Berserker Build

Skull RendVaal Axe
Weapon 1
Quality: +20%
Item Level: 74
Sockets: R-R-R-R R
Requires: Level 64
25% chance to Maim on Hit
Adds 25 to 47 Physical Damage
Adds 30 to 58 Cold Damage
15% increased Attack Speed
34% increased Critical Strike Chance
+406 to Accuracy Rating
82% increased Physical Damage crafted
Hrimnor's ResolveSamnite Helmet
Helmet
Quality: +3%
Armour: 595
Item Level: 58
Sockets: G B-G-R
Requires: Level 55
33% increased Fire Damage
105% increased Armour
+51 to maximum Life
+30% to Cold Resistance
100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently
Glyph PeltColosseum Plate
Body Armour
Quality: +20%
Armour: 1221
Item Level: 67
Sockets: R-R-R-R-R
Requires: Level 49
7% increased Energy Shield Recovery rate
Gain a Frenzy Charge every 15 seconds
46% increased Armour
+19% to Cold Resistance
14% increased Stun and Block Recovery
+121 to Armour crafted
Athlete's Hydrascale Gauntlets of the Furnace
Gloves
Armour: 114
Evasion: 114
Item Level: 70
Sockets: R-G-G-R
Requires: Level 59
+122 to maximum Life
+35% to Fire Resistance
Rift PaceVaal Greaves
Boots
Quality: +20%
Armour: 427
Item Level: 64
Sockets: R-R-R-R
Requires: Level 62
+116 to Armour
+129 to maximum Life
Regenerate 47 Life per second
+25% to Lightning Resistance
24% increased Stun and Block Recovery
11% increased Movement Speed crafted
Carnage HeartOnyx Amulet
Amulet
Item Level: 72
Corrupted
Requires: Level 36
Pride has 16% increased Aura Effect
+38 to all Attributes
+19% to all Elemental Resistances
1.5% of Physical Attack Damage Leeched as Life
50% increased total Recovery per second from Life Leech
37% increased Damage while Leeching
Extra gore
Blight CoilAmethyst Ring
Ring 1
Item Level: 71
Requires: Level 54
+19% to Chaos Resistance
8% increased Cast Speed
+10 to maximum Energy Shield
+14% to all Elemental Resistances
+13% to Cold Resistance
+47 to maximum Life crafted
Chimeric KnotSapphire Ring
Ring 2
Item Level: 81
Requires: Level 44
+23% to Cold Resistance
+140 to Accuracy Rating
+111 to maximum Life
44% increased Mana Regeneration Rate
7% of Damage taken Recouped as Life
Adds 4 to 8 Physical Damage to Attacks crafted
Apocalypse StrapCloth Belt
Belt
Item Level: 78
Requires: Level 60
16% increased Stun and Block Recovery
+30 to maximum Energy Shield
+105 to maximum Life
+68 to maximum Mana
+31% to Fire Resistance
+26% to Lightning Resistance
Viscous Divine Life Flask of Alleviation
Flask 1
Item Level: 60
Requires: Level 60
54% increased Recovery rate
Grants Immunity to Bleeding for 9 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 9 seconds if used while affected by Corrupted Blood
Brewer's Divine Life Flask of Entropy
Flask 2
Quality: +9%
Item Level: 66
Requires: Level 60
25% reduced Charges per use
Grants Immunity to Chill for 12 seconds if used while Chilled
Grants Immunity to Freeze for 12 seconds if used while Frozen
Abundant Ruby Flask of the Petrel
Flask 3
Item Level: 71
Requires: Level 49
+28 to Maximum Charges
40% reduced Effect of Curses on you during Effect
Effusive Divine Life Flask of Warding
Flask 4
Item Level: 60
Requires: Level 60
44% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Removes Curses on use
Startled Divine Life Flask of Bounty
Flask 5
Item Level: 62
Requires: Level 60
29% reduced Amount Recovered
Instant Recovery when on Low Life
Recover an additional 25% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life

Character

Level
80 Berserker
Attributes
280 Str / 82 Dex / 92 Int
Movement speed
+11%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
Lunaris, Ralakesh

Defence

Life
4,000
Energy shield
47
Mana
628
Armour
8,668
Physical reduction
43%
Resistances
80% Fire / 78% Cold / 78% Lightning / -41% Chaos
Effective HP
12,517
Max hit
6.5k Physical / 22.3k Fire / 20.5k Cold / 20.5k Lightning / 3.6k Chaos

Recovery

Mana regen
16/s
Life leech
800/s

Offence

Perforate
1.3M DPS
With ailments
1.4M
Speed
1.77/s
Cost
31 mana, 55 mana/s
Perforate 18/10PerforateAttack, AoE, Melee, SlamLevel: 18Quality: +10%Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.Creates 7 Spikes75% less Damage while in Blood StanceAdditional Effects From 1-20% Quality:Creates (0.1-2) SpikesOverexertion 17OverexertionWarcry, Support, Melee, AttackLevel: 17Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.Supported Attacks deal (7-10)% more Damage for each Warcry Exerting themSupported Attacks deal (10-14)% more Damage if ExertedAdditional Effects From 1-20% Quality:Supported Attacks deal (1-20)% increased Damage if Exerted · Melee Physical Damage 18Melee Physical DamageMelee, Physical, Support, AttackLevel: 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Pulverise 18PulveriseAoE, Support, Melee, AttackLevel: 18Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect · Fist of War 18Fist of WarSlam, Attack, Melee, AoE, SupportLevel: 18Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Ancestrally Boosted Slams deal (70-98)% more Damage with Hits and AilmentsAncestrally Boosted Slams have (40-59)% increased Area of EffectAttacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) secondsAncestral Boost does not apply to repeats of the AttackAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Flame Dash 1Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBlood Rage 6Blood RageSpell, Duration, PhysicalLevel: 6Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedRallying Cry 18Rallying CryWarcry, AoE, DurationLevel: 18Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Vulnerability 18VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 18Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingBattlemage's Cry 18Battlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 18Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Herald of Purity 18Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 18Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Intimidating Cry 18Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 18Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateSeismic Cry 18Seismic CryWarcry, AoE, DurationLevel: 18Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. The user and nearby allies gain a buff that increases their armour and stun threshold.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 6 Melee Slam Attacks you performBuff grants 5% more Armour per 5 Power, counting a maximum of 25 PowerBuff grants 15% increased Stun Threshold per 5 Power, counting a maximum of 25 PowerExerted Attacks have 50% more Area of EffectKnocks back and Interrupts Enemies in a smaller AreaCounts total Power of Enemies in Range200% increased Knockback DistanceAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateAutoexertion 18AutoexertionWarcry, Trigger, SpellLevel: 18Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedInfernal Cry 17Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 17Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Blood and Sand 5Blood and SandSpell, StanceLevel: 5Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateLeap Slam 2Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 2Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 11Faster AttacksAttack, SupportLevel: 11Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Momentum 18MomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds