Juggernaut Build

Carrion SpawnDespot Axe
Weapon 1
Quality: +20%
Item Level: 82
Sockets: R-R-G-B
Requires: Level 66
+34 to Strength
Adds 16 to 29 Physical Damage
Adds 126 to 257 Fire Damage
27% increased Attack Speed
18% increased Critical Strike Chance
96% increased Physical Damage crafted
Dusk HaloSamnite Helmet
Helmet
Armour: 405
Item Level: 78
Sockets: R-R-R
Requires: Level 55
+40 to maximum Life
Regenerate 86.3 Life per second
+38% to Fire Resistance
+45% to Cold Resistance
+124 to Armour crafted
Brimstone SuitMajestic Plate
Body Armour
Quality: +20%
Armour: 1850
Item Level: 81
Sockets: R-G-R-R-R
Requires: Level 53
78% increased Armour
+128 to maximum Life
Regenerate 83.9 Life per second
+40% to Fire Resistance
+43% to Cold Resistance
+287 to Armour crafted
Rage ClawStealth Gloves
Gloves
Evasion: 233
Item Level: 77
Sockets: R-R-R-G
Requires: Level 62
Adds 12 to 23 Cold Damage to Attacks
+69 to maximum Life
+29% to Fire Resistance
+15% to Lightning Resistance
Gain 2 Life per Enemy Hit with Attacks
57% increased Damage while Leeching
Hypnotic LeagueVaal Greaves
Boots
Armour: 265
Item Level: 74
Sockets: G R-R R
Requires: Level 62
+29 to Armour
+124 to maximum Life
14% increased Life Regeneration rate
+43% to Lightning Resistance
+26% to Chaos Resistance
17% increased Movement Speed crafted
Carnage HeartOnyx Amulet
Amulet
Item Level: 75
Requires: Level 20
+11 to all Attributes
+34 to all Attributes
+10% to all Elemental Resistances
1.38% of Physical Attack Damage Leeched as Life
50% increased total Recovery per second from Life Leech
31% increased Damage while Leeching
Extra gore
Havoc GraspRuby Ring
Ring 1
Item Level: 78
Requires: Level 57
+26% to Fire Resistance
+39 to Intelligence
+82 to maximum Life
18% increased Rarity of Items found
+16% to Lightning and Chaos Resistances
Regenerate 20 Life per second crafted
+37 to maximum Mana crafted
Corpse HoldAmethyst Ring
Ring 2
Item Level: 76
Requires: Level 60
+20% to Chaos Resistance
+372 to Accuracy Rating
+6 to maximum Energy Shield
+55 to maximum Life
Regenerate 5.3 Mana per second
+43% to Cold Resistance
+11% to Fire and Chaos Resistances crafted
Honour ThreadLeather Belt
Belt
Item Level: 75
Requires: Level 57
+34 to maximum Life
+108 to maximum Life
+41 to maximum Mana
+38% to Lightning Resistance
+389 to Armour and Evasion Rating
+11% to Fire and Chaos Resistances crafted
Plentiful Divine Life Flask of the Antitoxin
Flask 1
Item Level: 62
Requires: Level 60
+20 to Maximum Charges
Grants Immunity to Poison for 6 seconds if used while Poisoned
Effusive Divine Life Flask
Flask 2
Item Level: 69
Requires: Level 60
44% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Quicksilver Flask
Flask 3
Item Level: 78
Requires: Level 4
Wide Silver Flask of the Carp
Flask 4
Item Level: 75
Requires: Level 35
+16 to Maximum Charges
41% chance to Avoid being Ignited during Effect
Granite Flask of the Goldfish
Flask 5
Item Level: 41
Requires: Level 27
37% chance to Avoid being Ignited during Effect

Character

Level
87 Juggernaut
Attributes
331 Str / 119 Dex / 98 Int
Movement speed
+26%
Charges
0/4 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
Solaris, Ryslatha

Defence

Life
4,058
Energy shield
7
Mana
683
Armour
31,736
Physical reduction
74%
Evasion
1,013
Resistances
79% Fire / 78% Cold / 79% Lightning / 35% Chaos
Effective HP
30,382
Max hit
11.3k Physical / 32.8k Fire / 31.5k Cold / 32.8k Lightning / 12.4k Chaos

Recovery

Life regen
537/s
Mana regen
17/s
Life leech
1,141/s

Offence

Boneshatter
109k DPS
Speed
2.15/s
Cost
78 life
Boneshatter 20/20BoneshatterAttack, Melee, Strike, AoE, Duration, PhysicalLevel: 20Quality: +20%Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.Gain 1 Trauma the first time this Attack Hits an EnemyTake (6-194) Physical Damage per Trauma when you gain TraumaTrauma lasts 6.0 seconds(11-158) to (17-238) Added Physical Damage(3-6)% more Damage per TraumaPulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%Additional Effects From 1-20% Quality:(0.05-1)% more Damage per TraumaClose Combat 18Close CombatSupport, Melee, Attack, DurationLevel: 18Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximitySupported Skills grant Combat Rush on HitCombat Rush lasts 2 seconds or until you use a Travel SkillCombat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close CombatSupported Skills can only be used with Axes or SwordsAdditional Effects From 1-20% Quality:(0.5-10)% increased Damage with Hits to Close Range Enemies · Fortify 19FortifyAttack, Support, MeleeLevel: 19Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Ruthless 19RuthlessSlam, Support, Melee, Attack, StrikeLevel: 19Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Lifetap 16LifetapSupport, DurationLevel: 16Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Warlord's Mark 19Warlord's MarkSpell, Curse, MarkLevel: 19Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitLeap Slam 19Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 19Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeLifetap 16LifetapSupport, DurationLevel: 16Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds · Momentum 19MomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Arctic Armour 15Arctic ArmourSpell, Duration, ColdLevel: 15Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Flesh and Stone 15Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 15Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Determination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
War Banner 19War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 19You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsFrostblink 1FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceLifetap 16LifetapSupport, DurationLevel: 16Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds · Culling Strike 15Culling StrikeSupportLevel: 15Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Molten Shell 19Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 19Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationLifetap 16LifetapSupport, DurationLevel: 16Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds · Cast when Damage Taken 18Cast when Damage TakenSupport, Spell, TriggerLevel: 18Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger