Occultist Build

Stats

Life
4,025
Energy Shield
938
Mana
1,012
eHP
15,257
Resistances
75% Fire / 75% Cold / 75% Lightning / -52% Chaos

Character

Level
82 Occultist
Attributes
174 Str / 140 Dex / 304 Int
Movement speed
+18%
Charges
0/3 Endurance / 3/3 Frenzy / 6/6 Power
Bandit
Alira
Pantheon
The Brine King, Ryslatha

Defence

Physical reduction
3%
Evasion
1,348
Block
41%
Spell block
8%
Evade
5%
Max hit
6.3k Physical / 22.4k Fire / 22.4k Cold / 22.4k Lightning / 3.3k Chaos

Recovery

Life regen
98/s
ES regen
150/s
Mana regen
104/s

Skills

Winter Orb 18/7
8.48/s · 69.9% / 351% crit
138k Hit DPS
Cold Penetration 17Cold PenetrationCold, SupportLevel: 17Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Supported Skills Penetrate (20-34)% Cold ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageGreater Multiple Projectiles 18Greater Multiple ProjectilesSupport, ProjectileLevel: 18Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageArcane Surge 14Arcane SurgeArcane, Support, Spell, DurationLevel: 14Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageInfused Channelling 19Infused ChannellingSupport, ChannellingLevel: 19Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.Supported Skills deal (20-29)% more DamageWhile Channelling a Supported Skill, take 12% less Damage from HitsAdditional Effects From 1-20% Quality:While Channelling a Supported Skill, take (0.1-2)% less Damage from Hits
Winter Orb 17Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 17Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesGreater Multiple Projectiles 17Greater Multiple ProjectilesSupport, ProjectileLevel: 17Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageMultiple Totems 17Multiple TotemsTotem, SupportLevel: 17Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedSpell Totem 17Spell TotemSupport, Spell, TotemLevel: 17Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (55-50)% less DamageTotem lasts 8 secondsSupported Skills have 40% less Cast SpeedSupported Skills will summon a Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed
Herald of Ice 18Herald of IceSpell, AoE, Cold, HeraldLevel: 18Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radius
Shield Charge 8Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 8Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedMomentum 19MomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsFaster Attacks 19Faster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Zealotry 18ZealotryAura, Critical, Spell, AoELevel: 18Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAssassin's Mark 18Assassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Frost Shield 17Frost ShieldCritical, Spell, AoE, Duration, ColdLevel: 17Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold AilmentsCold Snap 18Cold SnapSpell, AoE, Cold, DurationLevel: 18Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of ChillBonechill 17BonechillCold, SupportLevel: 17Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold Damage
Frost Bomb 19Frost BombSpell, AoE, Duration, Cold, OrbLevel: 19Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateFlame Dash 18Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Clarity 10ClarityAura, Spell, AoELevel: 10Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Per hit
27.8k
Cost
13 mana, 110 mana/s
Full DPS
550k

Equipment

Frost BombSpell, AoE, Duration, Cold, OrbLevel: 19Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (10-1712) to (15-2568) Cold DamageBase radius is (2.4-3.1) metresBase duration is 2.00 secondsBase secondary duration is 5.00 secondsCold Exposure applies -15% to Cold Resistance75% reduced Life Regeneration rate25% chance to Freeze enemiesAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 18Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateClarityAura, Spell, AoELevel: 10Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Chimeric CryCarnal Sceptre
Weapon 1
Item Level: 67
Sockets: B-B B
Requires: Level 66
32% increased Elemental Damage
Adds 21 to 40 Cold Damage to Spells
74% increased Spell Critical Strike Chance
+15% to Global Critical Strike Multiplier
17% increased Mana Regeneration Rate
39% increased Spell Damage crafted
ZealotryAura, Critical, Spell, AoELevel: 18Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.You and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike Chance+(0-1.9) metres to radiusYou and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAssassin's MarkCritical, Spell, Curse, MarkLevel: 18Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Plague SpellVaal Spirit Shield
Weapon 2
Energy Shield: 60
Item Level: 80
Sockets: R-B-B
Requires: Level 62
7% increased Spell Damage
73% increased Chance to Block
+32 to Intelligence
92% increased Fire Damage
90% increased Spell Critical Strike Chance
Regenerate 65.3 Life per second
+64 to maximum Life crafted
Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 17Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesGreater Multiple ProjectilesSupport, ProjectileLevel: 17Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageMultiple TotemsTotem, SupportLevel: 17Supports skills which summon totems.Supported Skills deal (40-21)% less DamageSupported Skills have +2 to maximum number of Summoned TotemsSupported Skills Summon two Totems instead of oneAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedSpell TotemSupport, Spell, TotemLevel: 17Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (55-50)% less DamageTotem lasts 8 secondsSupported Skills have 40% less Cast SpeedSupported Skills will summon a Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speed
Chimeric SalvationMagistrate Crown
Helmet
Quality: +20%
Armour: 344
Energy Shield: 97
Item Level: 62
Sockets: G-R-B-R
Requires: Level 58
+33 to Armour
47% increased Armour and Energy Shield
+22 to maximum Energy Shield
+46 to maximum Life
+27% to Fire Resistance
+41% to Cold Resistance
+15% to Lightning Resistance
Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: 18Quality: +7%Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (39-360) to (59-539) Cold DamageFires (2-3) ProjectilesMaximum 8 StagesFires projectiles every 1.2 seconds30% increased Duration per Stage20% increased Projectile Frequency per Stage80% more Projectile Frequency while ChannellingBase duration is 1.60 seconds25% chance to Freeze enemiesIncreases and Reductions to Cast Speed also apply to Projectile FrequencyAdditional Effects From 1-20% Quality:(0.1-2) Maximum StagesCold PenetrationCold, SupportLevel: 17Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Supported Skills Penetrate (20-34)% Cold ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageGreater Multiple ProjectilesSupport, ProjectileLevel: 18Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageArcane SurgeArcane, Support, Spell, DurationLevel: 14Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell DamageInfused ChannellingSupport, ChannellingLevel: 19Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.Supported Skills deal (20-29)% more DamageWhile Channelling a Supported Skill, take 12% less Damage from HitsAdditional Effects From 1-20% Quality:While Channelling a Supported Skill, take (0.1-2)% less Damage from Hits
Armageddon CarapaceSadist Garb
Body Armour
Quality: +8%
Evasion: 512
Energy Shield: 111
Item Level: 78
Sockets: G-G-B-B-B
Requires: Level 68
Grace has 20% increased Aura Effect
+92 to maximum Life
+54 to maximum Mana
+37% to Fire Resistance
+35% to Cold Resistance
+42% to Lightning Resistance
BonechillCold, SupportLevel: 17Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageFrost ShieldCritical, Spell, AoE, Duration, ColdLevel: 17Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Frost Shield has (190-910) maximum Life per StageYou lose (150-730) Energy Shield per secondYou gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldMaximum 4 Stages60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy ShieldGains 1 Stage every 0.3 seconds while you are losing Energy ShieldBase duration is 10.00 secondsAdditional Effects From 1-20% Quality:(1-20)% increased Effect of Cold AilmentsCold SnapSpell, AoE, Cold, DurationLevel: 18Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1717) to (51-2575) Cold DamageDeals (34.6-2736.4) Base Cold Damage per secondBurst Base radius is 1.5 metresChilled Ground Base initial radius is 1.5 metresChilled Ground Base final radius is 3 metresBase duration is 5.00 seconds25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area25% chance to Freeze enemiesModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(1-20)% more Effect of Chill
Loath TalonsSamite Gloves
Gloves
Quality: +19%
Energy Shield: 126
Item Level: 73
Sockets: G-B-B-B
Requires: Level 47
15% chance to Hinder Enemies on Hit with Spells
Adds 7 to 12 Cold Damage to Attacks
+28 to maximum Energy Shield
76% increased Energy Shield
+122 to maximum Life
+32% to Lightning Resistance
Gain 15 Mana per Enemy Killed
+23% to Fire Resistance crafted
Herald of IceSpell, AoE, Cold, HeraldLevel: 18Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Buff grants (4-38) to (5-56) Added Spell Cold DamageBuff grants (4-38) to (5-56) Added Attack Cold DamageDeals (18-308) to (26-462) Cold DamageBase radius is 1.2 metresDamage cannot be ReflectedAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusShield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 8Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedMomentumAttack, Support, DurationLevel: 19Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsFaster AttacksAttack, SupportLevel: 19Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Apocalypse UrgeSlink Boots
Boots
Quality: +20%
Evasion: 366
Item Level: 76
Sockets: G G-G-R
Requires: Level 69
38% chance to Avoid Bleeding
15% increased Evasion Rating
+120 to maximum Life
+20% to Fire Resistance
+27% to Cold Resistance
+44% to Lightning Resistance
8% increased Stun and Block Recovery
24% increased Movement Speed crafted
Beast LocketCitrine Amulet
Amulet
Item Level: 70
Requires: Level 46
+21 to Strength and Dexterity
17% increased Cast Speed
33% increased Global Critical Strike Chance
+24 to maximum Mana
9% increased Rarity of Items found
+15 to Dexterity crafted
Ghoul GyreCoral Ring
Ring 1
Item Level: 77
Requires: Level 28
+27 to maximum Life
+16 to Strength
Adds 4 to 6 Physical Damage to Attacks
Adds 7 to 12 Cold Damage to Attacks
16% increased Cast Speed
+41 to maximum Mana
+3% to all Elemental Resistances
Maelstrom CircleUnset Ring
Ring 2
Item Level: 70
Sockets: G
Requires: Level 33
Has 1 Socket
+247 to Accuracy Rating
+79 to maximum Life
49% increased Mana Regeneration Rate
+10% to all Elemental Resistances
6% increased Elemental Damage with Attack Skills
Rapture LocketHeavy Belt
Belt
Item Level: 82
Requires: Level 64
+31 to Strength
+32 to Strength
+100 to maximum Life
+30 to maximum Mana
Flasks applied to you have 6% increased Effect
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Effusive Divine Life Flask of Alleviation
Flask 1
Item Level: 69
Requires: Level 60
47% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 9 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 9 seconds if used while affected by Corrupted Blood
Simmering Divine Life Flask
Flask 2
Item Level: 62
Requires: Level 60
55% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Specialist's Diamond Flask of the Gazelle
Flask 3
Item Level: 69
Requires: Level 49
28% chance to gain a Flask Charge when you deal a Critical Strike
43% increased Evasion Rating during Effect
Analyst's Ruby Flask of Butchery
Flask 4
Item Level: 73
Requires: Level 48
25% increased Duration
0.7% of Attack Damage Leeched as Life during Effect
Transgressor's Ruby Flask of Stabilisation
Flask 5
Item Level: 80
Requires: Level 58
Gain 1 Charge when you are Hit by an Enemy
80% increased Block and Stun Recovery during Effect