Seismic Trap Saboteur Build

Stats

Life
4,135
Energy Shield
589
Mana
868
eHP
57,421
Resistances
76% Fire / 76% Cold / 76% Lightning / 81% Chaos

Character

Level
97 Saboteur
Attributes
158 Str / 219 Dex / 191 Int
Movement speed
+32%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
The Brine King, Ryslatha

Defence

Armour
8,989
Physical reduction
47%
Evasion
18,067
Evade
73%
Max hit
11.8k Physical / 38.8k Fire / 38.8k Cold / 38.8k Lightning / 49.0k Chaos

Recovery

Life regen
58/s
ES regen
150/s
Mana regen
15/s

Calculated with

frenzy charges · Pinnacle boss · enemy size preset medium

Skills

Seismic Trap 21/20
2.56/s · 6.0% / 150% crit
1.5M Total DPS
Hit
14.5k
Poison
1.5M
Advanced Traps 20/20Advanced TrapsTrap, SupportLevel: 20Quality: +20%Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing TrapsSupported Skills have (15-34)% increased Trap Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageTrap and Mine Damage 20/20Trap and Mine DamageSupport, Trap, MineLevel: 20Quality: +20%Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine DamageSupported Skills have 10% less Trap Throwing SpeedSupported Skills have 10% less Mine Throwing SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageUnbound Ailments 20/20Unbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsDeadly Ailments 20Deadly AilmentsSupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (30-44)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 1Divine BlessingSupport, Aura, Duration, BlessingLevel: 1Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Shield Charge 20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Leap Slam 18Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 18Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 18Faster AttacksAttack, SupportLevel: 18Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Molten Shell 10Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 10Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Flame Dash 20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Grace 20GraceAura, Spell, AoELevel: 20Casts an aura that grants evasion to you and your allies.You and nearby allies gain (20-29)% more Evasion ratingYou and nearby allies gain (136-1545) additional Evasion Rating+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectHerald of Agony 20/20Herald of AgonySpell, Herald, Minion, Chaos, PhysicalLevel: 20Quality: +20%Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you haveAgony Crawler deals (5-9)% increased Physical Damage per Virulence you haveAgony Crawler has (2-4)% increased Attack Speed per Virulence you haveBuff grants 20% chance to Poison on HitBuff grants 10% more Damage with PoisonMaximum 1 Summoned Agony Crawler40 Maximum VirulenceGrants Virulence when you Poison an EnemyMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(0.25-5) to Maximum VirulenceDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Exsanguinate 20ExsanguinateSpell, Chaining, Physical, DurationLevel: 20Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical DamageDeals (26.8-1905.5) Base Physical Damage per secondFires tendrils at up to (7-9) TargetsBase duration is 1.00 secondModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:Base duration is (0.075-1.5) secondsTrap 20TrapSupport, TrapLevel: 20Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Skills have (0-19)% increased Trap Throwing SpeedSupported Skills deal (20-6)% less Trap DamageTrap lasts 4 secondsSupported Attack Skills cannot be used with Melee WeaponsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Trap DamageChain 20ChainSupport, Chaining, ProjectileLevel: 20Supports projectile skills, and any other skills that chain.Supported Skills deal (30-11)% less Damage with HitsSupported Skills Chain +2 timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining rangeCluster Traps 20Cluster TrapsTrap, SupportLevel: 20Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills deal (61-55)% less DamageSupported Skills throw up to 2 additional TrapsSupported Skills can have up to 5 additional Traps placed at a timeSupported Skills throw Traps randomly around targeted locationAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Trap Trigger Area of Effect
Temporal Chains 20Temporal ChainsSpell, AoE, Duration, Curse, HexLevel: 20Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds+(0-1) metre to radiusCursed Normal and Magic Enemies have (15-29)% less Action SpeedCursed Rare and Unique Enemies have (9-18)% less Action SpeedOther effects on Cursed enemies expire 25% slower50% less Effect of Curse against PlayersAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationArcanist Brand 1Arcanist BrandTrigger, Spell, Duration, BrandLevel: 1Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyDespair 20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse
Withering Step 20Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: 20Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.+(0-0.6) metres to radiusInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area(0-38)% increased Effect of Elusive from this SkillWithered lasts 3 secondsBuff grants PhasingThis Skill's Cooldown does not recover during its effectCannot be Cast or Triggered while ElusiveGrants ElusiveAdditional Effects From 1-20% Quality:Inflicts (0.1-2) Withered Debuffs the first time each Enemy enters the Area
Per hit
2.1k
Cost
67 mana

Equipment

ObliterationDemon's Horn
Weapon 1
Quality: +26%
Item Level: 85
Sockets: G-B-B
Requires: Level 56
33% increased Spell Damage
Gain 38% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Leper's AlmsMirrored Spiked Shield
Weapon 2
Quality: +28%
Evasion: 1045
Energy Shield: 215
Item Level: 81
Sockets: R-R B
Requires: Level 66
+5% chance to Suppress Spell Damage
564% increased Evasion and Energy Shield
+71 to maximum Life
40% increased Duration of Ailments on Enemies
+3% Chance to Block
Shared Suffering
The Devouring DiademNecromancer Circlet
Helmet
Quality: +20%
Energy Shield: 184
Item Level: 80
Sockets: G-G-R-B
Requires: Level 54
+1 to Level of Socketed Gems
Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
198% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
86% increased Duration of Ailments you inflict while Focused
Eldritch Battery
Rift JackDesert Brigandine
Body Armour
Quality: +28%
Armour: 446
Evasion: 446
Item Level: 85
Sockets: G-G-G-G-B-G
Requires: Level 60
Quality does not increase Defences crafted
Grants +1 to Maximum Life per 2% Quality crafted
Malevolence has 21% increased Aura Effect
+1% to all maximum Resistances
+118 to maximum Life fractured
+17% chance to Suppress Spell Damage
9% increased maximum Life
10% increased maximum Mana
+44% to Cold Resistance
+43% to Lightning Resistance
6% of Physical Damage from Hits taken as Fire Damage crafted
6% of Physical Damage from Hits taken as Lightning Damage crafted
Empyrean PalmHydrascale Gauntlets
Gloves
Quality: +20%
Armour: 244
Evasion: 244
Item Level: 85
Sockets: B-R R-G
Requires: Level 59
+7% chance to Suppress Spell Damage
+6% to Chaos Damage over Time Multiplier
+14% chance to Suppress Spell Damage
Adds 14 to 27 Fire Damage to Attacks
90% increased Armour and Evasion
+69 to maximum Life
+45% to Fire Resistance
+32% to Lightning Resistance crafted
Ghoul StrideSerpentscale Boots
Boots
Quality: +20%
Armour: 138
Evasion: 138
Item Level: 85
Sockets: G-G-R-G
Requires: Level 42
Gain 4% of Physical Damage as Extra Chaos Damage
4% increased Action Speed
35% increased Armour and Evasion
+78 to maximum Life
+47% to Fire Resistance
+48% to Lightning Resistance
+28% to Chaos Resistance
20% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
Glyph CharmTurquoise Amulet
Amulet
Item Level: 83
Requires: Level 65
Allocates Toxic Strikes crafted
+23 to Dexterity and Intelligence
+13 to all Attributes
+51 to Strength
+42 to Intelligence
24% increased Spell Damage
+1 to Level of all Physical Skill Gems
+54 to maximum Life crafted
Ming's HeartAmethyst Ring
Ring 1
Item Level: 84
Requires: Level 69
+20% to Chaos Resistance
25% reduced maximum Energy Shield
25% reduced maximum Life
+45% to Chaos Resistance
Gain 58% of Physical Damage as Extra Chaos Damage
Golem TurnUnset Ring
Ring 2
Item Level: 85
Sockets: G
Requires: Level 5
Has 1 Socket
+28 to maximum Energy Shield
+68 to maximum Life
+78 to maximum Mana
+38% to Fire Resistance
+48% to Cold Resistance
+28% to Lightning Resistance
Eagle CordLeather Belt
Belt
Item Level: 80
Requires: Level 64
+39 to maximum Life
+35 to Armour
+95 to maximum Life
+45% to Cold Resistance
+27% to Chaos Resistance
36% increased Flask Life Recovery rate
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby crafted
Alarmed Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 60
Requires: Level 60
20% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Flagellant's Quartz Flask of the Starfish
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
35% less Duration
Immunity to Ignite during Effect
Removes Burning on use
Flagellant's Silver Flask of Tree Moss
Flask 3
Quality: +20%
Item Level: 84
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
33% chance to Avoid being Shocked during Effect
Flagellant's Granite Flask of the Starfish
Flask 4
Quality: +20%
Item Level: 84
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
38% less Duration
Immunity to Ignite during Effect
Removes Burning on use
Flagellant's Quicksilver Flask of the Iguana
Flask 5
Quality: +20%
Item Level: 84
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
36% less Duration
Immunity to Bleeding and Corrupted Blood during Effect
Glorious VanityTimeless Jewel
Jewel
Item Level: 86
Radius: Large
Bathed in the blood of 4253 sacrificed in the name of Xibaqua
Passives in radius are Conquered by the Vaal
Historic
Glorious Vanity
Kraken VesselCrimson Jewel
Jewel
Item Level: 80
Corrupted
Requires: Level 26
Corrupted Blood cannot be inflicted on you
+6% to Damage over Time Multiplier
14% increased Cold Damage
+17% to Critical Strike Multiplier with Fire Skills
34% reduced Effect of Chill on you
Kraken Vessel