2.6k
Hit DPS
Overabundance IOverabundance ISupportSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to LimitSupported Skills have 50% less Skill Effect DurationControlled DestructionControlled DestructionSupport, SpellSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit DamageSupported Skills cannot deal Critical HitsConsidered CastingConsidered CastingSupport, SpellSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast SpeedSupported Spells deal 35% more Damage
Arc 14ArcSpell, Projectile, Lightning, Chaining, RepeatableLevel: 14An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.Chains (5-9) timesDeals (1-20) to (13-386) Lightning DamageAdditional Chains from Lightning Infusion: 6More damage from Lightning Infusion: 200%50% increased Magnitude of Shock inflictedAdditional Effects From 1-20% Quality:Chains (0.1-2) timesUnleashUnleashSupport, SpellSupports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.Supported Skills have a maximum of 2 SealsSupported Skills Repeat 1 time per Seal brokenSupported Spells gain a Seal every 200% of cast timeSupported Skills deal 50% less Damage when RepeatingControlled DestructionControlled DestructionSupport, SpellSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit DamageSupported Skills cannot deal Critical HitsEfficiency IEfficiency ISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less Cost
Lightning Conduit 14Lightning ConduitSpell, AoE, LightningLevel: 14Call down Lightning to hit all enemies in a cone in front of you, dealing significantly more damage to Shocked enemies. If there is a Shocked enemy in the target area, additional lightning bolts are distributed among the targets hit. Targeting close to you will cause you to jump back as you cast.(1-2) additional bolts if a Shocked enemy is in the target areaDeals (6-189) to (17-568) Lightning DamageCone length is 10 metresHit damage per 5% enemy Shock: 10%Cannot ShockAdditional Effects From 1-20% Quality:(1-20)% more Lightning DamageElemental FocusElemental FocusSupportSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsConsidered CastingConsidered CastingSupport, SpellSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast SpeedSupported Spells deal 35% more Damage
Frost Bomb 14Frost BombSpell, AoE, Cold, Duration, Orb, RemnantLevel: 14Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.Pulse and explosion radius are (2.4-3.1) metresDeals (7-238) to (11-358) Cold DamageLimit 1 Frost BombExposure duration is 8 secondsChills Enemies as though dealing 300% more damagePotent ExposurePotent ExposureSupport, SpellSupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Exposure applied has 20% increased effectEfficiency IEfficiency ISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less Cost
Mana Drain 12Mana DrainSpellLevel: 12Leech Mana from an enemy over a prolonged period, as well as briefly Hindering them.Leeches (30-408) ManaLeeches Mana 70% slowerAdditional Effects From 1-20% Quality:Leeches (4.5-90) Mana
Sigil of Power 8Sigil of PowerSpell, AoE, Duration, StagedLevel: 8Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Spell damage per StageSigil radius is 3 metresMana spend required to gain a Stage: 50%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metresProlonged Duration IProlonged Duration ISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationMagnified Area IMagnified Area ISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of Effect
Convalescence 12ConvalescenceSpell, Buff, Persistent, DurationLevel: 12While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Must be active in both Weapon SetsProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationClarity IIClarity IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.50% Increased Mana Regeneration Rate while a Supported Skill is active
Elemental Weakness 9Elemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableLevel: 9Curse all targets in an area after a short delay, lowering their Elemental Resistances.Curse radius is (1.5-3.1) metresCurse inflicts -(40-59)% to Elemental ResistancesCurse duration is (6-7.4) secondsCurse does not apply to enemies above level 20Curse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesHeightened CurseHeightened CurseSupport, CurseSupports Curse Skills, magnifying their power.Supported Curses have 25% increased MagnitudesEfficiency IEfficiency ISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less Cost
Siphon Elements 14Siphon ElementsBuff, Persistent, Lightning, Cold, Fire, RemnantLevel: 14While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.Remnants created by Supported Skills can be collected from (0-38)% further away+5% chance per Power to spawn a Cold Remnant onFreezing a target+5% chance to spawn a Fire Remnant onIgniting a non-Ignited target+5% chance to spawn a Lightning Remnant onShocking a non-Shocked targetAdditional Effects From 1-20% Quality:(0.1-2)% chance per Power to spawn a Cold Remnant onFreezing a target(0.1-2)% chance to spawn a Fire Remnant onIgniting a non-Ignited target(0.1-2)% chance to spawn a Lightning Remnant onShocking a non-Shocked targetHarmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further awayRemnant Potency IIRemnant Potency IISupport, RemnantSupports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.Effects of Remnants generated by Supported Skills occur 4 seconds after being collectedRemnants from Supported Skills have30% increased effect
Mana Drain 12Mana DrainSpellLevel: 12Leech Mana from an enemy over a prolonged period, as well as briefly Hindering them.Leeches (30-408) ManaLeeches Mana 70% slowerAdditional Effects From 1-20% Quality:Leeches (4.5-90) Mana
Sigil of Power 8Sigil of PowerSpell, AoE, Duration, StagedLevel: 8Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Spell damage per StageSigil radius is 3 metresMana spend required to gain a Stage: 50%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metres