Lightning Bolt 19
1.47/s · 92.6% / 814% crit
48.0k
Hit DPS
Elemental FocusElemental FocusSupportSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsConsidered CastingConsidered CastingSupport, SpellSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast SpeedSupported Spells deal 35% more DamageLightning MasteryLightning MasterySupport, LightningSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning SkillsConcentrated Effect
Life Remnants 1Life RemnantsBuff, Persistent, RemnantLevel: 1Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Each Remnant grants (11-410) LifeRemnant spawn on kill chance: 25%Remnant spawn on Hit interval: 3sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:(0.5-10)% chance to spawn a Remnant on killing an enemy
Cast on Critical 19/20Cast on CriticalBuff, Persistent, Trigger, MetaLevel: 19Quality: +20%While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.(0-57)% increased Energy gainedEnergy gained per Power of enemies Critically Hit: 1Triggers all Socketed Spells and loses all Energy on reaching maximum EnergyAdditional Effects From 1-20% Quality:(0.5-10)% increased Reservation EfficiencyFrost Wall 11/20Frost WallSpell, AoE, Cold, DurationLevel: 11Quality: +20%Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.Ice Crystals have (36-12714) maximum LifeDeals (7-187) to (11-280) Cold DamageWall is (2.8-5.6) metres longExplosion radius is 2 metresIce Crystal duration is 8 seconds50% more Magnitude of Chill inflicted50% more Freeze BuildupLess damage in first 0.5 seconds: 80%Lightning-InfusedDeals (1-23) to (17-444) Lightning DamageExplosion radius is 2.8 metresAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateSpell CascadeSpell CascadeSupport, AoESupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Supported Skills have 20% less Area of EffectCascades from Supported Skills have 20% less Area of EffectSupported Skills deal 30% less DamageSupported Skills Cascade to either side of the targeted Area along a random axisImpetusEnergy RetentionEnergy RetentionSupport, TriggerSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Skills Triggered by Supported Meta Skills have 35% chance to refund half of their Energy cost
Cast on Dodge 19/20Cast on DodgeBuff, Persistent, Trigger, MetaLevel: 19Quality: +20%While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.(0-57)% increased Energy gainedEnergy gained per metre rolled: 2Triggers all Socketed Spells and loses all Energy on reaching maximum EnergyAdditional Effects From 1-20% Quality:(0.5-10)% increased Reservation EfficiencySpark 6/20SparkSpell, Projectile, Trigger, Lightning, Cold, Duration, RepeatableLevel: 6Quality: +20%Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.Fires (4-9) ProjectilesDeals (1-11) to (10-216) Lightning DamageCold-InfusedFires (12-16) ProjectilesDeals (7-207) to (11-310) Cold DamageDeals (1-13) to (10-245) Lightning DamageFires Projectiles in a circleAdditional Effects From 1-20% Quality:(1.5-30)% increased Projectile SpeedSpark 6/20SparkSpell, Projectile, Trigger, Lightning, Cold, Duration, RepeatableLevel: 6Quality: +20%Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.Fires (4-9) ProjectilesDeals (1-11) to (10-216) Lightning DamageCold-InfusedFires (12-16) ProjectilesDeals (7-207) to (11-310) Cold DamageDeals (1-13) to (10-245) Lightning DamageFires Projectiles in a circleAdditional Effects From 1-20% Quality:(1.5-30)% increased Projectile SpeedBrutalityBrutalitySupport, PhysicalSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical DamageSupported Skills deal no Chaos DamageSupported Skills deal no Elemental DamageAccelerationForkForkSupport, ProjectileSupports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills ForkProjectiles from Supported Skills deal30% less Damage after Forking
Grim Feast 20Grim FeastBuff, Spell, Minion, Persistent, RemnantLevel: 20While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.You can store up to (47-66124) collected Minion LifeMinion Life stored in Remnants: 35%Remnants last for 8 secondsAdditional Effects From 1-20% Quality:Remnants store (0.25-5)% of Minion maximum Life
Blink 19/20BlinkBuff, Spell, Persistent, TravelLevel: 19Quality: +20%While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Must be active in both Weapon SetsWind WaveWind WaveSupport, AoE, TriggerSupports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.Trigger Wind Wave when Stunned while using Supported SkillsEnergy BarrierEnergy BarrierSupportSupports any skill that you can use, causing Energy Shield recharge to begin immediately if you are Stunned while using it.Energy Shield Recharge begins immediately and is not interrupted by Damage for 2 seconds when Stunned while using Supported SkillsArcane TempoUnbreakableUnbreakableSupportSupports any skill that you can use, making you harder to Stun while using it.30% more Stun Threshold for Heavy Stuns while using Supported Skills200% more Stun Threshold for Light Stuns while using Supported Skills
Charge Infusion 15
Conductivity 19/20ConductivitySpell, AoE, Lightning, Duration, Curse, RepeatableLevel: 19Quality: +20%Curse all targets in an area after a short delay, lowering their Lightning Resistance.Curse radius is (1.5-3.1) metresCurse inflicts -(23-29)% to Lightning ResistanceCurse duration is (6-7.4) secondsCurse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesCursed GroundCursed GroundSupport, CurseSupports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.Supported Skills create Cursed GroundEnemies on the Cursed Ground from a Supported Skill are Cursed while within itLimit 2 areas of Cursed GroundHeightened CurseHeightened CurseSupport, CurseSupports Curse Skills, magnifying their power.Supported Curses have 25% increased Magnitudes