Glacial Hammer 19/20
6.45/s · 8.1% / 100% crit
136k
DPS
Elemental Damage with Attacks 20/20Elemental Damage with AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsMelee Physical Damage 18/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 18Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMultistrike 20/19MultistrikeAttack, Melee, SupportLevel: 20Quality: +19%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamageAncestral Call 18Ancestral CallSupport, Melee, Attack, StrikeLevel: 18Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Skills deal 19% less DamageSupported Strike Skills target 2 additional nearby EnemiesAdditional Effects From 1-20% Quality:Extra Targets for Supported Skills can be found (0.75-15)% further away
Enfeeble 11EnfeebleSpell, AoE, Duration, Curse, HexLevel: 11Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have (10-19)% reduced Accuracy RatingCursed Normal or Magic enemies deal (15-29)% less DamageCursed Rare or Unique enemies deal (9-18)% less DamageAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationImmortal Call 10Immortal CallSpell, Duration, GuardLevel: 10Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateFrost Bomb 14Frost BombSpell, AoE, Duration, Cold, OrbLevel: 14Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 8Cast when Damage TakenSupport, Spell, TriggerLevel: 8Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Leap Slam 21/20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 21Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedBlood Magic 20/20Fortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration
War Banner 20/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsVaal Grace 20Vaal GraceAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Rage 19/20Blood RageSpell, Duration, PhysicalLevel: 19Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedIncreased Duration 20/20
Herald of Ice 16/20Herald of IceSpell, AoE, Cold, HeraldLevel: 16Quality: +20%Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusCulling Strike 20/20Culling StrikeSupportLevel: 20Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyOnslaught 19
Hatred 20HatredAura, Spell, AoE, ColdLevel: 20Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Ancestral Warchief 20/20Vaal Ancestral WarchiefAttack, Totem, Melee, AoE, Vaal, SlamLevel: 20Quality: +20%Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 6 seconds50% increased Totem Placement speed32% more Melee Damage while Totem is Active+1 to maximum number of Summoned TotemsSummons a Totem which uses this SkillModifiers to Totem Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Totem DamageCulling Strike 19Culling StrikeSupportLevel: 19Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy