Lightning Strike Slayer Build

Agony BeakReaver Sword
Weapon 1
Quality: +20%
Item Level: 85
Sockets: R-G-R-G-R R
Requires: Level 59
Adds 38 to 72 Fire Damage crafted
60% increased Global Accuracy Rating
Adds 160 to 351 Fire Damage fractured
Adds 173 to 313 Cold Damage
Adds 31 to 552 Lightning Damage
27% increased Attack Speed
40% chance to deal Double Damage while Focused
10% chance to deal Double Damage crafted
Agony SalvationHaunted Bascinet
Helmet
Quality: +20%
Armour: 836
Evasion: 836
Item Level: 85
Sockets: G-R-G-B
Requires: Level 84
7% of Physical Damage from Hits taken as Lightning Damage
+1% to maximum Lightning Resistance
+14% chance to Suppress Spell Damage
82% increased Armour and Evasion
+134 to maximum Life
+47% to Fire Resistance
+47% to Lightning Resistance
+1 to Level of Socketed Projectile Gems crafted
Projectiles Pierce an additional Target crafted
Mind ShelterConquest Lamellar
Body Armour
Quality: +20%
Armour: 2643
Evasion: 2657
Item Level: 86
Sockets: B-R-R-R-G-G
Split
Requires: Level 84
11% of Physical Damage from Hits taken as Fire Damage
Gain an Endurance Charge every 13 seconds
+12% chance to Suppress Spell Damage
+238 to Armour
+244 to Evasion Rating
106% increased Armour and Evasion
+189 to maximum Life
+48% to Cold Resistance
+20% to Cold and Lightning Resistances crafted
Dragon ClutchesWyvernscale Gauntlets
Gloves
Quality: +20%
Armour: 482
Evasion: 482
Item Level: 85
Sockets: G-R R-R
Requires: Level 84
Projectiles Pierce an additional Target
Non-Vaal Strike Skills target 2 additional nearby Enemies
16% increased Attack Speed
96% increased Armour and Evasion
+114 to maximum Life
+46% to Cold Resistance
49% increased Attack and Cast Speed while Focused
50% increased Damage with Hits against Chilled Enemies
43% increased Damage while Leeching crafted
Torment TrackWyvernscale Boots
Boots
Quality: +20%
Armour: 319
Evasion: 262
Item Level: 86
Sockets: G-G-R-B
Requires: Level 84
38% increased Armour from Equipped Helmet and Gloves
5% increased Action Speed
+14% chance to Suppress Spell Damage
+48 to Armour
+154 to maximum Life
+30% to Chaos Resistance
55% chance to Avoid being Shocked
20% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
Yoke of SufferingOnyx Amulet
Amulet
Item Level: 86
Requires: Level 70
Allocates Veteran's Wrath crafted
+19 to all Attributes
+11% to Fire Resistance
+14% to Cold Resistance
+20% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
6% chance to Shock
Enemies take 10% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Hate KnuckleAmethyst Ring
Ring 1
Item Level: 86
Requires: Level 64
+23% to Chaos Resistance
Adds 14 to 21 Cold Damage
Adds 16 to 21 Lightning Damage
Adds 1 to 27 Lightning Damage to Attacks
+126 to maximum Life
+38% to Fire Resistance
+39% to Lightning Resistance
+15% to Fire and Chaos Resistances crafted
Skull GyreAmethyst Ring
Ring 2
Item Level: 85
Requires: Level 48
+23% to Chaos Resistance
+327 to Accuracy Rating
+108 to maximum Life
+38% to Fire Resistance
34% increased Elemental Damage with Attack Skills
+19% to Lightning and Chaos Resistances
Adds 5 to 48 Lightning Damage to Attacks crafted
Carrion CordStygian Vise
Belt · Hunter
Item Level: 86
Sockets: A
Has 1 Abyssal Socket
+262 to Armour
+130 to maximum Life
12% increased maximum Life
+33% to Cold Resistance
+17% to Lightning and Chaos Resistances
+25 to Strength and Intelligence crafted
Bubbling Divine Life Flask of Assuaging
Flask 1
Quality: +28%
Item Level: 83
Corrupted
Requires: Level 64
38% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 17 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 17 seconds if used while affected by Corrupted Blood
Lucid Prismatic Tincture of Overpowering
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 68
120% increased Elemental Damage with Melee Weapons
19% increased Cooldown Recovery Rate
Melee Weapon Damage Penetrates 22% Elemental Resistances
ProgenesisAmethyst Flask
Flask 3
Quality: +20%
Item Level: 84
Requires: Level 60
Used when Charges reach full crafted
16% reduced Charges per use
24% increased Duration
When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead
Perpetual Gold Flask of the Order
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 66
Used when Charges reach full crafted
47% increased Charge Recovery
30% increased Rarity of Items found during Effect crafted
Constant Silver Flask of Infliction
Flask 5
Quality: +20%
Item Level: 82
Requires: Level 57
Used when Charges reach full crafted
19% increased Charge Recovery
33% chance to Freeze, Shock and Ignite during Effect
Soul SolaceViridian Jewel
Jewel
Item Level: 42
+14 to Strength
7% increased Attack Speed with Swords
6% increased maximum Life
+15% to Lightning Resistance
Soul Solace
Brood HeartViridian Jewel
Jewel
Item Level: 83
6% increased Attack Speed with Two Handed Melee Weapons fractured
7% increased maximum Life
+15% to Fire Resistance
4% increased Attack and Cast Speed
Brood Heart
Ghoul ScarViridian Jewel
Jewel
Item Level: 85
12% increased Damage over Time
14% increased Damage with Swords
11% increased Global Accuracy Rating
7% increased maximum Life
Ghoul Scar
Damnation GlimmerViridian Jewel
Jewel
Item Level: 84
7% increased Attack Speed with Swords
6% increased maximum Life
Attacks have 4% chance to cause Bleeding
14% increased Bleeding Duration
34% reduced Bleed Duration on you
Damnation Glimmer
Chimeric EssenceLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 10% increased Attack Damage crafted
Added Small Passive Skills also grant: +3 to Intelligence
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
Chimeric Essence
Thread of HopeCrimson Jewel
Jewel
Item Level: 86
Radius: Variable
Only affects Passives in Very Large Ring
Passives in Radius can be Allocated without being connected to your tree
-20% to all Elemental Resistances
Thread of Hope
Lethal PrideTimeless Jewel
Jewel
Item Level: 83
Radius: Large
Commanded leadership over 10519 warriors under Rakiata
Passives in radius are Conquered by the Karui
Historic
Lethal Pride
Spirit ScalpelViridian Jewel
Jewel
Item Level: 85
16% increased Damage with Swords
7% increased maximum Life
+15% to Cold Resistance
12% increased Projectile Damage
Spirit Scalpel
Bramble PrismLarge Cluster Jewel
Jewel
Item Level: 61
Requires: Level 40
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 10% increased Attack Damage crafted
Added Small Passive Skills also grant: +2 to Dexterity
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
Bramble Prism

Character

Level
100 Slayer
Attributes
217 Str / 266 Dex / 104 Int
Movement speed
+43%
Charges
1/7 Endurance / 1/7 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
6,850
Mana
686
Armour
16,573
Physical reduction
90%
Evasion
11,055
Spell suppression
100%
Evade
56%
Resistances
77% Fire / 77% Cold / 78% Lightning / 67% Chaos
Effective HP
142,300
Max hit
18.4k Physical / 56.7k Fire / 56.7k Cold / 59.3k Lightning / 38.0k Chaos

Recovery

Life regen
110/s
Mana regen
12/s
Life leech
1,918/s

Offence

Vaal Lightning Strike
235k DPS
With ailments
299k
Speed
6.04/s
Lightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesLightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesLightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) Projectiles
Vaal Lightning Strike 20/20Vaal Lightning StrikeAttack, Melee, Strike, Duration, Vaal, Lightning, ProjectileLevel: 20Quality: +20%Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Fires (5-9) Projectiles50% of Physical Damage Converted to Lightning DamageBase duration is 6.00 secondsCan't be EvadedModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesItem Rarity 17/20Item RaritySupportLevel: 17Quality: +20%Supports any skill that can kill enemies.(40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported SkillsAdditional Effects From 1-20% Quality:(0.5-10)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills · Awakened Elemental Damage with Attacks 5/20Awakened Elemental Damage with AttacksAttack, SupportLevel: 5Quality: +20%Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental DamageElemental Damage from Supported Skills cannot be ReflectedAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack Skills · Multistrike 20/20MultistrikeAttack, Melee, SupportLevel: 20Quality: +20%Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.Supported Skills have (35-44)% more Melee Attack SpeedSupported Skills deal (30-20)% less Attack DamageSupported Skills Repeat 2 additional timesFirst Repeat of Supported Skills deals 22% more DamageSecond Repeat of Supported Skills deals 44% more DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage · Lifetap 21LifetapSupport, DurationLevel: 21Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds · Returning Projectiles 20/23Returning ProjectilesSupport, ProjectileLevel: 20Quality: +23%Supports projectile skills.Projectiles from Supported Skills deal (70-66)% less Damage with Hits and Ailments while ReturningProjectiles from Supported Skills Return to youProjectiles from Supported Skills Pierce all Targets while ReturningAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Projectile Speed
Lightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) ProjectilesLightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) Projectiles
Lightning Strike 19Lightning StrikeAttack, Projectile, Melee, Strike, LightningLevel: 19Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning DamageProjectiles deal 50% less Damage with Hits and AilmentsFires 3 ProjectilesAdditional Effects From 1-20% Quality:Fires (0.05-1) Projectiles
Sniper's Mark 20/20Sniper's MarkSpell, Curse, MarkLevel: 20Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsFrostblink 8FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 8Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceMark On Hit 20/20Mark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills · Lifetap 20LifetapSupport, DurationLevel: 20Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Leap Slam 1/20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 1Quality: +20%Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeLifetap 1/20LifetapSupport, DurationLevel: 1Quality: +20%Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds · Faster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed · Momentum 20MomentumAttack, Support, DurationLevel: 20Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) seconds · Rage 20/10RageSupport, Melee, AttackLevel: 20Quality: +10%Supports melee attack skills. Minions cannot gain rage.Supported Skills have (10-19)% increased Attack Speed while you have at least 10 RageGain 3 Rage on Attack HitAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack Damage
Enduring Cry 20/20Enduring CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Blood Rage 20/23Blood RageSpell, Duration, PhysicalLevel: 20Quality: +23%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedHaste 21HasteAura, Spell, AoELevel: 21Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 21DeterminationAura, Spell, AoE, PhysicalLevel: 21Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectEnlighten 3/4EnlightenExceptional, SupportLevel: 3Quality: +4%Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Precision 21PrecisionAura, Critical, Spell, AoELevel: 21Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20/20ArroganceAura, SupportLevel: 20Quality: +20%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Molten Shell 7/20Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 7Quality: +20%Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger