Doom Blast 30
3.26/s · 8.6% / 100% crit
778k
Total DPS
- Hit
- 59.4k
- Ignite
- 553k
- Damage over time
- 166k
Flame Surge 21Flame SurgeSpell, AoE, Fire, DurationLevel: 21Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Deals (27-1042) to (41-1563) Fire Damage(50-88)% more Damage with Hits against Burning enemies+(0-9) to Area of Effect lengthBurning Ground deals 30% of Fire Damage per second of Ignite affecting EnemyHits on Ignited Enemies create Burning Ground, no more than once every 2 secondsBase duration is 4.00 secondsCannot IgniteAdditional Effects From 1-20% Quality:(1-20)% more Damage with Hits against Burning enemiesFrost Bomb 2Frost BombSpell, AoE, Duration, Cold, OrbLevel: 2Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCulling Strike 15Culling StrikeSupportLevel: 15Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Summon Chaos Golem 20Summon Chaos GolemChaos, Minion, Spell, GolemLevel: 20Summons a Chaos Golem that grants you damage over time and chaos resistance. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Golems grant +(10-16)% to Damage over Time MultiplierMaximum 1 Summoned GolemGolems grant +17% to Chaos ResistanceAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Lightning Golem 20/20Summon Lightning GolemLightning, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Lightning Golem that grants you increased attack and cast speed, and mana regeneration. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Golems grant (7.3-18) Mana Regenerated per secondMaximum 1 Summoned GolemGolems grant 10% increased Attack and Cast SpeedAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Flame Golem 20/20Summon Flame GolemFire, Minion, Spell, GolemLevel: 20Quality: +20%Summons a Flame Golem that grants you increased Damage and Area of Effect. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Golems grant (20-29)% increased DamageMaximum 1 Summoned GolemGolems grant 20% increased Area of EffectAdditional Effects From 1-20% Quality:(1-20)% increased Buff EffectSummon Stone Golem 20/20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Quality: +20%Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Tempest Shield 20Tempest ShieldSpell, Lightning, ChainingLevel: 20Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesMalevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 7Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 7Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateElemental Weakness 21Elemental WeaknessSpell, AoE, Duration, Curse, HexLevel: 21Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Elemental ResistancesAdditional Effects From 1-20% Quality:(1-20)% increased Duration of Elemental Ailments on Cursed enemiesFaster Casting 20/20Faster CastingSupport, SpellLevel: 20Quality: +20%Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed
Shield Charge 5Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 5Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 8Faster AttacksAttack, SupportLevel: 8Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 10MomentumAttack, Support, DurationLevel: 10Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Flammability 18FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 18Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased DurationUnbound Ailments 20/23Unbound AilmentsSupportLevel: 20Quality: +23%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsCruelty 20/20CrueltySupport, DurationLevel: 20Quality: +20%Supports any skill that hits enemies. Minions cannot gain Cruelty.(0-19)% increased Effect of Cruelty granted by Supported SkillsSupported Skills deal (15-24)% more Damage with HitsCruelty has a Base Duration of 4 secondsHits from Supported Skills grant CrueltyAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Cruelty granted by Supported SkillsCursed Ground 20/20Cursed GroundAoE, Duration, Support, HexLevel: 20Quality: +20%Supports non-aura hex curse skills.Supported Skills create Cursed Ground with a base Duration of (15-34) secondsHexes from Supported Skills have no DurationEnemies on the Cursed Ground from a Supported Skill are Cursed with that HexMaximum 1 area of Cursed GroundAdditional Effects From 1-20% Quality:(0.5-10)% increased Area of Effect of Supported Curse Skills