Minion Damage 19/20Minion DamageSupport, MinionLevel: 19Quality: +20%Supports skills which create Minions.Minions from Supported Skills deal (25-39)% more DamageMinions from Supported Skills have 25% less Maximum LifeAdditional Effects From 1-20% Quality:Minions from Supported Skills deal (0.5-10)% increased DamagePulverise 20/20PulveriseAoE, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectMelee Physical Damage 20/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageImpale 19/20ImpaleAttack, Physical, SupportLevel: 19Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale EffectBrutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Shield Charge 19Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 19Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedSummon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement SpeedFortify 19FortifyAttack, Support, MeleeLevel: 19Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateBall Lightning 1Ball LightningSpell, Projectile, AoE, LightningLevel: 1Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning DamageBase radius is 2 metresAdditional Effects From 1-20% Quality:Base radius is (0.01-0.2) metresVulnerability 19VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 19Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingHextouch 19/23HextouchSupport, Hex, TriggerLevel: 19Quality: +23%Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on Hit
Desecrate 1DesecrateSpell, AoE, Duration, ChaosLevel: 1Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedBone Offering 20/23Bone OfferingMinion, Spell, DurationLevel: 20Quality: +23%Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of OfferingDread Banner 20/20Dread BannerAoE, Spell, Duration, AuraLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsSteelskin 20SteelskinSpell, Duration, GuardLevel: 20Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Raise Spectre 19Raise SpectreSpell, MinionLevel: 19Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental ResistancesRaise Spectre 19Raise SpectreSpell, MinionLevel: 19Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental Resistances
Raise Spectre 14Raise SpectreSpell, MinionLevel: 14Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental Resistances
Raise Spectre 14Raise SpectreSpell, MinionLevel: 14Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental ResistancesRaise Spectre 14Raise SpectreSpell, MinionLevel: 14Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental ResistancesRaise Spectre 14Raise SpectreSpell, MinionLevel: 14Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised SpectresRaised Spectres are Level (28-70)55% more Minion Movement SpeedMinion Movement Speed is CappedMinions have +30% to all Elemental ResistancesAdditional Effects From 1-20% Quality:Minions have (1-20)% to all Elemental Resistances
Summon Carrion Golem 20Summon Carrion GolemPhysical, Minion, Spell, GolemLevel: 20Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem MinionsMaximum 1 Summoned GolemGolems deal 5% more Damage per Non-Golem Minion near them, up to 50%Additional Effects From 1-20% Quality:(1-20)% increased Buff EffectRaise Zombie 20/20Raise ZombieSpell, MinionLevel: 20Quality: +20%Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised ZombiesMinions have (0-38)% more Maximum LifeAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Raised ZombiesMinion Life 19Minion LifeSupport, MinionLevel: 19Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum LifeAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Minion maximum LifeMeat Shield 18Meat ShieldSupport, MinionLevel: 18Supports skills which create Minions.Minions from Supported Skills take (15-24)% less DamageMinions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near youSupported Skills have (10-29)% increased Minion Movement SpeedMinions from Supported Skills have 20% chance to Taunt on HitMinions from Supported Skills are DefensiveAdditional Effects From 1-20% Quality:Minions from Supported Skills take (0.25-5)% less Damage
Flesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMaim 19MaimAttack, Physical, SupportLevel: 19Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Convocation 20/23ConvocationMinion, Spell, DurationLevel: 20Quality: +23%Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Regenerate (0.7-1.65)% of Life per secondBase duration is 2.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration(1-20)% increased Cooldown Recovery Rate
Edict of Reflection 1