Shield Wall 20/20
1.26/s, 6.4% / 729% crit
198k
Hit DPS
Physical MasteryPhysical MasterySupport, PhysicalSupports Physical skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Physical SkillsHeftHeftSupport, PhysicalSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamageRageforged IIRageforged IISupportSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.Chance to gain Rage benefits without spending it: 30%Supported Skills spend 10 Rage if possible to deal 35% more DamageExecute IIIExecute IIISupportSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.Supported Skills deal 30% more Damage with Hits while you are on Low LifeSupported Skills deal 30% more Damage with Hits against Enemies that are on Low LifeSupercriticalSupercriticalSupportSupports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.Supported Skills have 100% increased Critical Damage BonusSupported Skills have 20% less Critical Hit chance
Into the Breach 20Into the BreachBuff, Persistent, RemnantLevel: 20Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.A Flame of Chayula manifests within 8.5m of you every (1.4-1.21) secondsFlames of Chayula have (0-50)% increased effectFlames of Chayula fade after 25 seconds if not picked upFlame of Chayula within 5m of you are revealedAdditional Effects From 1-20% Quality:Flames of Chayula have (0.75-15)% increased effectHarmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further awayRemnant Potency IIIRemnant Potency IIISupport, RemnantSupports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.Effects of Remnants generated by Supported Skills occur 3 seconds after being collectedRemnants from Supported Skills have40% increased effectKhatal's RejuvenationKhatal's RejuvenationSupport, Lineage, RemnantSupports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.Remnants created by Supported Skills grant Khatal's Rejuvenation when collected
Raise Shield 1Raise ShieldAttack, AoE, Melee, Physical, ChannellingLevel: 1Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildupShield Bash always Light StunsShield Bash Dazes if holding a Tower ShieldShield Bash can't be EvadedShield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield
Decompose 15DecomposeSpell, AoE, Fire, Chaos, DurationLevel: 15Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.Poison CloudCloud radius is 1.6 metresCloud duration is 4 secondsPoisons enemies as though dealing Chaos damage equal to 10% of Corpse's maximum LifeGains +20% more Radius per second, up to a maximum of +80%ExplosionDeals (9-398) to (14-598) Fire DamageAdditional Effects From 1-20% Quality:(0.05-1) seconds to Cloud duration
Fortifying Cry 20/20Fortifying CryWarcry, Attack, AoE, Melee, Trigger, Physical, Duration, NovaLevel: 20Quality: +20%Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.Grants (2-92) Guard for every 5 enemy Power in range, counting up to 20 PowerWarcry radius is 4 metresGuard duration is 4 secondsPaquate's PactPaquate's PactSupport, Lineage, Warcry, Trigger, Physical, DurationSupports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.Supported Skills Cost 10% of maximum Life for each time they have been used or Triggered Recently, up to a maximum of 30%Supported Skills Trigger Twisted Pact for each enemy in rangeEchoing CryEchoing CrySupport, Warcry, AoE, ConditionalSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Supported Skills become usable after you have moved 10 metresSupported Skills become unusable again after useSupported Skills have 50% less Area of EffectSupported Skills deal 40% less DamageSupported Skills count enemies as having 50% less PowerSupported Skills Echo 2 times, with a 1.3 second delaySupported Skills have 100% more area of effect per time they have EchoedSwift Affliction IISwift Affliction IISupport, DurationSupports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.Supported Skills deal 30% more non-Ailment Damage over Time10% less Duration of Supported Skills and Damaging Ailments they inflictSupercriticalSupercriticalSupportSupports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.Supported Skills have 100% increased Critical Damage BonusSupported Skills have 20% less Critical Hit chanceEnraged Warcry IIEnraged Warcry IISupport, WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Supported Warcries spend 15 Rage to bypass their Cooldown, instead of an Endurance Charge
Despair 18/20DespairSpell, AoE, Chaos, Duration, Curse, RepeatableLevel: 18Quality: +20%Curse all targets in an area after a short delay, lowering their Chaos Resistance.Curse radius is (1.5-3.1) metresCurse inflicts -(35-49)% to Chaos ResistanceCurse duration is (6-7.4) secondsCurse does not apply to enemies above level 20Curse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesHeightened CurseHeightened CurseSupport, CurseSupports Curse Skills, magnifying their power.Supported Curses have 25% increased MagnitudesMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectCursed GroundCursed GroundSupport, CurseSupports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.Supported Skills create Cursed GroundEnemies on the Cursed Ground from a Supported Skill are Cursed while within itLimit 2 areas of Cursed GroundProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect Duration
Leap Slam 19/20Leap SlamAttack, AoE, Melee, Slam, Travel, PayoffLevel: 19Quality: +20%Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.(50-88)% more Stun buildupImpact radius is 2.5 metresMore Stun buildup against Broken Armour: 500%While Dual Wielding, both weapons hit with 30% less damageCannot Break ArmourAdditional Effects From 1-20% Quality:(1-20)% more Damage with Hits against Enemies with Fully Broken ArmourExecute IIIExecute IIISupportSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.Supported Skills deal 30% more Damage with Hits while you are on Low LifeSupported Skills deal 30% more Damage with Hits against Enemies that are on Low LifeHeftHeftSupport, PhysicalSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamageShocking LeapShocking LeapSupport, AoE, DurationSupports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy.Supported Skills create Shocked Ground for 4 seconds when they Critically Hit, no more than once per Skill useShocked Ground created this way has a radius of 2 metresRapid Attacks IIRapid Attacks IISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedOverchargeOverchargeSupport, LightningSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.50% increased Magnitude of Shocks inflicted with Supported SkillsShocks caused by Supported Skills are reflected back to you
Eternal Rage 18/20Eternal RageBuff, PersistentLevel: 18Quality: +20%While active, you constantly regenerate Rage.Regenerate (0.25-5) Rage per secondMust be active in both Weapon SetsAdditional Effects From 1-20% Quality:Regenerate (0.025-0.5) Rage per secondAtziri's CommunionAtziri's CommunionSupport, Lineage, PersistentSupports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions.Supported Skills Reserve a percentage of your maximumLife equal to 66% of base Spirit Reservation
Infernal Cry 20/20Infernal CryWarcry, AoE, Trigger, Fire, Duration, NovaLevel: 20Quality: +20%Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.Empowered Attacks Gain (30-49)% of damage as extra Fire damageWarcry radius is 4 metresDestabilisation duration: 8sAdditional Effects From 1-20% Quality:Empowered Attacks Gain (0.5-10)% of damage as extra Fire damageEnraged Warcry IIEnraged Warcry IISupport, WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Supported Warcries spend 15 Rage to bypass their Cooldown, instead of an Endurance ChargeCooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rateEchoing CryEchoing CrySupport, Warcry, AoE, ConditionalSupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Supported Skills become usable after you have moved 10 metresSupported Skills become unusable again after useSupported Skills have 50% less Area of EffectSupported Skills deal 40% less DamageSupported Skills count enemies as having 50% less PowerSupported Skills Echo 2 times, with a 1.3 second delaySupported Skills have 100% more area of effect per time they have EchoedMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectFire MasteryFire MasterySupport, FireSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire Skills
Into the Breach 1Into the BreachBuff, Persistent, RemnantLevel: 1Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.A Flame of Chayula manifests within 8.5m of you every (1.4-1.21) secondsFlames of Chayula have (0-50)% increased effectFlames of Chayula fade after 25 seconds if not picked upFlame of Chayula within 5m of you are revealedAdditional Effects From 1-20% Quality:Flames of Chayula have (0.75-15)% increased effect
Decompose 15DecomposeSpell, AoE, Fire, Chaos, DurationLevel: 15Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.Poison CloudCloud radius is 1.6 metresCloud duration is 4 secondsPoisons enemies as though dealing Chaos damage equal to 10% of Corpse's maximum LifeGains +20% more Radius per second, up to a maximum of +80%ExplosionDeals (9-398) to (14-598) Fire DamageAdditional Effects From 1-20% Quality:(0.05-1) seconds to Cloud duration
Raise Shield 1Raise ShieldAttack, AoE, Melee, Physical, ChannellingLevel: 1Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildupShield Bash always Light StunsShield Bash Dazes if holding a Tower ShieldShield Bash can't be EvadedShield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield