Earthquake Elementalist Build

Character Level 85 Elementalist Bandit: Kill all
Attributes 286 Str 108 Dex 174 Int
Pools 4,414 Life 97 Energy Shield 631 Mana
Defences 1,424 Armour 28% physical reduction 1,423 Evasion
Resistances 31% Fire 27% Cold 38% Lightning -23% Chaos
Charges 0/3 Endurance 0/3 Frenzy 0/3 Power
Earthquake 105k DPS 481k with ailments 0.72/s costs 21 mana PoB's numbers for this skill group
Calculated with leeching fortify shock effect 15 Shaper boss enemy ignited enemy bleeding enemy condition hit by cold damage
Uul-Netol's Embrace Vaal Axe
Weapon 1
Vaal Axe
Quality: 20
Sockets: R-R-R-R-R-R
LevelReq: 64
Implicits: 1
25% chance to Maim on Hit
Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy
320% increased Physical Damage
25% reduced Attack Speed
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
Weapon 2
empty
Minion Helm Eternal Burgonet
Helmet · Elder
Quality: +20%
Sockets: R-R-R-R
Requires: Level 69
+3 to Level of Socketed Minion Gems
Socketed Gems are Supported by Level 20 Minion Life
+99 to maximum Life
+48% to Fire Resistance
+48% to Cold Resistance
+48% to Lightning Resistance
Minions have 25% increased maximum Life
Body Armour
empty
Blasphemer's Grasp Assassin's Mitts
Gloves · Elder
Quality: +20%
Sockets: G-G-G-G
Requires: Level 58
+50 to Dexterity
200% increased Evasion and Energy Shield
+60 to maximum Life
+6 to Maximum Life per Elder Item Equipped
+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped
8% increased Effect of non-Damaging Ailments per Elder Item Equipped
Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
Boots
empty
Amulet
empty
Mark of the Elder Steel Ring
Ring 1 · Elder
Requires: Level 80
Adds 4 to 14 Physical Damage to Attacks
Adds 29 to 45 Cold Damage to Attacks
8% increased maximum Energy Shield
8% increased maximum Life
70% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
20% chance to Trigger Level 20 Tentacle Whip on Kill
Mark of the Elder Steel Ring
Ring 2 · Elder
Requires: Level 80
Adds 4 to 14 Physical Damage to Attacks
Adds 29 to 45 Cold Damage to Attacks
8% increased maximum Energy Shield
8% increased maximum Life
70% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
20% chance to Trigger Level 20 Tentacle Whip on Kill
Belt
empty
Witchfire Brew Stibnite Flask
Flask 1
Stibnite Flask
Quality: 20
LevelReq: 48
Implicits: 1
Creates a Smoke Cloud on Use
50% increased Charges used
33% increased Damage Over Time during Flask Effect
Grants level 21 Despair Curse Aura during Flask Effect
Primordial Harmony Cobalt Jewel
Jewel
Cobalt Jewel
Implicits: 0
Golem Skills have 30% increased Cooldown Recovery Rate
Summoned Golems have 38% increased Cooldown Recovery Rate
18% increased Golem Damage for each Type of Golem you have Summoned
Summoned Golems Regenerate 2% of their Life per second
Primordial
Primordial Harmony Cobalt Jewel
Jewel
Cobalt Jewel
Implicits: 0
Golem Skills have 30% increased Cooldown Recovery Rate
Summoned Golems have 38% increased Cooldown Recovery Rate
18% increased Golem Damage for each Type of Golem you have Summoned
Summoned Golems Regenerate 2% of their Life per second
Primordial
The Anima Stone Prismatic Jewel
Jewel
Limited to: 1
+1 to maximum number of Golems
+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped
Martial Artistry Crimson Jewel
Jewel
Crimson Jewel
Radius: Small
Limited to: 1
Implicits: 0
+4 to Melee Strike Range while Unarmed
Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks
Primordial Eminence Viridian Jewel
Jewel
Golems have 20% increased Attack and Cast Speed
30% increased Effect of Buffs granted by your Golems
Golems have +1000 to Armour
Primordial
Body Armour Ice Crash 20 Concentrated Effect 20 Elemental Damage with Attacks 20 Hypothermia 20 Ignite Proliferation 20 Fist of War 20
Earthquake Earthquake 20 Fist of War 20 Fortify 20 Chance to Bleed 20 Deadly Ailments 20 Unbound Ailments 20
Intimidating Cry Second Wind 20 Intimidating Cry 20 Seismic Cry 20
Helmet Summon Chaos Golem 20 Summon Stone Golem 20 Summon Flame Golem 20
Weapon 1 Ignite Proliferation 20 Combustion 20 Burning Damage 20 Cyclone 20 Chance to Bleed 20
Enfeeble Blasphemy 20 Enfeeble 20/20 Vulnerability 20/20 Enhance 3
Flesh and Stone Flesh and Stone 20 Blood and Sand 6
Mark of the Elder Tentacle Whip 20
Mark of the Elder Tentacle Whip 20
Uul-Netol's Embrace Ignite Proliferation 20 Combustion 20 Burning Damage 20 Chance to Bleed 20