Hexblast 19/20HexblastSpell, AoE, Chaos, Payoff, RepeatableLevel: 19Quality: +20%Detonate a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse. Can only detonate Curses for which at least half of the duration has expired.Deals (21-725) to (39-1347) Chaos DamageExplosion radius is 2 metresExplodes a Curse on enemies in a 2.8 metre radiusMaximum Explosions per cast: 10Additional Effects From 1-20% Quality:(0.5-10)% more Damage per 1 second of remaining duration on removed CurseConsidered CastingConsidered CastingSupport, SpellSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast SpeedSupported Spells deal 35% more DamageChaos AttunementChaos AttunementSupport, ChaosSupports any skill that deals damage, causing them to Gain Chaos Damage but deal less Damage of other Types.Supported Skills Gain 25% of Damage as extra Chaos DamageSupported Skills deal 50% less non-Chaos DamageControlled DestructionControlled DestructionSupport, SpellSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit DamageSupported Skills cannot deal Critical HitsPoison IIIPoison IIISupport, ChaosSupports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.Supported Skills have 60% chance to Poison on Hit20% more Magnitude of Poison inflicted by Supported Skills against Bleeding EnemiesEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less Cost
Spellslinger 18SpellslingerBuff, Persistent, Trigger, Invocation, MetaLevel: 18While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.(0-57)% increased Energy gainedMaximum Energy is 500Energy gained per 0.1 seconds of Spell base cast time: 2Additional Effects From 1-20% Quality:(0.75-15)% increased Energy gainedBall Lightning 17Ball LightningSpell, AoE, Projectile, Sustained, Lightning, Duration, Chaining, RepeatableLevel: 17Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.Deals (1-6) to (4-105) Lightning DamageBolts target enemies within 1.8 metres375% more chance to ShockFire-InfusedFire-Infused explosion deals (19-570) to (29-856) Fire damageFire-Infused explosion radius is 2.6 metresCreates Ignited Ground every 0.35 secondsIgnited GroundIgnites as though dealing (22-744) to (33-1116) Fire damage+0.9 metres to Ignited Ground radiusIgnited Ground duration is 4 secondsAdditional Effects From 1-20% Quality:Bolts target enemies within (0.02-0.4) metresShockShockSupport, LightningSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockLasting ShockLasting ShockSupport, LightningSupports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.Supported Skills have 100% increased Shock DurationSupported Skills have 30% less chance to ShockLightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire Damage
Withering Presence 18/20Withering PresenceBuff, Persistent, Aura, Chaos, DurationLevel: 18Quality: +20%While active, emits an Aura that periodically Withers enemies in your Presence.Withers enemies in your Presence every (1.8-1.42) secondsWithered duration is 6 secondsAdditional Effects From 1-20% Quality:Withered duration is (0.05-1) secondsProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect Duration
Despair 18/20DespairSpell, AoE, Chaos, Duration, Curse, RepeatableLevel: 18Quality: +20%Curse all targets in an area after a short delay, lowering their Chaos Resistance.Curse radius is (1.5-3.1) metresCurse inflicts -(35-49)% to Chaos ResistanceCurse duration is (6-7.4) secondsCurse does not apply to enemies above level 20Curse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesDecaying HexDecaying HexSupport, Spell, Trigger, Chaos, Duration, CurseSupports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff.Supported Skills trigger Profane Decay on each target CursedSwift Affliction IIISwift Affliction IIISupport, DurationSupports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.Supported Skills deal 50% more non-Ailment damage over time if their duration is less than one second30% less Duration of Supported Skills and Damaging Ailments they inflictEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostCompressed Duration IICompressed Duration IISupport, DurationSupports any skill that has a duration making that duration shorter.Supported Skills have 35% less Skill Effect DurationHeightened CurseHeightened CurseSupport, CurseSupports Curse Skills, magnifying their power.Supported Curses have 25% increased Magnitudes
Wolf Pack 18/20Wolf PackMinion, Companion, Persistent, PhysicalLevel: 18Quality: +20%Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.Summons (3-6) WolvesAdditional Effects From 1-20% Quality:Summons (0.05-1) WolvesBleed IIIBleed IIISupport, PhysicalSupports any skill that Hits enemies, causing it to inflict Bleeding.Supported Skills have 100% chance to inflict BleedingRapid Attacks IIRapid Attacks IISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedElemental ArmyElemental ArmySupport, MinionSupports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.Minions from Supported Skills have +30% to all Elemental ResistancesBlind IIBlind IISupportSupports any skill that Hits enemies, causing them to Blind on Hit with increased effect.Supported Skills Blind Enemies on HitBlind inflicted with Supported Skills has 20% increased EffectLast GaspLast GaspSupport, Minion, Persistent, DurationSupports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration.Minions from Supported Skills die 4 seconds after their Life is reduced to 0
Dark Effigy 18/20Dark EffigyTotem, Spell, AoE, Projectile, Chaos, DurationLevel: 18Quality: +20%Raise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.Totem gains +(0-35)% to Chaos ResistanceTotem gains +(0-75)% to all Elemental ResistancesTotem duration is 8 secondsSupported Skills have +1 to Totem LimitControlled DestructionControlled DestructionSupport, SpellSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit DamageSupported Skills cannot deal Critical HitsChaos AttunementChaos AttunementSupport, ChaosSupports any skill that deals damage, causing them to Gain Chaos Damage but deal less Damage of other Types.Supported Skills Gain 25% of Damage as extra Chaos DamageSupported Skills deal 50% less non-Chaos DamageProlonged Duration IProlonged Duration ISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationRapid Casting IRapid Casting ISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast Speed
Blasphemy 17/20BlasphemyBuff, Persistent, AoE, Aura, MetaLevel: 17Quality: +20%Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.Socketed Curse Skills apply in an Aura around youAdditional Effects From 1-20% Quality:(0.5-10)% increased Reservation EfficiencyEnfeeble 18/20EnfeebleSpell, AoE, Duration, Curse, RepeatableLevel: 18Quality: +20%Curse all targets in an area after a short delay, making them deal less damage.Curse radius is (1.5-3.1) metresCurse makes targets deal (20-29)% less DamageCurse duration is (6-7.4) secondsCurse does not apply to enemies above level 20Curse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesRitualistic CurseRitualistic CurseSupport, AoE, CurseSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Supported Skills have 50% increased Area of EffectCurse zones from SupportedSkills erupt after 30% more delayMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect
Contagion 18/20ContagionSpell, AoE, Chaos, Duration, RepeatableLevel: 18Quality: +20%Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it spreads itself, Curses, and other Chaos damage over time Debuffs on the target to nearby enemies. This refreshes their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.Deals (1.9-93.9) Chaos damage per secondSpread radius is 1.7 metresDebuff duration is 5 secondsModifiers to Spell Damage apply to Debuff's Damage over TimeAdditional Effects From 1-20% Quality:Contagion targets (0.1-2) additional Enemies when CastRapid Casting IIRapid Casting IISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedUnleashUnleashSupport, SpellSupports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.Supported Skills have a maximum of 2 SealsSupported Skills Repeat 1 time per Seal brokenSupported Spells gain a Seal every 200% of cast timeSupported Skills deal 50% less Damage when RepeatingMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectAcrimonyAcrimonySupportSupports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.Enemies affected by non-Ailment Damage over time from Supported Skills have 50% reduced Life regeneration rateChaotic FreezeChaotic FreezeSupport, Spell, ChaosSupports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.Chaos damage Contributes to Freeze buildup for Hits against targets taking damage over time from Supported Skills