Caustic Arrow 20Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second+(0-0.6) metres to radiusBase duration is 2.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radiusMirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamagePierce 20PierceSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills Pierce (2-4) additional TargetsSupported Skills deal (0-19)% more Projectile DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Dash 20DashSpell, Movement, Travel, BlinkLevel: 20Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Shrapnel Ballista 20Shrapnel BallistaAttack, Projectile, Totem, BowLevel: 20Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow.+(2-3) to maximum number of Summoned Ballista TotemsTotem lasts 8 secondsFires 3 ArrowsSummons a Ballista Totem which uses this SkillAdditional Effects From 1-20% Quality:(2-40)% increased Projectile Speed
Smoke Mine 20Smoke MineMine, Spell, AoE, Duration, Movement, Travel, BlinkLevel: 20Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Base duration is (4.00-5.00) secondsBuff grants (20-29)% increased Movement SpeedMine lasts 8 secondsBase secondary duration is 1.00 secondsOnly one Mine of this type can Detonate in each Detonation SequenceMine Detonation is InstantIncreases and Reductions to Mine Duration also apply to this Skill's Buff DurationMines cannot be Re-armedAdditional Effects From 1-20% Quality:Buff grants (1-20)% increased Movement Speed
Blink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Toxic Rain 20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsBallista Totem 20Ballista TotemBow, Projectile, Support, TotemLevel: 20Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Caustic Arrow 20Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second+(0-0.6) metres to radiusBase duration is 2.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radiusMirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamagePierce 20PierceSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills Pierce (2-4) additional TargetsSupported Skills deal (0-19)% more Projectile DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile Damage
Toxic Rain 20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsBallista Totem 20Ballista TotemBow, Projectile, Support, TotemLevel: 20Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedVicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Smoke Mine 20Smoke MineMine, Spell, AoE, Duration, Movement, Travel, BlinkLevel: 20Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Base duration is (4.00-5.00) secondsBuff grants (20-29)% increased Movement SpeedMine lasts 8 secondsBase secondary duration is 1.00 secondsOnly one Mine of this type can Detonate in each Detonation SequenceMine Detonation is InstantIncreases and Reductions to Mine Duration also apply to this Skill's Buff DurationMines cannot be Re-armedAdditional Effects From 1-20% Quality:Buff grants (1-20)% increased Movement Speed
Blink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Summon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement Speed
Caustic Arrow 20Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second+(0-0.6) metres to radiusBase duration is 2.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radiusMirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamagePierce 20PierceSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills Pierce (2-4) additional TargetsSupported Skills deal (0-19)% more Projectile DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Toxic Rain 20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsBallista Totem 20Ballista TotemBow, Projectile, Support, TotemLevel: 20Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedVicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Smoke Mine 20Smoke MineMine, Spell, AoE, Duration, Movement, Travel, BlinkLevel: 20Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Base duration is (4.00-5.00) secondsBuff grants (20-29)% increased Movement SpeedMine lasts 8 secondsBase secondary duration is 1.00 secondsOnly one Mine of this type can Detonate in each Detonation SequenceMine Detonation is InstantIncreases and Reductions to Mine Duration also apply to this Skill's Buff DurationMines cannot be Re-armedAdditional Effects From 1-20% Quality:Buff grants (1-20)% increased Movement Speed
Blink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Summon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement Speed
Despair 20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse
Caustic Arrow 20Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second+(0-0.6) metres to radiusBase duration is 2.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radiusMirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamagePierce 20PierceSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills Pierce (2-4) additional TargetsSupported Skills deal (0-19)% more Projectile DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Toxic Rain 20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsBallista Totem 20Ballista TotemBow, Projectile, Support, TotemLevel: 20Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedVicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageWithering Touch 20Withering TouchChaos, Physical, Attack, Support, DurationLevel: 20Supports attack skills.Supported Skills gain (10-29)% of Physical Damage as Extra Chaos DamageWithered lasts 2 secondsSupported Skills have 25% chance to inflict Withered on HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Smoke Mine 20Smoke MineMine, Spell, AoE, Duration, Movement, Travel, BlinkLevel: 20Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Base duration is (4.00-5.00) secondsBuff grants (20-29)% increased Movement SpeedMine lasts 8 secondsBase secondary duration is 1.00 secondsOnly one Mine of this type can Detonate in each Detonation SequenceMine Detonation is InstantIncreases and Reductions to Mine Duration also apply to this Skill's Buff DurationMines cannot be Re-armedAdditional Effects From 1-20% Quality:Buff grants (1-20)% increased Movement Speed
Blink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Summon Skitterbots 20Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: 20Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Skitterbots grant 10% more Trap and Mine DamageMaximum 1 Summoned Skitterbot of each typeShocking Skitterbot's Aura Shocks Enemies near itChilling Skitterbot's Aura Chills Enemies near itAdditional Effects From 1-20% Quality:(2-40)% increased Minion Movement Speed
Despair 20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse
Summon Stone Golem 20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Caustic Arrow 20Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second+(0-0.6) metres to radiusBase duration is 2.00 seconds60% of Physical Damage Converted to Chaos DamageModifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:+(0.01-0.2) metres to radiusMirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamagePierce 20PierceSupport, ProjectileLevel: 20Supports projectile skills.Projectiles from Supported Skills Pierce (2-4) additional TargetsSupported Skills deal (0-19)% more Projectile DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageVoid Manipulation 20Void ManipulationChaos, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Toxic Rain 20Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: 20Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per secondBase duration is 1.00 secondFires 5 Arrows60% of Physical Damage Converted to Chaos DamageEach Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.01-0.2) secondsBallista Totem 20Ballista TotemBow, Projectile, Support, TotemLevel: 20Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedVicious Projectiles 20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical DamageWithering Touch 20Withering TouchChaos, Physical, Attack, Support, DurationLevel: 20Supports attack skills.Supported Skills gain (10-29)% of Physical Damage as Extra Chaos DamageWithered lasts 2 secondsSupported Skills have 25% chance to inflict Withered on HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos Damage
Smoke Mine 20Smoke MineMine, Spell, AoE, Duration, Movement, Travel, BlinkLevel: 20Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Base duration is (4.00-5.00) secondsBuff grants (20-29)% increased Movement SpeedMine lasts 8 secondsBase secondary duration is 1.00 secondsOnly one Mine of this type can Detonate in each Detonation SequenceMine Detonation is InstantIncreases and Reductions to Mine Duration also apply to this Skill's Buff DurationMines cannot be Re-armedAdditional Effects From 1-20% Quality:Buff grants (1-20)% increased Movement SpeedIncreased Duration 20
Blink Arrow 20Blink ArrowAttack, Minion, Duration, Movement, Travel, BowLevel: 20Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Vitality 20VitalityAura, Spell, AoELevel: 20Casts an aura that grants life regeneration to you and your allies.You and nearby Allies Regenerate (10-193.2) Life per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Blood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Despair 20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse
Summon Stone Golem 20Summon Stone GolemMinion, Spell, Golem, PhysicalLevel: 20Summons a Stone Golem that grants you life regeneration and defences. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Golems grant (33-105) Life Regenerated per secondMaximum 1 Summoned GolemGolems grant 20% increased DefencesAdditional Effects From 1-20% Quality:(1-20)% increased Buff Effect
Grace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect