Lightning Spear 17/15
2.25/s · 11.9% / 397% crit
17.9k
Hit DPS
Lightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire DamageElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageForkForkSupport, ProjectileSupports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills ForkProjectiles from Supported Skills deal30% less Damage after ForkingRapid Attacks IIRapid Attacks IISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack Speed
Primal Strikes 16Primal StrikesAttack, AoE, Melee, Strike, Lightning, PayoffLevel: 16Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.Normal Strikes+0.5 metres to Melee Strike RangeCannot ShockConverts 40% of Physical Damage to Lightning DamageFinal Strike+(1.5-2) metres to Melee Strike RangeConsume Shock on HitConverts 60% of Physical Damage to Lightning DamageSpiritsCharge length is 8.6 metresCharge width is 1.8 metresConverts 100% of Physical Damage to Lightning DamageAdditional Effects From 1-20% Quality:(1-20)% increased Attack SpeedLightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire DamageElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of EffectCrescendo IIICrescendo IIISupport, Attack, Melee, StrikeSupports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to be Ancestrally Boosted.Final Strike of Supported Skill is Ancestrally Boosted
Mirage Archer 14Mirage ArcherBuff, Persistent, Trigger, Duration, MetaLevel: 14While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.Lightning Spear 16Lightning SpearAttack, AoE, Projectile, Lightning, RepeatableLevel: 16Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.SpearSpear cannot Pierce, Fork, Chain or ReturnModifiers to the number of Projectiles fired only affect the maximum number of lightning bolt ProjectilesSplit count when Consuming Frenzy Charge: 3100% more chance to ShockCannot ChainProjectiles can Split from hitting terrainProjectiles cannot ForkConverts 80% of Physical Damage to Lightning DamageLightning BoltsFires lightning bolts at targets within 5 metre radiusFires 5 bolts200% more chance to ShockFires +5 ProjectilesProjectiles cannot SplitConverts 100% of Physical Damage to Lightning DamageAdditional Effects From 1-20% Quality:Fires (0.1-2) ProjectilesFires (0.1-2) boltsElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageDeliberationDeliberationSupportSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage30% more Movement Speed penalty while using Supported Skills
Herald of Thunder 14Herald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, PayoffLevel: 14While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which dealAttack damage to all surrounding enemies.BuffLightning Bolts strike the targets of your next (2-3) Attack Hits after killing a Shocked enemy with Attack damageBoltBolt impact radius is 1 metre100% of Bolt Physical DamageConverted to Lightning DamageCan't be EvadedCannot ShockAdditional Effects From 1-20% Quality:Lightning Bolts strike the targets of your next (0.1-2) Attack Hits after killing a Shocked enemy with Attack damageElemental Armament IElemental Armament ISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more Elemental Attack damageLightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire DamageMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect
Ferocious Roar 12Ferocious RoarWarcry, Shapeshift, Bear, AoE, Nova, MetaLevel: 12Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.Empowered Attacks Break (5-6147) Armour on HitWarcry radius is 7 metresRage granted per enemy Power: 2Additional Effects From 1-20% Quality:Gain (0.05-1) Rage per enemy Power in range
Spear Throw 1Spear ThrowAttack, AoE, Projectile, RepeatableLevel: 1Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.Explosion radius is 2 metres
Storm Lance 16Storm LanceAttack, AoE, Projectile, Sustained, Lightning, Duration, RepeatableLevel: 16Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.ProjectilePierces all TargetsFires +1 ProjectilesCannot ChainConverts 30% of Physical Damage to Lightning DamageFrenzy-ChargedFires bolts at enemies within a 3 metre radiusShocked Ground duration is 8 secondsLodged spear duration is 1.5 secondsBolt interval: 0.2sConverts 100% of Physical Damage to Lightning DamageLodged SpearBolts Chain to (4-6) enemiesFires bolts at enemies within a 2 metre radiusLimit 3 lodged spearsLodged spear duration is 6 secondsBolt interval: 0.8sDetonationNumber of bolts fired: 16Additional Effects From 1-20% Quality:Limit (0.05-1) lodged spearsLightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire DamageElemental Armament IElemental Armament ISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more Elemental Attack damageDeliberationDeliberationSupportSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage30% more Movement Speed penalty while using Supported Skills
Disengage 14DisengageAttack, AoE, Melee, Strike, TravelLevel: 14Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.Initial StrikeGrants 3 Frenzy Charges on Parried Consumption+2.5 metres to Melee Strike RangeShockwaveShockwave radius is 2 metresAdditional Effects From 1-20% Quality:(1-20)% chance for an additional Shockwave
Spear Throw 1Spear ThrowAttack, AoE, Projectile, RepeatableLevel: 1Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.Explosion radius is 2 metres