Flameblast 20/20
0.10/s · 8.6% / 255% crit
17.6k
Total DPS
Ignite IIIIgnite IIISupport, FireSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% fasterSupported Skills have 200% more Flammability MagnitudeConsidered CastingConsidered CastingSupport, SpellSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast SpeedSupported Spells deal 35% more DamageConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of EffectBurgeon IIBurgeon IISupport, ChannellingSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Supported Skills deal 20% more Damage per second spent Channelling, up to 40%Scouring FlameScouring FlameSupport, FireSupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.Supported Skills Gain 25% of Life and Mana Cost as Extra Runic Ward Cost50% more Magnitude of Ignite inflicted with Supported Skills
Virtuous Barrier 20Virtuous BarrierBuff, PersistentLevel: 20While active, conjures a glittering barrier that accumulates protective gemstone Motes of each Attribute type over time, but loses a random Mote when you are Hit.Gains a random Mote every (2-1.52) secondsMaximum of each Attribute of Mote is 3 plus the number of Skills you have which require that AttributeSingle-Attribute Skills grant twice as many maximum MotesMaximum Life per Strength Mote: 2%Armour, Evasion, & Energy Shield per Dexterity Mote: 5%Increased Life Regeneration rate per Intelligence Mote: +5%Increased Mana Regeneration rate per Intelligence Mote: +5%Additional Effects From 1-20% Quality:(0.125-2.5)% increased Life Regeneration rate per Intelligence Mote(0.125-2.5)% increased Mana Regeneration rate per Intelligence MoteHerbalism IIHerbalism IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.50% Increased Recovery from Life Flasks while a Supported Skill is active
Sigil of Power 18Sigil of PowerSpell, AoE, Duration, StagedLevel: 18Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Spell damage per StageSigil radius is 3 metresMana spend required to gain a Stage: 50%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metres
Rite of Restoration 18Rite of RestorationSpell, AoE, Duration, StagedLevel: 18Place a Sigil on the ground, providing a powerful Buff to you and Allies standing in it which grants Life Regeneration and amplifies Armour, Evasion and Energy Shield. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Armour, Evasion and Energy Shield per StageBuff grants (1.1-21.7) Life Regenerated per second per StageSigil radius is 4.5 metresMana spend required to gain a Stage: 35%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metresCooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rateSecond Wind IIISecond Wind IIISupportSupports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Supported Skills have 40% less Cooldown Recovery RateWhen a Supported Skill is used and goes on cooldown, recover 1% of maximum Life per second of cooldownSupported Skills have twice as many Cooldown UsesMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectRapid Casting IIRapid Casting IISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast Speed
Eternal Rage 18Eternal RageBuff, PersistentLevel: 18While active, you constantly regenerate Rage.Regenerate (0.25-5) Rage per secondMust be active in both Weapon SetsAdditional Effects From 1-20% Quality:Regenerate (0.025-0.5) Rage per secondHerbalism IHerbalism ISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is active
Arctic Armour 15/20Arctic ArmourBuff, Spell, Persistent, Sustained, Cold, StagedLevel: 15Quality: +20%While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (3-101) to (5-152) Cold Damage per StageGains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages100% more Magnitude of Chill inflicted100% more Freeze Buildup
Refutation 20/20RefutationBuff, Spell, Duration, RepeatableLevel: 20Quality: +20%Spends all your Runic Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.Parried Debuff duration is (2-3.9) secondsWhile the Buff is active, automatically Block from all directions and inflict Parried to Blocked enemiesBuff duration is 4 secondsLess Stun Threshold during Buff: 50%More Stun Threshold per 10 Runic Ward: 5%Parried Debuff makes targets take 50% more Attack DamageCooldown does not recover during Buff effectAdditional Effects From 1-20% Quality:(1-20)% more Stun Threshold while Buff is activeCooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rateProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationRapid Casting IIRapid Casting IISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedMobilityMobilitySupportSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported Skills
Bloodhound's Mark 11Bloodhound's MarkMark, Attack, AoE, Trigger, Physical, Duration, PayoffLevel: 11Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.Mark duration is 8 secondsHeavy Stun buildup from Blood Loss: 300%Death explosion Blood Loss threshold: 5%Limit 1 Marked targetAdditional Effects From 1-20% Quality:Marked target receives Heavy Stun buildup equal to(2.5-50)% of Blood LossBrutality IIBrutality IISupport, PhysicalSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical DamageSupported Skills deal no Chaos DamageSupported Skills deal no Elemental DamageLife Leech IIILife Leech IIISupport, Attack, PhysicalSupports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.Leech 16% of Physical Attack Damage from Supported Skills as LifeLife Leeched by Supported Skills is not removed at full Life
Pounce 19/20PounceAttack, Minion, Shapeshift, Werewolf, AoE, Melee, Slam, Trigger, Mark, Duration, Travel, MetaLevel: 19Quality: +20%Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.Impact radius is 2 metresBrutus' BrainBrutus' BrainSupport, Lineage, MinionSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills cannot be DamagedMinions from Supported Skills deal no DamageMedved's FellingMedved's FellingSupport, Lineage, Attack, MeleeSupports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.Lose 1% of Maximum Life per 5 Rage when you use Supported SkillsSupported Skills grant 10% of Maximum Rage on Melee hitSupported Skills have 5% increased Attack Speed per 5 RageRapid Attacks IIIRapid Attacks IIISupport, AttackSupports Attacks, causing them to Attack faster at the cost of Damage.Supported Skills have 35% increased Attack SpeedSupported Skills deal 50% less DamageCooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rateHoly DescentHoly DescentSupport, AoE, DurationSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Supported Skills create Consecrated Ground for 4 seconds on landingSupported Skills create Consecrated Ground in an area of 2.2 metres
Voltaic Mark 9Voltaic MarkMark, Buff, Lightning, DurationLevel: 9Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.Hits against Marked enemy cause (25-35)% increased Electrocute buildupMarked enemy becomes Electrocuted whenHit while Primed for ElectrocutionBuff duration is 10 secondsMark duration is 8 secondsBuff grants 30% of damage Gained as Lightning damageLimit 1 Marked targetAdditional Effects From 1-20% Quality:Hits against Marked enemy cause (1-20)% increased Electrocute buildup
Seismic Cry 18Seismic CryWarcry, AoE, Physical, NovaLevel: 18Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.Deals (7-223) to (10-335) Physical DamageWarcry radius is 4 metresKnocks Back EnemiesAdditional Effects From 1-20% Quality:Empowered Attack Aftershocks deal (0.5-10)% more damage
Temporal Chains 19/20Temporal ChainsSpell, AoE, Duration, Curse, RepeatableLevel: 19Quality: +20%Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.Curse radius is (1.5-3.1) metresCurse Slows targets by (40-59)%Curse duration is (6-7.4) secondsCurse does not apply to enemies above level 20Curse makes other effects on targets expire 25% slowerCurse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesCursed GroundCursed GroundSupport, CurseSupports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.Supported Skills create Cursed GroundEnemies on the Cursed Ground from a Supported Skill are Cursed while within itLimit 2 areas of Cursed GroundHeightened CurseHeightened CurseSupport, CurseSupports Curse Skills, magnifying their power.Supported Curses have 25% increased MagnitudesProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationRitualistic CurseRitualistic CurseSupport, AoE, CurseSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Supported Skills have 50% increased Area of EffectCurse zones from SupportedSkills erupt after 30% more delayMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect
Sniper's Mark 10Sniper's MarkMark, DurationLevel: 10Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.Next Critical Hit against Marked Enemy has (20-77)% increased Critical Damage BonusMaximum Mark duration is 8 secondsLimit 1 Marked targetAdditional Effects From 1-20% Quality:Next Critical Hit against Marked Enemy has (0.75-15)% increased Critical Damage BonusLifetapLifetapSupportSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Supported Skills have Mana Costs Converted to Life Costs
Tornado 18/20TornadoSpell, AoE, Physical, Duration, Wind, StormLevel: 18Quality: +20%Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.Deals (6-292.2) damage per second of each absorbedElemental Damage typeDeals (3-146.1) Physical damage per secondTornado radius is 3 metres+8 seconds to Tornado duration+1 to Limit of TornadoesModifiers to Spell Damage apply to Debuff's Damage over TimeAdditional Effects From 1-20% Quality:Tornado duration is (0.1-2) secondsArmour Demolisher IIArmour Demolisher IISupportSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 70% more ArmourSlow PotencySlow PotencySupport, SpellSupports any skill, causing inflicted Slows to be more powerful.Debuffs inflicted with Supported Skills have 15% increased Slow MagnitudeMobilityMobilitySupportSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported SkillsDeliberationDeliberationSupportSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage30% more Movement Speed penalty while using Supported SkillsEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less Cost
Oil Barrage 19/20Oil BarrageAttack, Shapeshift, Wyvern, AoE, Projectile, Sustained, ChannellingLevel: 19Quality: +20%Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.BaseOil spray radius is 2.1 metresOil Duration is 6 secondsChannelling ends after one group of ProjectilesFires +3 ProjectilesOil Slows enemy movement speed by 20%Oil Exposure Total Resistance modifier: -20%Oil GroundOil Ground radius is 2.1 metresOil Ground Duration is 6 secondsOnce Ignited, Oil Ground adds 100% of this Attack's Fire Damage as unscalable Damage to the IgniteEmpoweredImpact radius is 2.1 metresOil duration is 6 secondsConsumes a Power Charge every 1.5 seconds to continue ChannellingConverts 40% of Physical Damage to Lightning DamageAdditional Effects From 1-20% Quality:Oil applies Exposure, lowering TotalElemental Resistances by (0.25-5)%Nova Projectiles INova Projectiles ISupport, ProjectileSupports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.Supported Skills fire Projectiles in a circleForkForkSupport, ProjectileSupports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills ForkProjectiles from Supported Skills deal30% less Damage after ForkingMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectMultishot IIMultishot IISupport, ProjectileSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 25% less DamageSupported Skills fire 2 additional ProjectilesSupported Skills have 20% less Skill SpeedEncroaching GroundEncroaching GroundSupport, AoESupports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.Ground Surfaces created by Supported Skills gain 20% increased Area of Effect per second, up to a maximum of 100%
Infernal Cry 17Infernal CryWarcry, AoE, Trigger, Fire, Duration, NovaLevel: 17Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.Empowered Attacks Gain (30-49)% of damage as extra Fire damageWarcry radius is 4 metresDestabilisation duration: 8sAdditional Effects From 1-20% Quality:Empowered Attacks Gain (0.5-10)% of damage as extra Fire damage
Virtuous Barrier 1Virtuous BarrierBuff, PersistentLevel: 1While active, conjures a glittering barrier that accumulates protective gemstone Motes of each Attribute type over time, but loses a random Mote when you are Hit.Gains a random Mote every (2-1.52) secondsMaximum of each Attribute of Mote is 3 plus the number of Skills you have which require that AttributeSingle-Attribute Skills grant twice as many maximum MotesMaximum Life per Strength Mote: 2%Armour, Evasion, & Energy Shield per Dexterity Mote: 5%Increased Life Regeneration rate per Intelligence Mote: +5%Increased Mana Regeneration rate per Intelligence Mote: +5%Additional Effects From 1-20% Quality:(0.125-2.5)% increased Life Regeneration rate per Intelligence Mote(0.125-2.5)% increased Mana Regeneration rate per Intelligence Mote
Sigil of Power 18Sigil of PowerSpell, AoE, Duration, StagedLevel: 18Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Spell damage per StageSigil radius is 3 metresMana spend required to gain a Stage: 50%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metres
Rite of Restoration 18Rite of RestorationSpell, AoE, Duration, StagedLevel: 18Place a Sigil on the ground, providing a powerful Buff to you and Allies standing in it which grants Life Regeneration and amplifies Armour, Evasion and Energy Shield. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Armour, Evasion and Energy Shield per StageBuff grants (1.1-21.7) Life Regenerated per second per StageSigil radius is 4.5 metresMana spend required to gain a Stage: 35%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metres
Eternal Rage 18Eternal RageBuff, PersistentLevel: 18While active, you constantly regenerate Rage.Regenerate (0.25-5) Rage per secondMust be active in both Weapon SetsAdditional Effects From 1-20% Quality:Regenerate (0.025-0.5) Rage per second