Static Strike Inquisitor Build

Character Level 90 Inquisitor Bandit: Kill all
Attributes 403 Str 144 Dex 63 Int
Pools 6,021 Life 188 Energy Shield 606 Mana
Defences 7,137 Armour 42% physical reduction 2,076 Evasion
Resistances 76% Fire 81% Cold 73% Lightning -25% Chaos
Avoidance 18% Evade
Recovery 1,385 Life leech/s
Charges 0/3 Endurance 3/3 Frenzy 0/3 Power
Movement +102% movement speed
Static Strike 971k DPS 9.22/s 88% hit chance 67.6% crit × 3.46 costs 25 mana PoB's numbers for this skill group
Calculated with cast spell recently fortify summon lightning golem enable wrath enemy taunted attacked recently Shaper boss power charges 1 shocked enemy recently frenzy charges adrenaline
Terminus Est Tiger Sword
Weapon 1
Quality: +20%
Sockets: G-G-G-G-G-G
Requires: Level 51
+360 to Accuracy Rating
260% increased Physical Damage
75% increased Critical Strike Chance
20% increased Attack Speed
+10 Mana Gained on Kill
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
Weapon 2
empty
Armour/Evasion Helmet Nightmare Bascinet
Helmet
Quality: +20%
Sockets: G-G-G-G
Requires: Level 67
40% increased Static Strike Damage crafted
+36 to Armour
+36 to Evasion Rating
74% increased Armour and Evasion
+75 to maximum Life
+29% to Cold Resistance
+48% to Lightning Resistance
Inpulsa's Broken Heart Sadist Garb
Body Armour
Quality: +20%
Sockets: B-B-B-B-B-B
Requires: Level 68
+76 to maximum Life
47% increased Damage if you have Shocked an Enemy Recently
33% increased Effect of Shock
Unaffected by Shock
Shocked Enemies you Kill Explode, dealing (5-10)% of
their Maximum Life as Lightning Damage which cannot Shock
Armour Gloves Spiked Gloves
Gloves
Quality: +20%
Sockets: R-R-R-R
Requires: Level 70
20% increased Melee Damage
Adds 3 to 5 Physical Damage to Attacks
10% increased Attack Speed
74% increased Armour
+65 to maximum Life
+29% to Cold Resistance
Armour/Energy Shield Boots Two-Toned Boots (Armour/Energy Shield)
Boots
Quality: +20%
Sockets: B-B-B-B
Requires: Level 70
+18% to Fire and Lightning Resistances
74% increased Armour and Energy Shield
+74 to maximum Life
+29% to Cold Resistance
30% increased Movement Speed
Bloodgrip Marble Amulet
Amulet
Requires: Level 74
1.4% of Life Regenerated per second
Adds 10 to 20 Physical Damage to Attacks
+65 to maximum Life
10 Life Regenerated per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra Damage
Ring Diamond Ring
Ring 1
Requires: Level 28
25% increased Global Critical Strike Chance
Adds 4 to 7 Physical Damage to Attacks
+39 to maximum Life
+10% to all Elemental Resistances
+29% to Fire Resistance
Ring Diamond Ring
Ring 2
Requires: Level 28
25% increased Global Critical Strike Chance
Adds 4 to 7 Physical Damage to Attacks
+39 to maximum Life
+10% to all Elemental Resistances
+29% to Fire Resistance
Stygian Vise
Belt
Sockets: A
Requires: Level 43
Has 1 Abyssal Socket
+84 to maximum Life
+29% to Fire Resistance
+29% to Cold Resistance
+29% to Lightning Resistance
Lion's Roar Granite Flask
Flask 1
Quality: +20%
Requires: Level 27
Adds Knockback to Melee Attacks during Flask effect
75% chance to cause Enemies to Flee on use
25% more Melee Physical Damage during effect
Knocks Back Enemies in an Area on Flask use
Atziri's Promise Amethyst Flask
Flask 2
Quality: +20%
Requires: Level 68
2% of Chaos Damage Leeched as Life during Flask effect
Gain 19% of Physical Damage as Extra Chaos Damage during effect
Gain 13% of Elemental Damage as Extra Chaos Damage during effect
Taste of Hate Sapphire Flask
Flask 3
Quality: +20%
Requires: Level 18
20% of Physical Damage taken as Cold Damage during Flask effect
Gain 18% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
Diamond Flask
Flask 4
Quality: +20%
Requires: Level 27
Crimson Jewel
Jewel
14% increased Physical Damage with Two Handed Melee Weapons
+14% to Melee Critical Strike Multiplier
6% increased maximum Life
Crimson Jewel
Jewel
6% increased Attack Speed while holding a Shield
+15% to Melee Critical Strike Multiplier
6% increased maximum Life
Crimson Jewel
Jewel
8% increased Attack Speed with Staves
+12% to Global Critical Strike Multiplier
6% increased maximum Life
Crimson Jewel
Jewel
14% increased Physical Damage with Two Handed Melee Weapons
+14% to Melee Critical Strike Multiplier
6% increased maximum Life
Crimson Jewel
Jewel
14% increased Physical Damage with Two Handed Melee Weapons
+14% to Melee Critical Strike Multiplier
6% increased maximum Life
Crimson Jewel
Jewel
14% increased Physical Damage with Two Handed Melee Weapons
+14% to Melee Critical Strike Multiplier
6% increased maximum Life
Static Strike Static Strike 20/20 Multistrike 20/20 Melee Physical Damage 20/20 Elemental Damage with Attacks 20/20 Ruthless 20/20 Physical to Lightning 20/20
Phase Run Phase Run 20/20
Vaal Ancestral Warchief Vaal Ancestral Warchief 20/20 Concentrated Effect 20/20 Melee Physical Damage 20/20 Ruthless 20/20
Vaal Haste Vaal Haste 20/20
Blood Rage Blood Rage 20/20
Summon Ice Golem Summon Ice Golem 20/20
Herald of Ash Herald of Ash 20/20 Herald of Purity 20/20 Hatred 20/20 Enlighten 3/20
Immortal Call Cast when Damage Taken 1/20 Immortal Call 3/20 Enfeeble 5/20
Leap Slam Leap Slam 20/20 Faster Attacks 20/20 Fortify 20/20 Culling Strike 20/20