desecrate 2DesecrateSpell, AoE, Duration, ChaosLevel: 2Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedBone Offering 20Bone OfferingMinion, Spell, DurationLevel: 20Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingLifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Zealotry 20ZealotryAura, Critical, Spell, AoELevel: 20Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectGenerosity 20GenerositySupport, AuraLevel: 20Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems. Cannot modify the skills of minions.Non-Curse Auras from Supported Skills have (20-39)% increased EffectSupported Auras do not affect youAdditional Effects From 1-20% Quality:Supported Skills have (2-40)% increased Aura Area of Effect
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateConvocation 20ConvocationMinion, Spell, DurationLevel: 20Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Regenerate (0.7-1.65)% of Life per secondBase duration is 2.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration(1-20)% increased Cooldown Recovery Rate
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect