Freezing Pulse 20/20
1.98/s, 28.3% / 339% crit
1.7M
Hit DPS
Eye of Winter 20/20Eye of WinterSpell, Projectile, ColdLevel: 20Quality: +20%Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold DamageProjectiles continuously gain Damage, up to 200% more Damage by the time they dissipateFires 8 Shard Projectiles in a Spiral when Projectile endsModifiers to number of Projectiles only apply to the final SpiralAdditional Effects From 1-20% Quality:Fires (0.1-2) Shard Projectiles in a Spiral when Projectile endsAwakened Added Cold Damage 5/20Awakened Added Cold DamageCold, SupportLevel: 5Quality: +20%Supports any skill that hits enemies.Supported Skills have (165-188) to (248-282) added Cold Damage+(0-1) to Level of Supported Cold Skill GemsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageCast when Damage Taken 20/20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerBonechill 20/20BonechillCold, SupportLevel: 20Quality: +20%Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported SkillsSupported Skills deal (5-14)% more Cold DamageEnemies Chilled by Supported Skills increase Cold Damage taken by Chill EffectEnemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill EffectAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageArcane Surge 21/20Arcane SurgeArcane, Support, Spell, DurationLevel: 21Quality: +20%Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana onUpfront Costs and Effects of a Supported SkillSupported Skills deal (14-35)% more Spell Damage while you have Arcane SurgeArcane Surge lasts 4 secondsArcane Surge grants 20% increased Cast SpeedArcane Surge grants 30% increased Mana Regeneration rateAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Spell Damage
Forbidden Rite 1/20Forbidden RiteSpell, AoE, Chaos, ProjectileLevel: 1Quality: +20%Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos DamageFires extra Projectiles at up to (6-7) surrounding EnemiesTake 40% of maximum Life and 25% of maximum Energy Shield as Chaos DamageDeals 14% of your maximum Life as base Chaos DamageDeals 5% of your maximum Energy Shield as base Chaos DamageAdditional Effects From 1-20% Quality:Fires extra Projectiles at up to (0.1-2) surrounding EnemiesSniper's Mark 9/20Sniper's MarkSpell, Curse, MarkLevel: 9Quality: +20%Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile HitsProjectiles which Hit Cursed Enemies Split towards 2 additional targetsAdditional Effects From 1-20% Quality:Cursed enemies take (0.25-5)% increased Damage from Projectile HitsCulling Strike 21/20Culling StrikeSupportLevel: 21Quality: +20%Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an EnemyCast when Damage Taken 6Cast when Damage TakenSupport, Spell, TriggerLevel: 6Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateHatred 21/20HatredAura, Spell, AoE, ColdLevel: 21Quality: +20%Casts an aura that grants extra cold damage based on physical damage to you and your allies.You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectVaal Righteous Fire 20/20Vaal Righteous FireSpell, AoE, Fire, Vaal, DurationLevel: 20Quality: +20%Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Sacrifices 60% of your total Energy Shield and LifeDeals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per secondGrants (10-19)% more Spell DamageBase duration is 4.00 secondsBase radius is 3 metresModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:Base radius is (0.015-0.3) metresEternal Blessing 20/20Eternal BlessingSupport, Aura, BlessingLevel: 20Quality: +20%Supports aura skills that reserve life or mana to create auras around you.Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on youSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsSupported Skills have no ReservationAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Blood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Summon Skeletons 11/20Summon SkeletonsSpell, Minion, DurationLevel: 11Quality: +20%Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Summons (2-3) Skeleton WarriorsMaximum (5-7) Summoned SkeletonsBase duration is 20.00 secondsAdditional Effects From 1-20% Quality:(0.05-1) to Maximum Summoned SkeletonsCast when Damage Taken 5Cast when Damage TakenSupport, Spell, TriggerLevel: 5Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerLess Duration 18/20Less DurationSupport, DurationLevel: 18Quality: +20%Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect DurationMinion Speed 20/20Minion SpeedMovement, Support, MinionLevel: 20Quality: +20%Supports skills which create Minions.Supported Skills have (25-44)% increased Minion Movement SpeedSupported Skills have (25-34)% increased Minion Attack SpeedSupported Skills have (25-34)% increased Minion Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Minion Movement Speed
Ice Spear 20/20Ice SpearCritical, Spell, Projectile, ColdLevel: 20Quality: +20%Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold DamageSecond form has +(30-49)% to Critical Strike MultiplierSecond form has 600% increased Critical Strike ChanceSecond form has 300% more Projectile SpeedFires 2 ProjectilesAdditional Effects From 1-20% Quality:Second form has +(2-40)% to Critical Strike MultiplierCreeping Frost 20/20Creeping FrostSpell, Projectile, Duration, AoE, ColdLevel: 20Quality: +20%Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (7-356) to (10-532) Cold DamageDeals (20.9-2530.5) Base Cold Damage per secondBase secondary radius is (1.8-2.2) metresCan have up to 10 Chilling AreasBase duration is 5.00 secondsBase radius is 1.5 metresModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.01-0.2) metres to radiusAwakened Greater Multiple Projectiles 5/20Awakened Greater Multiple ProjectilesSupport, ProjectileLevel: 5Quality: +20%Supports projectile skills.Supported Skills deal (25-21)% less Projectile DamageSupported Skills fire 5 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageAwakened Added Cold Damage 5/20Awakened Added Cold DamageCold, SupportLevel: 5Quality: +20%Supports any skill that hits enemies.Supported Skills have (165-188) to (248-282) added Cold Damage+(0-1) to Level of Supported Cold Skill GemsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Cold DamageAwakened Elemental Focus 5/20Awakened Elemental FocusSupportLevel: 5Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (35-39)% more Elemental Damage+(0-1) to Level of Supported Elemental Skill GemsSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental DamageCast when Damage Taken 20/20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Dread Banner 19/20Dread BannerAoE, Spell, Duration, AuraLevel: 19Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner causes you and Allies to Recover (9-34) Life when Blocking(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants +4% Chance to Block Attack Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Eye of Winter 20/20Eye of WinterSpell, Projectile, ColdLevel: 20Quality: +20%Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold DamageProjectiles continuously gain Damage, up to 200% more Damage by the time they dissipateFires 8 Shard Projectiles in a Spiral when Projectile endsModifiers to number of Projectiles only apply to the final SpiralAdditional Effects From 1-20% Quality:Fires (0.1-2) Shard Projectiles in a Spiral when Projectile ends
Arrogance 19/10ArroganceAura, SupportLevel: 19Quality: +10%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effectEnergy Leech 19/16Energy LeechSupportLevel: 19Quality: +16%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield
Blastchain Mine 19/20Blastchain MineSupport, MineLevel: 19Quality: +20%Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Skills deal (60-55)% less DamageMine lasts 5 secondsSupported Skills deal 5% more Damage for each prior Mine in Detonation SequenceSupported Skills have a Base Mine Detonation Time of 0.25 secondsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills gain a Base Reservation equal to Base Mana and Life CostAdditional Effects From 1-20% Quality:(0.5-10)% increased Mine DamageEnhance 2/20EnhanceExceptional, SupportLevel: 2Quality: +20%Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience