Invoker Build

Stats

Life
1,665
Energy Shield
632
Mana
511
eHP
6,331
Resistances
71% Fire / 75% Cold / 75% Lightning / 11% Chaos

Hollow Palm TechniqueKeystoneCan Attack as though using a Quarterstaff while both of your hand slots are emptyUnarmed Attacks that would use your Quarterstaff's damage gain:Physical damage based on their Skill Level1% more Attack Speed per 75 Item Evasion Rating on Equipped Armour Items+0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items

Character

Level
75 Invoker
Attributes
70 Str / 111 Dex / 64 Int
Movement speed
+25%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power

Defence

Spirit
100
Physical reduction
1%
Evasion
4,146
Deflect
12%
Evade
31%
Max hit
2.4k Physical / 7.6k Fire / 8.7k Cold / 8.7k Lightning / 2.4k Chaos

Recovery

Life regen
25/s
Mana regen
41/s

Skills

Ice Strike 15/15
4.80/s · 15.4% / 341% crit
29.5k Hit DPS
Crescendo IICrescendo IISupport, Attack, Melee, StrikeSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession, and causing Non-Final Strike Attacks to be faster.Final Strike of Supported Skills can be performed twice in successionAttacks with Supported Skills that are not Final Strikes have 15% more Attack SpeedElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageClose Combat IIClose Combat IISupport, AttackSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherRage IIIRage IIISupport, Attack, MeleeSupports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you or supported minion are not at maximum Rage.Supported Skills grant 5 Rage on Melee HitSupported Skills have 15% increased Attack speed while you are not at maximum Rage
Tempest Bell 16Tempest BellAttack, AoE, Melee, Sustained, Duration, ConditionalLevel: 16Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Limit (1-3) BellsBell duration is 6 secondsBell is destroyed after +10 HitsCan be Ancestrally Boosted as though a StrikeRequires 4 Combo to useThis Skill loses Combo if it generates no Combo for 8 secondsImpactImpact radius is 2.1 metresShockwaveShockwave radius is 2.6 metresShockwave can be triggered once every 0.3 secondsAdditional Effects From 1-20% Quality:Shockwave deals (0.15-3)% more Damage per Hit taken by BellOverabundance IOverabundance ISupportSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to LimitSupported Skills have 50% less Skill Effect DurationElemental Armament IElemental Armament ISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more Elemental Attack damageClose Combat IClose Combat ISupport, AttackSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherRageforged IIRageforged IISupportSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.Chance to gain Rage benefits without spending it: 30%Supported Skills spend 10 Rage if possible to deal 35% more Damage
Shattering Palm 14Shattering PalmAttack, AoE, Melee, Strike, Trigger, ColdLevel: 14Dash to an enemy and Strike them with an Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage.Attaches Shards to enemies within a 3.8 metre radiusCan't be EvadedAdditional Effects From 1-20% Quality:(1-20)% more Critical Hit ChanceElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectCold AttunementCold AttunementSupport, ColdSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Skills deal 50% less Fire and Lightning Damage
Frozen Locus 15Frozen LocusAttack, AoE, Melee, Cold, DurationLevel: 15Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.CrystalIce Crystal has (27-9536) maximum LifeLimit 1 Ice CrystalIce Crystal duration is 10 secondsExplosionExplosion radius is 3.4 metres50% more Freeze BuildupAdditional Effects From 1-20% Quality:(1-20)% more Magnitude of Chill inflictedMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageRageforged IIRageforged IISupportSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.Chance to gain Rage benefits without spending it: 30%Supported Skills spend 10 Rage if possible to deal 35% more Damage
Freezing Mark 14Freezing MarkMark, Buff, Cold, DurationLevel: 14Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.Hits against Marked enemy cause (25-35)% more Freeze buildupMarked enemy becomes Frozen whenHit while Primed for FreezeMark duration is 8 secondsBuff grants 30% of damage Gained as Cold damageBuff duration is 10 secondsLimit 1 Marked targetAdditional Effects From 1-20% Quality:Hits against Marked enemy cause (1-20)% more Freeze buildupMark of Siphoning IIMark of Siphoning IISupport, MarkSupports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 8% of Physical Attack Damage they take from your HitsEnemies Marked by Supported Skills cause you to Leech Life equal to 8% of Physical Attack Damage they take from your HitsProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationCharged MarkCharged MarkSupport, Spell, AoE, Trigger, Mark, DurationSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Supported Mark Skills Trigger Charged Mark when they are Activated
Herald of Ice 12Herald of IceBuff, Attack, Persistent, AoE, Cold, Herald, PayoffLevel: 12While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.BuffEnemies you Shatter explodeExplosionExplosion radius is 1.6 metres100% of Explosion Physical DamageConverted to Cold DamageCan't be EvadedCannot FreezeAdditional Effects From 1-20% Quality:Explosion radius is (0.02-0.4) metresCold AttunementCold AttunementSupport, ColdSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Skills deal 50% less Fire and Lightning DamageElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageElemental FocusElemental FocusSupportSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental DamageSupported Skills cannot inflict Elemental Ailments
Unbound Avatar 17Unbound AvatarBuff, Lightning, Cold, Fire, Duration, ConditionalLevel: 17Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.Unbound duration is (8-9.9) secondsUnbound Fury required: 100Additional Effects From 1-20% Quality:Unbound duration is (0.05-1) secondsFire MasteryFire MasterySupport, FireSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect Duration
Wind Dancer 10Wind DancerBuff, Attack, Persistent, AoE, Melee, Trigger, StagedLevel: 10While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Gain a stage every (1.5-1.12) seconds3 maximum stagesMore Evasion Rating per stage: 10%
Ghost Dance 14Ghost DanceBuff, PersistentLevel: 14While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.Gain a Ghost Shroud every (12-10.1) secondsModifiers to Cooldown Recovery Rate also apply toGhost Shroud gain frequencyMaximum 3 Ghost ShroudsWhen Hit, lose a Ghost ShroudRegenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud RecentlyAdditional Effects From 1-20% Quality:(1-20)% increased Reservation EfficiencyCompressed Duration IICompressed Duration IISupport, DurationSupports any skill that has a duration making that duration shorter.Supported Skills have 35% less Skill Effect DurationClarity IClarity ISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is active
Unbound Avatar 1Unbound AvatarBuff, Lightning, Cold, Fire, Duration, ConditionalLevel: 1Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.Unbound duration is (8-9.9) secondsUnbound Fury required: 100Additional Effects From 1-20% Quality:Unbound duration is (0.05-1) seconds
Cost
37 mana, 176 mana/s

Equipment

Fate BrowPariah Mask
Helmet
Quality: +13%
Evasion: 199
Energy Shield: 77
Item Level: 64
Sockets: S
Runes: Greater Glacial Rune
Requires: Level 54
+14% to Cold Resistance enchant
Bonded: +10 to maximum Life enchant
Bonded: +10 to maximum Mana enchant
71% increased Evasion and Energy Shield
+126 to maximum Life
13% increased Critical Hit Chance
+35% to Lightning Resistance
39% increased Energy Shield Recharge Rate
Dire SuitSleek Jacket
Body Armour
Quality: +20%
Evasion: 492
Energy Shield: 192
Item Level: 67
Sockets: S S
Runes: 2× Greater Desert Rune
Requires: Level 65
+28% to Fire Resistance enchant
Bonded: +20 to maximum Life enchant
Bonded: +20 to maximum Mana enchant
+60 to Evasion Rating
+27 to maximum Energy Shield
25% increased Evasion and Energy Shield
+170 to maximum Life
30% reduced Attribute Requirements
+19% to Cold Resistance
+76 to Stun Threshold
Viper MittsRefined Bracers
Gloves
Evasion: 119
Item Level: 56
Sockets: S
Runes: Lesser Storm Rune
Requires: Level 54
+10% to Lightning Resistance enchant
Bonded: +10 to maximum Life enchant
Bonded: +10 to maximum Mana enchant
28% increased Evasion Rating
+19 to Accuracy Rating
+48 to maximum Life
25% reduced Attribute Requirements
+2 to Level of all Melee Skills
+11% to Chaos Resistance
Doom LeagueStudded Boots
Boots
Evasion: 225
Item Level: 70
Sockets: S
Runes: Greater Glacial Rune
Requires: Level 54
+14% to Cold Resistance enchant
Bonded: +10 to maximum Life enchant
Bonded: +10 to maximum Mana enchant
25% increased Movement Speed
61% increased Evasion Rating
+23 to Dexterity
+10% to Lightning Resistance
18.4 Life Regeneration per second
Pain MedallionPearlescent Amulet
Amulet
Item Level: 46
Requires: Level 30
+9% to all Elemental Resistances
+14 to Accuracy Rating
16% increased Evasion Rating
+29 to maximum Mana
16% increased Critical Damage Bonus
+24% to Fire Resistance
2.4 Life Regeneration per second
Foe GripTopaz Ring
Ring 1
Item Level: 58
Requires: Level 16
+26% to Lightning Resistance
Adds 1 to 32 Lightning damage to Attacks
+37 to Evasion Rating
12% increased Rarity of Items found
+3 to all Attributes
+15% to Fire Resistance
+22% to Cold Resistance
Dusk GraspTopaz Ring
Ring 2
Item Level: 76
Requires: Level 16
+23% to Lightning Resistance
Adds 3 to 65 Lightning damage to Attacks
+35% to Cold Resistance
+32% to Lightning Resistance
Blood Strap
Blood StrapWide Belt
Belt
Item Level: 65
Charm Slots: 3
Requires: Level 14
Has 3 Charm Slots
29% increased Flask Charges gained
+54 to Armour
+166 to maximum Life
+35% to Fire Resistance
+11% to Cold Resistance
3.8 Life Regeneration per second
Full-bodied Ultimate Life Flask of the Abundant
Flask 1
Item Level: 62
Requires: Level 60
55% increased Amount Recovered
61% increased Charges
Concentrated Ultimate Mana Flask of the Distiller
Flask 2
Item Level: 57
Requires: Level 60
66% increased Amount Recovered
24% reduced Charges per use
Vibrant Thawing Charm of the Practitioner
Charm 1
Item Level: 53
Requires: Level 12
Used when you become Frozen
Also grants 258 Guard
18% reduced Charges per use
Herbal Staunching Charm of the Constant
Charm 2
Item Level: 31
Requires: Level 18
Used when you start Bleeding
Recover 12 Life when Used
26% increased Charges gained
Amethyst Charm
Charm 3
Item Level: 62
Requires: Level 40
Used when you take Chaos damage from a Hit
Honour LensSapphire
Jewel
Item Level: 28
20% increased maximum Energy Shield
14% increased Critical Hit Chance
2% of Damage taken Recouped as Life
Minions deal 15% increased Damage
Honour Lens