Guardian Build

Death GoadKinetic Wand
Weapon 1
Quality: +20%
Item Level: 76
Sockets: B B B
Requires: Level 59
Cannot roll Caster Modifiers
+42 to Intelligence
Adds 85 to 145 Cold Damage
Adds 5 to 91 Lightning Damage
+36% to Global Critical Strike Multiplier
19% increased Stun Duration on Enemies
49% increased Spell Damage crafted
Oblivion SongTitanium Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 100
Item Level: 68
Sockets: G-B-B
Requires: Level 68
63% increased Chance to Block
11% Chance to Block Spell Damage
22% increased Energy Shield
36% faster start of Energy Shield Recharge
10% increased Stun and Block Recovery
+23% to Fire Resistance crafted
Soul CowlZealot Helmet
Helmet
Quality: +9%
Armour: 141
Energy Shield: 49
Item Level: 72
Sockets: R-G-B-R
Requires: Level 44
+18 to maximum Energy Shield
+30 to maximum Life
Regenerate 34.1 Life per second
+62 to maximum Mana
+28% to Fire Resistance
+33% to Lightning Resistance
+47 to maximum Life crafted
Carrion ShellVaal Regalia
Body Armour · Searing Exarch
Quality: +20%
Energy Shield: 326
Item Level: 79
Sockets: B-B-G-R-B
Requires: Level 68
15% increased Chaos Damage
+77 to maximum Energy Shield
49% faster start of Energy Shield Recharge
+154 to maximum Life
Regenerate 100.3 Life per second
+41 to maximum Mana
+39% to Lightning Resistance
Doedre's TenureVelvet Gloves
Gloves
Quality: +4%
Energy Shield: 12
Item Level: 73
Sockets: B-G-B-B
Requires: Level 12
+47 to Intelligence
100% increased Spell Damage
15% reduced Cast Speed
Gloom MarchShagreen Boots
Boots
Quality: +14%
Evasion: 222
Item Level: 71
Sockets: G-G-G-R
Requires: Level 55
+29 to Dexterity
+115 to maximum Life
+35% to Cold Resistance
19% increased Stun and Block Recovery
23% increased Movement Speed crafted
Morbid TorcCitrine Amulet
Amulet
Item Level: 70
Requires: Level 54
+22 to Strength and Dexterity
Adds 5 to 58 Lightning Damage to Attacks
Regenerate 15.3 Life per second
+42 to maximum Mana
+13% to all Elemental Resistances
+49 to maximum Life crafted
Miracle FingerSapphire Ring
Ring 1
Item Level: 72
Requires: Level 57
+24% to Cold Resistance
+312 to Accuracy Rating
+20 to maximum Energy Shield
13% increased Rarity of Items found
+16% to all Elemental Resistances
+44% to Cold Resistance
Adds 3 to 47 Lightning Damage to Attacks crafted
Eagle SpiralTwo-Stone Ring
Ring 2
Item Level: 26
Requires: Level 23
+13% to Fire and Cold Resistances
+13 to Strength
Adds 9 to 16 Cold Damage to Attacks
+6% to all Elemental Resistances
+15% to Cold Resistance
Adds 2 to 33 Lightning Damage to Attacks crafted
Belt of the DeceiverHeavy Belt
Belt
Item Level: 70
Requires: Level 20
+26 to Strength
19% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+39 to maximum Life
+14% to all Elemental Resistances
Nearby Enemies are Intimidated
Prudent Divine Life Flask of Quelling
Flask 1
Item Level: 61
Requires: Level 60
102% more Recovery if used while on Low Life
Grants Immunity to Ignite for 12 seconds if used while Ignited
Removes all Burning when used
Seething Divine Life Flask of Grounding
Flask 2
Item Level: 60
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Shock for 9 seconds if used while Shocked
Practitioner's Ruby Flask of Tapping
Flask 3
Item Level: 58
Requires: Level 38
22% reduced Charges per use
0.6% of Spell Damage Leeched as Energy Shield during Effect
Surgeon's Diamond Flask of the Hare
Flask 4
Item Level: 82
Requires: Level 64
33% chance to gain a Flask Charge when you deal a Critical Strike
7% increased Movement Speed during Effect
Kieserite Divine Life Flask of Thermodynamics
Flask 5
Item Level: 62
Requires: Level 60
22% increased Charges per use
34% increased Amount Recovered
Grants Immunity to Chill for 9 seconds if used while Chilled
Grants Immunity to Freeze for 9 seconds if used while Frozen

Character

Level
82 Guardian
Attributes
144 Str / 155 Dex / 382 Int
Movement speed
+32%
Charges
0/3 Endurance / 3/3 Frenzy / 5/5 Power
Bandit
Alira
Pantheon
The Brine King, Ryslatha

Defence

Life
3,755
Energy shield
1,095
Mana
1,285
Physical reduction
2%
Block
65%
Spell block
61%
Resistances
75% Fire / 75% Cold / 75% Lightning / -60% Chaos
Effective HP
23,160
Max hit
4.9k Physical / 17.3k Fire / 17.3k Cold / 17.3k Lightning / 2.3k Chaos

Recovery

Life regen
150/s
Mana regen
23/s
Life leech
751/s

Offence

Kinetic Bolt
367k DPS
With ailments
597k
Speed
3.16/s
Hit chance
91%
Crit
45.8% × 3.31
Cost
30 mana, 95 mana/s
Full DPS
864k
Kinetic Bolt 18Kinetic BoltAttack, ProjectileLevel: 18Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from.Projectile changes direction (5-8) times200% Arcane MightModifiers which would cause projectiles to Fork instead cause them to change direction additional timesAdditional Effects From 1-20% Quality:(2.5-50)% Arcane MightSacred Wisps 18Sacred WispsAttack, Support, Trigger, Duration, SpellLevel: 18Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Supported Skills deal (60-51)% less Damage when used by Sacred WispsSupported Skills will Trigger Summon Sacred Wisps on HitSupported Skills can only be used with WandsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Barrage Support 16Barrage SupportBow, Attack, Support, ProjectileLevel: 16Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Supported Skills deal (50-44)% less DamageSupported Skills fire 4 additional ProjectilesSupported Skills have 10% more Attack Time per ProjectileSupported Skills have 10% more Trap and Mine Throwing Time per ProjectileSupported Skills Fire Projectiles sequentiallySupported Skills can only be used with Bows or WandsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Elemental Damage with Attacks 18Elemental Damage with AttacksAttack, SupportLevel: 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Trinity 18TrinitySupportLevel: 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage
Kinetic Blast 18Kinetic BlastAttack, Projectile, AoELevel: 18Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions40% less Area DamageBase explosion radius is 1.4 metresBase secondary radius is 2 metres150% Arcane MightAdditional Effects From 1-20% Quality:Kinetic Blast creates (0.05-1) additional explosionsFork 18ForkSupport, ProjectileLevel: 18Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Supported Skills deal 9% more Projectile DamageProjectiles from Supported Skills ForkAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Trinity 18TrinitySupportLevel: 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25Supported Skills deal 3% more Elemental Damage per 5 of lowest ResonanceHits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 secondsLose 5 Resonance per second of each Element you are not gainingAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Sacred Wisps 18Sacred WispsAttack, Support, Trigger, Duration, SpellLevel: 18Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Supported Skills deal (60-51)% less Damage when used by Sacred WispsSupported Skills will Trigger Summon Sacred Wisps on HitSupported Skills can only be used with WandsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage · Elemental Damage with Attacks 18Elemental Damage with AttacksAttack, SupportLevel: 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills
Kinetic Bolt 19Kinetic BoltAttack, ProjectileLevel: 19Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from.Projectile changes direction (5-8) times200% Arcane MightModifiers which would cause projectiles to Fork instead cause them to change direction additional timesAdditional Effects From 1-20% Quality:(2.5-50)% Arcane MightElemental Damage with Attacks 17Elemental Damage with AttacksAttack, SupportLevel: 17Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Barrage Support 16Barrage SupportBow, Attack, Support, ProjectileLevel: 16Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Supported Skills deal (50-44)% less DamageSupported Skills fire 4 additional ProjectilesSupported Skills have 10% more Attack Time per ProjectileSupported Skills have 10% more Trap and Mine Throwing Time per ProjectileSupported Skills Fire Projectiles sequentiallySupported Skills can only be used with Bows or WandsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage · Ballista Totem 19Ballista TotemBow, Projectile, Support, TotemLevel: 19Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed
Tornado 18TornadoSpell, Duration, Physical, AoE, OrbLevel: 18Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical DamageTornado has (0-57)% increased Movement SpeedBase secondary duration is 4.00 secondsDeals Damage every 0.25 secondsReflects 10% of Damage Taken to EnemiesMaximum 1 TornadoDuring initial Duration, can be hit by your Projectiles up to 20 timesBase duration is 1.50 secondsEnemies in range are HinderedAdditional Effects From 1-20% Quality:Tornado has (1-20)% increased Movement SpeedSpellslinger 18SpellslingerTrigger, SpellLevel: 18Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedTempest Shield 18Tempest ShieldSpell, Lightning, ChainingLevel: 18Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemies
Assassin's Mark 18Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitHydrosphere 18HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 18Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyMark On Hit 17Mark On HitSupport, Mark, TriggerLevel: 17Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Flame Dash 18Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Sigil of Power 18Sigil of PowerSpell, AoE, Duration, Lightning, ArcaneLevel: 18Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Buff grants (2-7) to (29-141) Added Lightning Damage per StageGains a Stage when you Spend a total of (72-400) Mana while in AreaEnemies in Area deal (10-19)% less Damage while at maximum StagesMaximum 4 StagesBase duration is 12.00 secondsMinimum 1 second between StagesAdditional Effects From 1-20% Quality:Enemies in Area deal +(0.2-4)% less damage while at maximum Stages
Wall of Force 18Wall of ForceSpell, DurationLevel: 18Creates a wall of force which allies and enemies can pass through, but allied projectiles which can collide with enemies will also collide with this wall, and can chain from it to other targets. Projectiles can only collide with a single Wall of Force, and no more than once.Base duration is (5.10-7.00) secondsWall will be (4.5-6) meters longProjectiles which have collided with the wall deal (30-20)% less DamageWall is destroyed after (11-17) Projectile collisionsProjectiles cannot Split, Pierce, or Fork when colliding with the wallProjectiles can Chain an additional time when colliding with the wallProjectiles can only chain to targets on the same side of the wallAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery Rate
Haste 18HasteAura, Spell, AoELevel: 18Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectShield Charge 11/2Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 11Quality: +2%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Summon Elemental Relic 20
Summon Sentinel of Radiance 20