Snipe 19
0.10/s · 28.7% / 446% crit
44.4k
Total DPS
Elemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageHourglassHourglassSupportSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have a Cooldown of 10 secondsWindow of Opportunity IIWindow of Opportunity IISupport, ChannellingSupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage and grant Perfect Deflection if released with Perfect Timing but reducing the Perfect Timing window.Releasing Supported Skills with Perfect Timing grants Deflection Rating equal to 15% of Evasion Rating for 8 seconds-35% longer Perfect Timing windowSupported Skills deal 35% more Damage when released with Perfect TimingConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of Effect
Rapid Attacks IIRapid Attacks IISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageDeliberationDeliberationSupportSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage30% more Movement Speed penalty while using Supported SkillsPierce IIIPierce IIISupport, ProjectileSupports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.Projectiles from Supported Skills Pierce all TargetsProjectiles from Supported Skills deal 20% less Damage for each Enemy they PierceIce Bite IIIce Bite IISupport, Warcry, Cold, DurationSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Gain 30% of Damage as Cold Damage for 6 seconds on Freezing an enemy with Supported Skills
Freezing Mark 18/20Freezing MarkMark, Buff, Cold, DurationLevel: 18Quality: +20%Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.Hits against Marked enemy cause (25-35)% more Freeze buildupMarked enemy becomes Frozen whenHit while Primed for FreezeMark duration is 8 secondsBuff grants 30% of damage Gained as Cold damageBuff duration is 10 secondsLimit 1 Marked targetAdditional Effects From 1-20% Quality:Hits against Marked enemy cause (1-20)% more Freeze buildupProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationCharged MarkCharged MarkSupport, Spell, AoE, Trigger, Mark, DurationSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Supported Mark Skills Trigger Charged Mark when they are ActivatedCold MasteryCold MasterySupport, ColdSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold Skills
Ghost Dance 18Ghost DanceBuff, PersistentLevel: 18While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.Gain a Ghost Shroud every (12-10.1) secondsModifiers to Cooldown Recovery Rate also apply toGhost Shroud gain frequencyMaximum 3 Ghost ShroudsWhen Hit, lose a Ghost ShroudRegenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud RecentlyAdditional Effects From 1-20% Quality:(1-20)% increased Reservation EfficiencyPrecision IIPrecision IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.50% Increased Accuracy Rating while a Supported Skill is activeClarity IIClarity IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.50% Increased Mana Regeneration Rate while a Supported Skill is activeCooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rate
Escape Shot 18Escape ShotAttack, AoE, Projectile, Trigger, ColdLevel: 18Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.(300-585)% more Magnitude of Chill inflicted(300-585)% more Freeze BuildupImpact radius is 2.4 metresAdditional Effects From 1-20% Quality:(6-120)% more Freeze BuildupClose Combat IIClose Combat IISupport, AttackSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageFreezeFreezeSupport, ColdSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze BuildupHoly DescentHoly DescentSupport, AoE, DurationSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Supported Skills create Consecrated Ground for 4 seconds on landingSupported Skills create Consecrated Ground in an area of 2.2 metres
Tempest Bell 19/20Tempest BellAttack, AoE, Melee, Sustained, Duration, ConditionalLevel: 19Quality: +20%Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Limit (1-3) BellsBell duration is 6 secondsBell is destroyed after +10 HitsCan be Ancestrally Boosted as though a StrikeRequires 4 Combo to useThis Skill loses Combo if it generates no Combo for 8 secondsImpactImpact radius is 2.1 metresShockwaveShockwave radius is 2.6 metresShockwave can be triggered once every 0.3 secondsAdditional Effects From 1-20% Quality:Shockwave deals (0.15-3)% more Damage per Hit taken by BellRage IIIRage IIISupport, Attack, MeleeSupports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you or supported minion are not at maximum Rage.Supported Skills grant 5 Rage on Melee HitSupported Skills have 15% increased Attack speed while you are not at maximum RageClose Combat IIClose Combat IISupport, AttackSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectAncestral Call IIAncestral Call IISupport, Attack, Melee, StrikeSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Skills are Ancestrally Boosted once every 3 secondsPursuit IIIPursuit IIISupport, Attack, MeleeSupports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.Supported Skills deal 30% more Melee Damage if you have Damaged an Enemy with a Projectile Attack Hit in the last two secondsSupported Skills deal no Projectile damage
Herald of Ice 19/20Herald of IceBuff, Attack, Persistent, AoE, Cold, Herald, PayoffLevel: 19Quality: +20%While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.BuffEnemies you Shatter explodeExplosionExplosion radius is 1.6 metres100% of Explosion Physical DamageConverted to Cold DamageCan't be EvadedCannot FreezeAdditional Effects From 1-20% Quality:Explosion radius is (0.02-0.4) metresCold AttunementCold AttunementSupport, ColdSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Skills deal 50% less Fire and Lightning DamageElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectClose Combat IIClose Combat IISupport, AttackSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or further
Wind Dancer 18/20Wind DancerBuff, Attack, Persistent, AoE, Melee, Trigger, StagedLevel: 18Quality: +20%While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Gain a stage every (1.5-1.12) seconds3 maximum stagesMore Evasion Rating per stage: 10%Blind IIBlind IISupportSupports any skill that Hits enemies, causing them to Blind on Hit with increased effect.Supported Skills Blind Enemies on HitBlind inflicted with Supported Skills has 20% increased EffectMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectMaimMaimSupport, AttackSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitCooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rate
Freezing Salvo 18/20Freezing SalvoAttack, AoE, Projectile, Cold, RepeatableLevel: 18Quality: +20%Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.(30-68)% more Magnitude of Chill inflicted(30-68)% more Freeze BuildupImpact radius is 1.2 metresMaximum 10 SealsGains a Seal every 0.75 secondsRepeats per Seal broken: 1%Additional Effects From 1-20% Quality:(2-40)% more Freeze BuildupConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of EffectElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageFreezeFreezeSupport, ColdSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze BuildupIce Bite IIIce Bite IISupport, Warcry, Cold, DurationSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Gain 30% of Damage as Cold Damage for 6 seconds on Freezing an enemy with Supported Skills