Guardian Build

Eagle Chant
Eagle ChantMaelstrom Staff
Weapon 1
Quality: +20%
Item Level: 77
Sockets: B R-B-R-B B
Requires: Level 64
+25% Chance to Block Attack Damage while wielding a Staff
+40 to Strength
147% increased Physical Damage
Adds 40 to 58 Cold Damage
7% reduced Enemy Stun Threshold
Adds 18 to 36 Physical Damage crafted
Pandemonium CowlSecutor Helm
Helmet
Armour: 253
Evasion: 228
Item Level: 52
Sockets: G-R-R-G
Requires: Level 36
+19 to Intelligence
+143 to Armour
+118 to Evasion Rating
+40 to maximum Life
+22% to Cold Resistance
+26% to Lightning Resistance
Dragon PeltLatticed Ringmail
Body Armour
Armour: 216
Energy Shield: 45
Item Level: 68
Sockets: B-R-R-R B
Requires: Level 39
+139 to maximum Life
+54 to maximum Mana
+39% to Fire Resistance
Reflects 14 Physical Damage to Melee Attackers
Eagle TouchHydrascale Gauntlets
Gloves
Quality: +7%
Armour: 137
Evasion: 137
Item Level: 66
Sockets: G-B-G-R
Requires: Level 59
+30 to Dexterity
14% increased Armour and Evasion
+66 to maximum Life
+41% to Lightning Resistance
8% increased Stun and Block Recovery
+25% to Fire Resistance crafted
Blood SpurSlink Boots
Boots
Evasion: 430
Item Level: 75
Sockets: G-R-G
Requires: Level 69
72% increased Evasion Rating
+67 to maximum Life
Regenerate 79.4 Life per second
+28% to Lightning Resistance
30% increased Movement Speed
+15% to Fire and Cold Resistances crafted
Bramble RosaryTurquoise Amulet
Amulet
Item Level: 46
Requires: Level 23
+21 to Dexterity and Intelligence
+11 to Dexterity
Adds 3 to 4 Physical Damage to Attacks
Adds 8 to 13 Cold Damage to Attacks
+22 to maximum Mana
+14% to Fire Resistance
+18% to Lightning Resistance crafted
Beast BandSapphire Ring
Ring 1
Item Level: 83
Requires: Level 64
+30% to Cold Resistance
+198 to Accuracy Rating
+52 to maximum Life
+9% to Cold Resistance
+34% to Chaos Resistance
Adds 12 to 23 Cold Damage to Attacks crafted
Spirit CircleSapphire Ring
Ring 2
Item Level: 63
Requires: Level 40
+21% to Cold Resistance
Adds 1 to 2 Physical Damage to Attacks
+16 to Evasion Rating
+44 to maximum Life
+19% to Cold Resistance
+17% to Lightning Resistance
+16% to Fire and Cold Resistances crafted
Morbid StrapLeather Belt
Belt
Item Level: 52
Requires: Level 35
+25 to maximum Life
+107 to maximum Life
+48 to maximum Mana
28% increased Stun Duration on Enemies
21% increased Stun and Block Recovery
+19% to Fire Resistance crafted
Startled Divine Life Flask of Quashing
Flask 1
Quality: +11%
Item Level: 82
Requires: Level 60
29% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Ignite for 10 seconds if used while Ignited
Removes all Burning when used
Scholar's Ruby Flask of the Sandpiper
Flask 2
Item Level: 81
Requires: Level 24
18% reduced Charges per use
42% reduced Effect of Shock on you during Effect
Insightful Prismatic Tincture of Skill
Flask 3
Item Level: 60
Requires: Level 46
86% increased Elemental Damage with Melee Weapons
24% increased Cooldown Recovery Rate
15% increased Melee Weapon Attack Speed
Enduring Eternal Mana Flask of the Remedy
Flask 4
Item Level: 70
Requires: Level 65
66% reduced Amount Recovered
Effect is not removed when Unreserved Mana is Filled
Effect does not Queue
Grants Immunity to Poison for 10 seconds if used while Poisoned
Simmering Divine Life Flask of Sealing
Flask 5
Item Level: 64
Requires: Level 60
54% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 8 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 8 seconds if used while affected by Corrupted Blood

Character

Level
80 Guardian
Attributes
163 Str / 136 Dex / 153 Int
Movement speed
+25%
Charges
3/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
The Brine King, Ryslatha

Defence

Life
3,005
Energy shield
72
Mana
738
Physical reduction
20%
Evasion
1,049
Block
72%
Spell block
73%
Resistances
76% Fire / 75% Cold / 75% Lightning / -18% Chaos
Effective HP
30,160
Max hit
4.6k Physical / 16.2k Fire / 15.6k Cold / 15.6k Lightning / 3.2k Chaos

Recovery

Life regen
140/s
Mana regen
44/s
Life leech
124/s

Offence

Static Strike
244k DPS
Speed
1.99/s
Hit chance
96%
Crit
57.6% × 3.91
Cost
23 mana, 46 mana/s
Static Strike 16Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, ChainingLevel: 16Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Beams Hit Enemies every (0.40-0.32) seconds(4-6) maximum Beam Targets50% of Physical Damage Converted to Lightning DamageChains +1 TimesBeams deal 30% less DamageBase duration is 4.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Beam frequencyElemental Focus 16Elemental FocusSupportLevel: 16Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Elemental Damage with Attacks 16Elemental Damage with AttacksAttack, SupportLevel: 16Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Trinity 16TrinitySupportLevel: 16Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Holy Sweep 18/11Holy SweepAttack, AoE, Melee, LightningLevel: 18Quality: +11%Swings a two handed mace or a staff in a circle, calling down holy hammers to land randomly on a number of enemies struck. Hits from these holy hammers cannot be evaded.Base radius is (2.4-2.8) metresCall down Holy Hammers on up to (3-5) enemies struckBase Hammer impact radius is 1.2 metres50% of Physical Damage Converted to Lightning DamageHammers deal 35% less DamageAdditional Effects From 1-20% Quality:Call down Holy Hammers on up to (0.15-3) enemies struckTrinity 18TrinitySupportLevel: 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Fortify 18FortifyAttack, Support, MeleeLevel: 18Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Multistrike 17MultistrikeAttack, Melee, SupportLevel: 17Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage
Flame Dash 5Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 5Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Assassin's Mark 18Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Precision 16PrecisionAura, Critical, Spell, AoELevel: 16Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Ash 18Herald of AshSpell, AoE, Fire, Herald, DurationLevel: 18Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).(0-38)% more Burning DamageBuff grants (15-20)% of your Physical Damage as Extra Fire DamageBase duration is 4.00 secondsBase Burning Damage is 25% of Overkill DamageAdditional Effects From 1-20% Quality:Base burning damage is an additional (0.25-5)% of Overkill DamageBlood and Sand 5Blood and SandSpell, StanceLevel: 5Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBlood Rage 15Blood RageSpell, Duration, PhysicalLevel: 15Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Leap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Momentum 18MomentumAttack, Support, DurationLevel: 18Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Frostblink 7FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 7Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Clarity 16ClarityAura, Spell, AoELevel: 16Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectElemental Damage with Attacks 18Elemental Damage with AttacksAttack, SupportLevel: 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills