Slayer Build

Stats

Life
3,975
Energy Shield
137
Mana
634
eHP
13,253
Resistances
79% Fire / 77% Cold / 77% Lightning / -41% Chaos

Unwavering StanceKeystoneCannot Evade enemy AttacksCannot be Stunned

Character

Level
81 Slayer
Attributes
400 Str / 103 Dex / 96 Int
Movement speed
+35%
Charges
3/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
The Brine King, Ralakesh

Defence

Armour
4,129
Physical reduction
39%
Block
30%
Spell block
8%
Max hit
6.0k Physical / 21.6k Fire / 20.0k Cold / 20.0k Lightning / 3.1k Chaos

Recovery

Life regen
159/s
Mana regen
11/s
Life leech
795/s

Skills

Cyclone 19/8
4.58/s · 44.3% / 317% crit
473k Hit DPS
Brutality 18BrutalityPhysical, SupportLevel: 18Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageShockwave 18ShockwaveSupport, Melee, Attack, AoELevel: 18Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee DamagePulverise 18PulveriseAoE, Support, Melee, AttackLevel: 18Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of EffectMelee Physical Damage 18Melee Physical DamageMelee, Physical, Support, AttackLevel: 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage
Assassin's Mark 18/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Blood Rage 9Blood RageSpell, Duration, PhysicalLevel: 9Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedLeap Slam 1Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 17Faster AttacksAttack, SupportLevel: 17Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 19MomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds
Flame Dash 10Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Precision 6PrecisionAura, Critical, Spell, AoELevel: 6Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Frostblink 11FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 11Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distance
Flesh and Stone 18Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 18Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Pride 18PrideSpell, AoE, Aura, PhysicalLevel: 18Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Blood and Sand 5Blood and SandSpell, StanceLevel: 5Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Hit chance
91%
Cost
7 mana, 32 mana/s
Full DPS
780k

Equipment

Morbid ChantSerpentine Staff
Weapon 1
Quality: +20%
Item Level: 61
Sockets: R-B
Requires: Level 49
+22% Chance to Block Attack Damage while wielding a Staff
135% increased Physical Damage
3.2% of Physical Attack Damage Leeched as Mana
25% chance to Shock
Adds 18 to 37 Physical Damage crafted
Morbid HornFencer Helm
Helmet
Armour: 160
Evasion: 167
Item Level: 42
Sockets: G-G-G-R
Requires: Level 43
+38 to Armour
+45 to Evasion Rating
+60 to maximum Life
+27% to Fire Resistance
21% increased Stun and Block Recovery
+28% to Cold Resistance crafted
Foe WrapTitan Plate
Body Armour
Quality: +15%
Armour: 2085
Item Level: 76
Sockets: R-R-R-R-G
Requires: Level 73
+148 to Armour
74% increased Armour
+46 to maximum Life
+23% to Fire Resistance
+26% to Lightning Resistance crafted
Ghoul CaressCarnal Mitts
Gloves
Quality: +6%
Evasion: 143
Energy Shield: 36
Item Level: 71
Sockets: B G G B
Requires: Level 50
+37 to Evasion Rating
+14 to maximum Energy Shield
+106 to maximum Life
+38% to Fire Resistance
+22% to Cold Resistance
41% increased Damage while Leeching crafted
Dragon HoofTitan Greaves
Boots
Quality: +8%
Armour: 402
Item Level: 78
Sockets: R R G-R
Requires: Level 68
35% increased Armour
+51 to maximum Life
+40% to Fire Resistance
+35% to Cold Resistance
30% increased Movement Speed
+26% to Lightning Resistance crafted
Virile Agate Amulet of the Prism
Amulet
Item Level: 64
Requires: Level 35
+22 to Strength and Intelligence
+104 to maximum Life
+8% to all Elemental Resistances
Chimeric GraspGold Ring
Ring 1
Item Level: 79
Requires: Level 59
8% increased Rarity of Items found
+48 to Strength
+33 to maximum Energy Shield
+44% to Cold Resistance
+33% to Lightning Resistance
+47 to maximum Life crafted
Sorrow LoopMoonstone Ring
Ring 2
Item Level: 80
Requires: Level 60
+18 to maximum Energy Shield
+92 to maximum Life
+66 to maximum Mana
20% increased Rarity of Items found
+36% to Cold Resistance
+28% to Lightning Resistance crafted
Woe ShackleRustic Sash
Belt
Item Level: 65
Requires: Level 44
13% increased Global Physical Damage
+37 to Strength
+28 to maximum Energy Shield
+125 to maximum Life
Regenerate 23.6 Life per second
+19% to Chaos Resistance
6% increased Flask Life Recovery rate
Careful Divine Life Flask of Quelling
Flask 1
Quality: +16%
Item Level: 71
Requires: Level 60
122% more Recovery if used while on Low Life
Grants Immunity to Ignite for 14 seconds if used while Ignited
Removes all Burning when used
Kieserite Divine Life Flask of Allaying
Flask 2
Item Level: 65
Requires: Level 60
24% increased Charges per use
35% increased Amount Recovered
Grants Immunity to Bleeding for 13 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 13 seconds if used while affected by Corrupted Blood
Investigator's Ruby Flask of Carnage
Flask 3
Item Level: 78
Requires: Level 32
20% increased Duration
0.6% of Attack Damage Leeched as Life during Effect
Medic's Diamond Flask of Turf Moss
Flask 4
Item Level: 39
Requires: Level 27
15% chance to gain a Flask Charge when you deal a Critical Strike
39% chance to Avoid being Shocked during Effect
Simmering Divine Life Flask of Convection
Flask 5
Item Level: 66
Requires: Level 60
54% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Chill for 6 seconds if used while Chilled
Grants Immunity to Freeze for 6 seconds if used while Frozen