Ballista Totem Support Hierophant Build

Stats

Life
2,701
Energy Shield
205
Mana
728
eHP
19,287
Resistances
46% Fire / 46% Cold / 46% Lightning / -60% Chaos

Character

Level
78 Hierophant
Attributes
116 Str / 242 Dex / 136 Int
Movement speed
+38%
Charges
4/4 Endurance / 0/3 Frenzy / 4/4 Power
Bandit
Kill all
Pantheon
Lunaris, Shakari

Defence

Armour
6,353
Physical reduction
52%
Evasion
11,304
Spell suppression
100%
Evade
57%
Max hit
8.0k Physical / 11.7k Fire / 11.7k Cold / 11.7k Lightning / 3.6k Chaos

Recovery

Life regen
286/s
Mana regen
77/s

Skills

Explosive Arrow 20
3.30/s · 15.1% / 100% crit
486k DPS
Ballista Totem 20Ballista TotemBow, Projectile, Support, TotemLevel: 20Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills deal (36-30)% less DamageTotem lasts 8 secondsSupported Skills have 50% less Attack SpeedSupported Skills have +2 to maximum number of Summoned Ballista TotemsSupported Attack Skills cannot be used with Melee WeaponsSupported Skills will summon a Ballista Totem which uses that SkillAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Totem Placement speedElemental Damage with Attacks 20Elemental Damage with AttacksAttack, SupportLevel: 20Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental DamageAdditional Effects From 1-20% Quality:(0.5-10)% increased Elemental Damage with Attack SkillsMultiple Projectiles 20Multiple ProjectilesSupport, ProjectileLevel: 20Supports projectile skills.Supported Skills deal (15-6)% less Projectile DamageSupported Skills fire 2 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageCombustion 20CombustionFire, SupportLevel: 20Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire DamageSupported Skills have 25% chance to IgniteEnemies Ignited by Supported Skills have -10% to Fire ResistanceAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Fire Damage
Clarity 20ClarityAura, Spell, AoELevel: 20Casts an aura that grants mana regeneration to you and your allies.You and nearby Allies Regenerate (2.9-33) Mana per second+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Purity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental Resistances
Dash 20DashSpell, Movement, Travel, BlinkLevel: 20Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.This Spell's Cast Speed cannot be modifiedAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateSecond Wind 20Second WindSupportLevel: 20Supports skills with cooldowns. Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown UseAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
Frenzy 20FrenzyAttack, Projectile, BowLevel: 20Performs an attack with a ranged weapon that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge5% more Attack Speed per Frenzy ChargeAdditional Effects From 1-20% Quality:(0.1-2)% more Attack Damage per Frenzy Charge(0.1-2)% more Attack Speed per Frenzy ChargeManaforged Arrows 20Manaforged ArrowsBow, Support, TriggerLevel: 20Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less DamageSupported Skills Trigger once total Mana Spent on other BowAttacks exceeds 300% of their Mana CostSupported Skills deal 1% more Damage with Hits and Ailments per 1 Mana CostAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cooldown Recovery RateMirage Archer 20Mirage ArcherBow, Attack, Support, DurationLevel: 20Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Mirage Archer deals (40-31)% less Damage with Supported SkillsMirage Archer lasts 4 secondsMirage Archer uses Supported Skill with 60% less Attack SpeedMaximum 1 Summoned Mirage ArcherWhen you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillMirage Archer can use Triggered Attacks as though they were not TriggeredAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageCulling Strike 20Culling StrikeSupportLevel: 20Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Steelskin 20SteelskinSpell, Duration, GuardLevel: 20Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateAutomation 20AutomationTrigger, SpellLevel: 20While this skill is active, supported spells will be repeatedly triggered.Each Supported Spell will Trigger when its Cooldown is over
Flammability 20FlammabilitySpell, AoE, Duration, Fire, Curse, HexLevel: 20Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(17-36)% to Fire ResistanceHits against Cursed Enemies have +25% chance to IgniteAdditional Effects From 1-20% Quality:Ignite on Cursed enemies has (1-20)% increased Duration
Hit chance
93%
Cost
85 life

Equipment

Quill RainShort Bow
Weapon 1
Quality: +20%
Sockets: G-G-G-G-G-G
Requires: Level 5
+15 to Dexterity
100% increased Physical Damage
100% increased Attack Speed
Grants 2 Mana per Enemy Hit
75% increased Projectile Speed
+38 to Accuracy Rating
30% less Damage
SkirmishTwo-Point Arrow Quiver
Weapon 2
Requires: Level 36
25% increased Global Accuracy Rating
+20 to Intelligence
+40 to maximum Mana
25% increased Mana Regeneration Rate
0.2% of Physical Attack Damage Leeched as Mana
Attack skills can have 1 additional Totem Summoned at a time
Viridi's VeilPraetor Crown
Helmet
Quality: +20%
Armour: 533
Energy Shield: 167
Sockets: B-B-B-B
Requires: Level 68
+2 to Level of Socketed Gems
140% increased Armour and Energy Shield
+20% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot
Daresso's DefianceFull Dragonscale
Body Armour
Quality: +20%
Armour: 1948
Evasion: 1544
Sockets: R-R-R-R-R-R
Requires: Level 63
200% increased Armour and Evasion
+75 to maximum Life
2% of Attack Damage Leeched as Life
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 5 seconds per Endurance Charge when Hit
100% increased Effect of Onslaught on you
BreathstealerHydrascale Gauntlets
Gloves
Quality: +20%
Armour: 329
Evasion: 329
Sockets: G-G-G-G
Requires: Level 59
Allocates Lava Lash crafted
125% increased Armour and Evasion
+40 to maximum Mana
+13% to all Elemental Resistances
8% increased Attack and Cast Speed
Create a Blighted Spore when your Skills or Minions Kill a Rare Monster
This item can be anointed by Cassia
DawnstriderVaal Greaves
Boots
Quality: +20%
Armour: 304
Sockets: R-R-R-R
Requires: Level 62
Socketed Slam Gems are Supported by Level 25 Earthbreaker
+90 to maximum Life
30% increased Movement Speed
4% of Damage from Hits is taken from your nearest Totem's Life before you
Ancestral Bond
+1 Fire Skills / Or +2 Gem Amulet / Or Replica Dragonfang with +3 Explosive ArrowOnyx Amulet
Amulet
Requires: Level 60
Allocates Divine Judgement crafted
+13 to all Attributes
+1 to Level of all Fire Skill Gems
ANY MAGIC RING WITH LIFE + FLAT ACCURACY / Buy from trade OR Check the written guide to learn how to craft ( we use it for the helmet! put in LEFT RING SLOT!! )Virile Ring of the Ranger
Ring 1
Requires: Level 60
+425 to Accuracy Rating
+101 to maximum Life
GENERIC RINGS (life, elemental damage to attacks, resistances)Two-Stone Ring
Ring 2
Requires: Level 20
GENERIC BELT (life, elemental damage to attacks, resistances)Rustic Sash
Belt
18% increased Global Physical Damage
Seething Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Requires: Level 60
66% reduced Amount Recovered
Instant Recovery
Grants Immunity to Bleeding for 11 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 11 seconds if used while affected by Corrupted Blood
Granite Flask
Flask 2
Quality: +20%
Requires: Level 27
Jade Flask
Flask 3
Quality: +20%
Requires: Level 27
Quicksilver Flask
Flask 4
Quality: +20%
Requires: Level 4
Amethyst Flask
Flask 5
Quality: +20%
Requires: Level 18
LETHAL PRIDE TIMELESS JEWEL with "10% chance to Intimidate" (check the guide if you don't know how to buy one)Timeless Jewel
Jewel
LETHAL PRIDE TIMELESS JEWEL with "10% chance to Intimidate" (check the guide if you don't know how to buy one)
Light Of Meaning (with 6% Increased Fire Damage)Prismatic Jewel
Jewel
Light Of Meaning (with 6% Increased Fire Damage)
RANDOM JEWEL TO TRIGGER THE "ELEMENTAL EQUILIBRIUM" Keystone!Murderous Eye Jewel
Jewel
Requires: Level 42
Adds 9 to 16 Cold Damage to Attacks
Adds 2 to 31 Lightning Damage to Attacks
+30 to maximum Life
RANDOM JEWEL TO TRIGGER THE "ELEMENTAL EQUILIBRIUM" Keystone!
WATCHER's EYE with "Chaos Resistance while Affected by Purity of Elements"Prismatic Jewel
Jewel
WATCHER's EYE with "Chaos Resistance while Affected by Purity of Elements"