Eye of Winter Inquisitor Build

Stats

Life
3,087
Energy Shield
532
Mana
1,187
eHP
9,860
Resistances
75% Fire / 75% Cold / 75% Lightning / -1% Chaos

Pain AttunementKeystone30% more Spell Damage when on Low LifeMind Over MatterKeystone40% of Damage is taken from Mana before LifeEldritch BatteryKeystoneSpend Energy Shield before Mana for Skill Mana CostsEnergy Shield protects Mana instead of Life50% less Energy Shield Recharge Rate

Character

Level
97 Inquisitor
Attributes
194 Str / 173 Dex / 385 Int
Movement speed
+89%
Charges
0/3 Endurance / 0/3 Frenzy / 3/3 Power
Bandit
Kill all

Defence

Physical reduction
5%
Max hit
3.1k Physical / 14.3k Fire / 14.3k Cold / 14.3k Lightning / 2.6k Chaos

Recovery

Life regen
671/s
ES regen
671/s
Mana regen
43/s

Calculated with

pinnacle boss, on consecrated ground, mine detonated recently 10, flame wall added damage, enemy unnerved, enemy chilled, enemy frozen, power charges, enemy on consecrated ground, projectile distance 55

Skills

Eye of Winter 21/20
7.28/s, 100.0% / 742% crit
41.4M Hit DPS
Blastchain Mine 20/20Blastchain MineSupport, MineLevel: 20Quality: +20%Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Skills deal (60-55)% less DamageMine lasts 5 secondsSupported Skills deal 5% more Damage for each prior Mine in Detonation SequenceSupported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine DamageEmpower 4EmpowerExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperienceSwift Assembly 20/20Swift AssemblySupport, Trap, MineLevel: 20Quality: +20%Supports skills which throw Traps or Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or MineSupported Skills have (6-12)% chance to throw up to 2 additional Traps or MinesSupported Skills have (3-6)% chance to throw up to 3 additional Traps or MinesSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedSupported Skills have (0.25-5)% increased Trap Throwing SpeedSlower Projectiles 20/20Slower ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills have (20-30)% less Projectile SpeedSupported Skills deal (10-19)% more Projectile DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageIncreased Critical Damage 20/20Increased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike Multiplier
Zealotry 20ZealotryAura, Critical, Spell, AoELevel: 20Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 20Divine BlessingSupport, Aura, Duration, BlessingLevel: 20Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectInspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectRighteous Fire 20Righteous FireSpell, AoE, FireLevel: 20Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Base radius is (1.8-2.3) metresGrants (20-39)% more Spell DamageDeals 70% of your Maximum Life as Base Fire Damage per secondYou Burn for 90% of your Maximum Life per second as Fire DamageDeals 70% of your Maximum Energy Shield as Base Fire Damage per secondYou Burn for 70% of your Maximum Energy Shield per second as Fire DamageAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metresArrogance 20ArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Sniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsFlame Wall 20Flame WallSpell, AoE, Duration, FireLevel: 20Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a timeArcanist Brand 1Arcanist BrandTrigger, Spell, Duration, BrandLevel: 1Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyBear Trap 1Bear TrapTrap, Spell, Duration, PhysicalLevel: 1Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) seconds
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Immortal Call 3Immortal CallSpell, Duration, GuardLevel: 3Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Summon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedPurity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesHatred 20HatredAura, Spell, AoE, ColdLevel: 20Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3EnlightenExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Summon Volatile Anomaly 20
Per hit
5.7M
Cost
34 mana
Full DPS
165M

Equipment

ZealotryAura, Critical, Spell, AoELevel: 20Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine BlessingSupport, Aura, Duration, BlessingLevel: 20Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectInspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana CostVitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectRighteous FireSpell, AoE, FireLevel: 20Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Base radius is (1.8-2.3) metresGrants (20-39)% more Spell DamageDeals 70% of your Maximum Life as Base Fire Damage per secondYou Burn for 90% of your Maximum Life per second as Fire DamageDeals 70% of your Maximum Energy Shield as Base Fire Damage per secondYou Burn for 70% of your Maximum Energy Shield per second as Fire DamageAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metresArroganceAura, SupportLevel: 20Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
The Annihilating LightQuarterstaff
Weapon 1
Quality: +20%
Item Level: 87
Sockets: B-R-R R-B-R
Requires: Level 45
Quality does not increase Physical Damage crafted
Grants 1% increased Elemental Damage per 2% Quality crafted
+18% Chance to Block Attack Damage while wielding a Staff
60% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills
Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedPurity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesHatredAura, Spell, AoE, ColdLevel: 20Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlightenExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
HeatshiverLeather Hood
Helmet
Quality: +20%
Evasion: 241
Sockets: G-G-G-G
Requires: Level 20
Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy
Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies
90% increased Evasion Rating
60% increased Mana Regeneration Rate
+25% to Fire Resistance
+25% to Cold Resistance
Eye of WinterSpell, Projectile, ColdLevel: 21Quality: +20%Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold DamageProjectiles continuously gain Damage, up to 200% more Damage by the time they dissipateFires 8 Shard Projectiles in a Spiral when Projectile endsModifiers to number of Projectiles only apply to the final SpiralAdditional Effects From 1-20% Quality:Fires (0.1-2) Shard Projectiles in a Spiral when Projectile endsBlastchain MineSupport, MineLevel: 20Quality: +20%Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Skills deal (60-55)% less DamageMine lasts 5 secondsSupported Skills deal 5% more Damage for each prior Mine in Detonation SequenceSupported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine DamageEmpowerExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased ExperienceSwift AssemblySupport, Trap, MineLevel: 20Quality: +20%Supports skills which throw Traps or Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or MineSupported Skills have (6-12)% chance to throw up to 2 additional Traps or MinesSupported Skills have (3-6)% chance to throw up to 3 additional Traps or MinesSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Mine Throwing SpeedSupported Skills have (0.25-5)% increased Trap Throwing SpeedSlower ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills have (20-30)% less Projectile SpeedSupported Skills deal (10-19)% more Projectile DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageIncreased Critical DamageCritical, SupportLevel: 20Quality: +20%Supports any skill that hits enemies.Supported Skills have +(100-138)% to Critical Strike MultiplierAdditional Effects From 1-20% Quality:Supported Skills have +(0.5-10)% to Critical Strike Multiplier
Skin of the LordsSimple Robe
Body Armour
Item Level: 85
Sockets: B-B-B-R-G-G
Corrupted
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Minion Instability
Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsFlame WallSpell, AoE, Duration, FireLevel: 20Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.4-778.7) Base Fire Damage per secondSecondary Debuff Deals (8-2595.7) Base Fire Damage per secondProjectiles which pass through the wall deal (3-78) to (5-117) Added Fire DamageBase secondary duration is (1.00-2.00) secondsWall will be (4-5.9) meters longBase duration is (3.00-4.90) secondsMaximum 3 Flame Walls at a timeModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.1-2) Maximum Flame Walls at a timeArcanist BrandTrigger, Spell, Duration, BrandLevel: 1Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyBear TrapTrap, Spell, Duration, PhysicalLevel: 1Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical DamageTrap lasts 4 secondsEnemies take 25% increased Damage from Trap or Mine HitsEnemies have 80% less Movement Speed when the Debuff startsBase duration is 3.00 secondsLocks enemy in placeTraps do not Trigger at the end of their DurationAdditional Effects From 1-20% Quality:Base duration is (0.05-1) seconds
Corpse ClutchesAntique Gauntlets
Gloves
Quality: +20%
Armour: 172
Item Level: 85
Sockets: G-B-B-G
Requires: Level 39
Projectiles Pierce an additional Target
15% chance to Unnerve Enemies for 4 seconds on Hit
+47 to Dexterity
+48% to Fire Resistance
+47% to Cold Resistance
0.34% of Physical Attack Damage Leeched as Life
45% increased Damage with Hits against Chilled Enemies
+67 to maximum Life crafted
Immortal CallSpell, Duration, GuardLevel: 3Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Rapture StrideTwo-Toned Boots (Armour/Energy Shield)
Boots
Quality: +20%
Armour: 170
Energy Shield: 35
Item Level: 85
Sockets: G-B R-R
Requires: Level 70
120% increased Critical Strike Chance if you haven't Crit Recently crafted
5% increased Action Speed
13% increased Armour and Energy Shield
+48% to Fire Resistance
+39% to Cold Resistance
+48% to Lightning Resistance
30% increased Movement Speed
6% increased Stun and Block Recovery
+63 to maximum Life crafted
Armageddon CharmAgate Amulet
Amulet
Item Level: 85
Requires: Level 60
Allocates Adjacent Animosity crafted
+19 to Strength and Intelligence
+54% to Global Critical Strike Multiplier
52% reduced Projectile Speed
35% reduced Projectile Damage
Mark of the ShaperOpal Ring
Ring 1, Shaper
Item Level: 86
Requires: Level 80
19% increased Elemental Damage
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds 21 to 62 Lightning Damage to Spells
9% increased maximum Energy Shield
7% increased maximum Life
96% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
Miracle TurnTopaz Ring
Ring 2, Elder
Item Level: 85
Requires: Level 57
+29% to Lightning Resistance
+42 to Strength
+59 to maximum Life
+10% to all Elemental Resistances
+44% to Lightning Resistance
+48 to maximum Life crafted
Coward's LegacyChain Belt
Belt
Item Level: 81
Requires: Level 52
+20 to maximum Energy Shield
+20 to all Attributes
8% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 80% increased Effect
Wide Quicksilver Flask
Flask 1
Quality: +20%
Item Level: 3
Requires: Level 4
+18 to Maximum Charges
Continuous Diamond Flask of Incision
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 65
24% increased Charge Recovery
54% increased Critical Strike Chance during Flask Effect
Bottled FaithSulphur Flask
Flask 3
Quality: +20%
Item Level: 80
Requires: Level 35
Creates Consecrated Ground on Use
28% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies 7% increased Damage taken to Enemies
132% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect
Atziri's PromiseAmethyst Flask
Flask 4
Item Level: 72
Requires: Level 68
70% increased effect crafted
Gains no Charges during Flask Effect crafted
Gain 8% of Elemental Damage as Extra Chaos Damage during effect
2% of Chaos Damage Leeched as Life during Flask effect
Gain 6% of Physical Damage as Extra Chaos Damage during effect
Plentiful Divine Life Flask of Sealing
Flask 5
Quality: +20%
Item Level: 62
Requires: Level 60
+20 to Maximum Charges
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Plague GlistenViridian Jewel
Jewel
Item Level: 79
+16 to Dexterity
+16% to Critical Strike Multiplier with One Handed Melee Weapons
+16% to Critical Strike Multiplier with Cold Skills
+15% to Critical Strike Multiplier with Elemental Skills
Plague Glisten
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
+1.69% to Critical Strike Chance while affected by Hatred
9% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Watcher's Eye
Small Cluster Jewel
Jewel
Adds 2 Passive Skills crafted
Added Small Passive Skills grant: 6% increased Mana Reservation Efficiency of Skills crafted
1 Added Passive Skill is Spiteful Presence
Small Cluster Jewel
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
5% increased maximum Energy Shield
5% increased maximum Life
5% increased maximum Mana
+1.69% to Critical Strike Chance while affected by Hatred
9% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Watcher's Eye
Pandemonium GlistenMedium Cluster Jewel
Jewel
Item Level: 64
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Projectile Damage crafted
Added Small Passive Skills also grant: +2% to Elemental Resistance
Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate
1 Added Passive Skill is Eye to Eye
1 Added Passive Skill is Repeater
Pandemonium Glisten
Cobalt Jewel
Jewel
+14 to Dexterity
+17% to Critical Strike Multiplier with Cold Skills
+14% to Cold Resistance
Cobalt Jewel
Pandemonium GlistenMedium Cluster Jewel
Jewel
Item Level: 64
Requires: Level 40
Adds 5 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Projectile Damage crafted
Added Small Passive Skills also grant: +2% to Elemental Resistance
Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate
1 Added Passive Skill is Eye to Eye
1 Added Passive Skill is Repeater
Pandemonium Glisten
Cobalt Jewel
Jewel
+14 to Dexterity
+17% to Critical Strike Multiplier with Cold Skills
+14% to Cold Resistance
Cobalt Jewel
Cobalt Jewel
Jewel
+14 to Dexterity
+17% to Critical Strike Multiplier with Cold Skills
+14% to Cold Resistance
Cobalt Jewel
Large Cluster Jewel
Jewel
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Cold Damage crafted
Added Small Passive Skills also grant: +3 to Dexterity
1 Added Passive Skill is Cold to the Core
1 Added Passive Skill is Disorienting Display
1 Added Passive Skill is Prismatic Heart
Large Cluster Jewel
Cobalt Jewel
Jewel
+17% to Critical Strike Multiplier with Cold Skills
+9% to all Elemental Resistances
+11% to Fire and Lightning Resistances
Cobalt Jewel
Honour SliverMedium Cluster Jewel
Jewel
Item Level: 77
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Trap Damage crafted
Added Small Passive Skills grant: 12% increased Mine Damage
Added Small Passive Skills also grant: +2 to Dexterity
Added Small Passive Skills also grant: +3 to Intelligence
1 Added Passive Skill is Arcane Pyrotechnics
1 Added Passive Skill is Guerilla Tactics
Honour Sliver
Luminous IchorViridian Jewel
Jewel
Item Level: 85
+16 to Dexterity
14% increased Damage with Axes
+16% to Critical Strike Multiplier with Cold Skills
+10% to Fire and Cold Resistances
Luminous Ichor
Cobalt Jewel
Jewel
+17% to Critical Strike Multiplier with Cold Skills
+9% to all Elemental Resistances
+11% to Fire and Lightning Resistances
Cobalt Jewel
Large Cluster Jewel
Jewel
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Cold Damage crafted
Added Small Passive Skills also grant: +3 to Dexterity
1 Added Passive Skill is Cold to the Core
1 Added Passive Skill is Disorienting Display
1 Added Passive Skill is Prismatic Heart
Large Cluster Jewel