Seismic Trap Pathfinder Build

Stats

Life
3,666
Energy Shield
496
Mana
906
eHP
41,435
Resistances
75% Fire / 75% Cold / 75% Lightning / 35% Chaos

MagebaneKeystoneDexterity provides no inherent bonus to Evasion Rating+1% Chance to Suppress Spell Damage per 15 DexterityEldritch BatteryKeystoneSpend Energy Shield before Mana for Skill Mana CostsEnergy Shield protects Mana instead of Life50% less Energy Shield Recharge Rate

Character

Level
96 Pathfinder
Attributes
150 Str / 312 Dex / 196 Int
Movement speed
+109%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
The Brine King, Garukhan

Defence

Armour
26,369
Physical reduction
74%
Evasion
3,752
Evade
27%
Max hit
14.1k Physical / 45.7k Fire / 42.0k Cold / 30.6k Lightning / 13.2k Chaos

Recovery

Life regen
199/s
ES regen
150/s
Mana regen
16/s

Calculated with

Pinnacle boss · focused · frenzy charges · withered stack count 15 · enemy poisoned

Skills

Seismic Trap 21
2.58/s · 5.0% / 150% crit
4.1M Total DPS
Hit
27.6k
Poison
4.1M
Advanced Traps 20Advanced TrapsTrap, SupportLevel: 20Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing TrapsSupported Skills have (15-34)% increased Trap Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageUnbound Ailments 20Unbound AilmentsSupportLevel: 20Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsDeadly Ailments 20Deadly AilmentsSupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over TimeTrap and Mine Damage 20Trap and Mine DamageSupport, Trap, MineLevel: 20Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Exsanguinate 20ExsanguinateSpell, Chaining, Physical, DurationLevel: 20Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsTrap 20TrapSupport, TrapLevel: 20Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Skills have (0-19)% increased Trap Throwing SpeedSupported Skills deal (20-6)% less Trap DamageTrap lasts 4 secondsSupported Attack Skills cannot be used with Melee WeaponsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageCluster Traps 20Cluster TrapsTrap, SupportLevel: 20Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of EffectChain 20ChainSupport, Chaining, ProjectileLevel: 20Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining range
Temporal Chains 20Temporal ChainsSpell, AoE, Duration, Curse, HexLevel: 20Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds+(0-1) metre to radiusCursed Normal and Magic Enemies have (15-29)% less Action SpeedCursed Rare and Unique Enemies have (9-18)% less Action SpeedOther effects on Cursed enemies expire 25% slower50% less Effect of Curse against PlayersAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationDespair 20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseArcanist Brand 20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 20Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 1Divine BlessingSupport, Aura, Duration, BlessingLevel: 1Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectInspiration 20InspirationCritical, SupportLevel: 20Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Determination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Agony 20Herald of AgonySpell, Herald, Minion, Chaos, PhysicalLevel: 20Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you haveAgony Crawler deals (5-9)% increased Physical Damage per Virulence you haveAgony Crawler has (2-4)% increased Attack Speed per Virulence you haveBuff grants 20% chance to Poison on HitBuff grants 10% more Damage with PoisonMaximum 1 Summoned Agony Crawler40 Maximum VirulenceGrants Virulence when you Poison an EnemyMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(0.25-5) to Maximum VirulenceHerald of Purity 20Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 20Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery RateSummon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedDefiance Banner 20Defiance BannerAoE, Spell, Duration, AuraLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Molten Shell 20Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 20Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Per hit
4.7k
Cost
88 mana

Equipment

ObliterationImbued Wand
Weapon 1
Imbued Wand
Quality: 20
Sockets: B-B-B
LevelReq: 59
Implicits: 3
35% increased Spell Damage
Gain 35% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Harmonic Spirit Shield
Weapon 2
Quality: +20%
Energy Shield: 79
Sockets: B-B-B
Requires: Level 65
13% increased Spell Damage
+1 to Level of all Physical Spell Skill Gems
Gain 8% of Physical Damage as Extra Chaos Damage crafted
Pig-Faced Bascinet
Helmet · Eater of Worlds
Quality: +20%
Armour: 316
Evasion: 220
Sockets: R-R-R-R
Requires: Level 63
7% increased Mana Reservation Efficiency of Skills eater
+32 to Intelligence
+49 to maximum Life
Regenerate 67.2 Life per second
+29% to Lightning Resistance
66% increased Duration of Ailments you inflict while Focused crafted
DendrobateSentinel Jacket
Body Armour
Quality: +20%
Evasion: 888
Energy Shield: 278
Sockets: G-G-G-G-G-G
Requires: Level 59
Socketed Gems are Supported by Level 10 Chance to Poison
140% increased Evasion and Energy Shield
+40 to maximum Energy Shield
+20% to all Elemental Resistances
88% increased Damage with Poison if you have at least 300 Dexterity
20% increased Poison Duration if you have at least 150 Intelligence
Dragonscale Gauntlets
Gloves
Quality: +20%
Armour: 167
Evasion: 167
Sockets: G-G-G-G
Requires: Level 67
+40 to Dexterity
+45 to maximum Life
Regenerate 49.9 Life per second
Dragonscale Boots
Boots
Quality: +20%
Armour: 167
Evasion: 167
Sockets: G-G-G-G
Requires: Level 65
+45 to maximum Life
Regenerate 51.2 Life per second
18% increased Life Regeneration rate
30% increased Movement Speed
Lapis Amulet
Amulet
Requires: Level 35
Allocates Expeditious Munitions crafted
+30 to Intelligence
+30 to Intelligence
+45 to maximum Life
Ming's HeartAmethyst Ring
Ring 1
Amethyst Ring
LevelReq: 69
Implicits: 1
+20% to Chaos Resistance
25% reduced maximum Life
25% reduced maximum Energy Shield
+45% to Chaos Resistance
Gain 55% of Physical Damage as Extra Chaos Damage
Amethyst Ring
Ring 2
Requires: Level 57
+20% to Chaos Resistance
+40 to Strength
+39 to maximum Life
+42% to Lightning Resistance
Heavy Belt
Belt
Requires: Level 65
+35 to Strength
+51 to Strength
+49 to maximum Life
30% increased Flask Charges gained
Flasks applied to you have 8% increased Effect
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Alarmed Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Requires: Level 60
21% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Bottomless Ruby Flask of Variegation
Flask 2
Quality: +20%
Requires: Level 50
39% increased Charge Recovery
36% additional Elemental Resistances during Effect
Taste of HateSapphire Flask
Flask 3
Sapphire Flask
Quality: 20
LevelReq: 18
Implicits: 0
13% of Physical Damage from Hits taken as Cold Damage during Effect
Gain 13% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Effect
30% chance to Avoid being Frozen during Effect
Bottomless Granite Flask of the Pangolin
Flask 4
Quality: +20%
Requires: Level 50
39% increased Charge Recovery
54% increased Armour during Effect
Bottomless Quicksilver Flask of the Lynx
Flask 5
Quality: +20%
Requires: Level 52
39% increased Charge Recovery
11% increased Movement Speed during Effect
Cobalt Jewel
Jewel
+7% to Chaos Damage over Time Multiplier
6% increased maximum Life
7% increased Trap Throwing Speed
Cobalt Jewel
New Item CorppCobalt Jewel
Jewel
Corrupted
Corrupted Blood cannot be inflicted on you
+7% to Chaos Damage over Time Multiplier
6% increased maximum Life
7% increased Trap Throwing Speed
New Item Corpp
Cobalt Jewel
Jewel
+7% to Chaos Damage over Time Multiplier
6% increased maximum Life
7% increased Trap Throwing Speed
Cobalt Jewel