Detonating Arrow Blood Mage Build

Character Level 90 Blood Mage
Attributes 17 Str 202 Dex 35 Int
Pools 2,886 Life 1,594 Energy Shield 483 Mana 100 Spirit
Defences 5,223 Evasion 22,838 effective HP
Max hit taken 5,472 physical 21,768 fire 21,768 cold 21,768 lightning 18,580 chaos
Resistances 75% Fire 75% Cold 75% Lightning 75% Chaos
Avoidance 38% Deflect 34% Evade
Recovery 19 Mana/s
Charges 0/3 Endurance 0/3 Frenzy 0/3 Power
Movement +34% movement speed
Detonating Arrow 2.0k DPS 5.5k with ailments 0.64/s 5.0% crit × 2.00 costs 90 mana/s PoB's numbers for this skill group
Fairgraves' Curse Artillery Bow
Weapon 1
Quality: +20%
Sockets: S S
Runes: Countess Seske's Rune of Archery, Soul Core of Citaqualotl
Requires: Level 50
30% increased Elemental Damage with Attacks enchant
Bonded: 20% increased Projectile Speed enchant
Bow Attacks fire an additional Arrow enchant
Grants Skill: Level 20 Phantasmal Arrow
50% reduced Projectile Range
Adds 93 to 179 Fire Damage
40% increased Flammability Magnitude
18% increased Ignite Magnitude
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Attack Hits inflict Spectral Fire for 8 seconds
Serrated Quiver
Weapon 2
Requires: Level 64
Attacks have 30% chance to cause Bleeding
Adds 26 to 39 Fire damage to Attacks
52% increased Damage with Bow Skills
+1 to Level of all Projectile Skills
15% increased Attack Speed
+50% Surpassing chance to fire an additional Arrow
Soaring Mask
Helmet
Quality: +20%
Evasion: 451
Energy Shield: 144
Sockets: S
Runes: Perfect Body Rune
Requires: Level 75
+75 to maximum Life enchant
Bonded: +20 to maximum Life enchant
Bonded: +20 to maximum Mana enchant
+53 to Evasion Rating
+19 to maximum Energy Shield
62% increased Evasion and Energy Shield
+69 to maximum Life
Gain Deflection Rating equal to 16% of Evasion Rating
Falconer's Jacket
Body Armour
Quality: +20%
Evasion: 1484
Energy Shield: 455
Sockets: S S
Runes: 2× Perfect Iron Rune
Requires: Level 75
40% increased Armour, Evasion and Energy Shield enchant
Bonded: +40 to maximum Life enchant
Bonded: +40 to maximum Mana enchant
5% increased Movement Speed
+189 to Evasion Rating
+58 to maximum Energy Shield
143% increased Evasion and Energy Shield
Gain Deflection Rating equal to 20% of Evasion Rating
Vaal Wraps
Gloves
Quality: +20%
Evasion: 255
Energy Shield: 82
Sockets: S
Runes: Katla's Gloom
Requires: Level 75
Bonded: 25% reduced Effect of Non-Damaging Ailments on you enchant
Can roll Decay modifiers enchant
+41 to Evasion Rating
+15 to maximum Energy Shield
62% increased Evasion and Energy Shield
+65 to maximum Life
Gain Deflection Rating equal to 16% of Evasion Rating
Quickslip Shoes
Boots
Quality: +20%
Evasion: 260
Energy Shield: 80
Sockets: S
Runes: Perfect Body Rune
Requires: Level 75
+75 to maximum Life enchant
Bonded: +20 to maximum Life enchant
Bonded: +20 to maximum Mana enchant
30% increased Movement Speed
62% increased Evasion and Energy Shield
+65 to maximum Life
Gain Deflection Rating equal to 16% of Evasion Rating
Jade Amulet
Amulet
Requires: Level 48
+15 to Dexterity
30% increased Evasion Rating
+65 to maximum Life
6% increased maximum Life
+2 to Level of all Projectile Skills
Vitalic Ring
Ring 1
Requires: Level 40
6% increased maximum Life
Adds 13 to 19 Fire damage to Attacks
Adds 1 to 30 Lightning damage to Attacks
+59 to maximum Life
Vitalic Ring
Ring 2
Requires: Level 40
6% increased maximum Life
Adds 13 to 19 Fire damage to Attacks
Adds 1 to 30 Lightning damage to Attacks
+59 to maximum Life
Double Belt
Belt
Charm Slots: 3
Requires: Level 44
Has 3 Charm Slot
25% increased Charm Charges gained
+50 to maximum Energy Shield
+100 to maximum Life
25% increased Flask Charges gained
Saturated Ultimate Life Flask of the Ample
Flask 1
Quality: +20%
Requires: Level 66
80% increased Amount Recovered
70% increased Charges
Emerald
Jewel
10% increased Attack Damage
10% increased chance to inflict Ailments
10% increased Magnitude of Ailments you inflict
8% increased Duration of Damaging Ailments on Enemies
Emerald
Jewel
10% increased Attack Damage
10% increased chance to inflict Ailments
10% increased Magnitude of Ailments you inflict
8% increased Duration of Damaging Ailments on Enemies
Emerald
Jewel
10% increased Attack Damage
10% increased chance to inflict Ailments
10% increased Magnitude of Ailments you inflict
8% increased Duration of Damaging Ailments on Enemies
Emerald
Jewel
10% increased Attack Damage
10% increased chance to inflict Ailments
10% increased Magnitude of Ailments you inflict
8% increased Duration of Damaging Ailments on Enemies
Emerald
Jewel
10% increased Attack Damage
10% increased chance to inflict Ailments
10% increased Magnitude of Ailments you inflict
8% increased Duration of Damaging Ailments on Enemies
Passive Tree Life Remnants 1
Fairgraves' Curse Phantasmal Arrow 20
Phantasmal Arrow 20 Ignite III Searing Flame II Elemental Armament II Fire Exposure
Detonating Arrow 20/20 Searing Flame II Ignite III Elemental Armament II Eternal Flame II
Bloodhound's Mark 20/20
Herald of Blood 20/20 Fiery Death
Blasphemy 20/20 Elemental Weakness 20/20
Escape Shot 20 Rapid Attacks III