Whirling Assault 15/20Whirling AssaultAttack, AoE, Melee, StrikeLevel: 15Quality: +20%Advance while hitting enemies around you with a series of spinning Strikes.(1-20)% more Area of Effect+1.4 metres to Melee Strike RangeAdditional Effects From 1-20% Quality:(1-20)% increased Attack SpeedMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect · Ancestral Call IIAncestral Call IISupport, Attack, Melee, StrikeSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Skills are Ancestrally Boosted once every 3 seconds · Heavy SwingHeavy SwingSupport, Attack, Melee, PhysicalSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical DamageSupported Skills have 10% less Attack Speed · Execute IIIExecute IIISupportSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.Supported Skills deal 30% more Damage with Hits while you are on Low LifeSupported Skills deal 30% more Damage with Hits against Enemies that are on Low Life
Rend 16RendAttack, Shapeshift, Wyvern, AoE, Melee, Strike, DurationLevel: 16Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.Normal StrikesBuff duration is 10 secondsDamage Gained as Lightning: 50%Lightning-Charged150% more Area of EffectAdditional Effects From 1-20% Quality:Buff grants (0.5-10)% of damage Gained as LightningProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect Duration · Rapid Attacks IIRapid Attacks IISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack Speed · Blazing CriticalBlazing CriticalSupport, Attack, Fire, DurationSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Attacks Gain 15% of Damage as Fire Damage for 5 seconds on Critically Hitting with Supported Skills
Pounce 12PounceAttack, Minion, Shapeshift, Werewolf, AoE, Melee, Slam, Trigger, Mark, Duration, Travel, MetaLevel: 12Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.Impact radius is 2 metresProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect Duration · Mark for Death IIMark for Death IISupport, Mark, PhysicalSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Hits against targets Marked by Supported Skills Break Armour equal to 15% of Physical damage dealt
Ferocious Roar 14Ferocious RoarWarcry, Shapeshift, Bear, AoE, Nova, MetaLevel: 14Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.Empowered Attacks Break (5-6147) Armour on HitWarcry radius is 7 metresRage granted per enemy Power: 2Additional Effects From 1-20% Quality:Gain (0.05-1) Rage per enemy Power in rangeInfernal Cry 13Infernal CryWarcry, AoE, Trigger, Fire, Duration, NovaLevel: 13Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.Empowered Attacks Gain (30-49)% of damage as extra Fire damageWarcry radius is 4 metresDestabilisation duration: 8sAdditional Effects From 1-20% Quality:Empowered Attacks Gain (0.5-10)% of damage as extra Fire damageRaging CryRaging CrySupport, WarcrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Supported Skills grant 4 Rage per 5 Power of counted Enemies in range · TirelessTirelessSupport, WarcrySupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Supported Skills have 25% chance to not count Attacks they Empower
Herald of Ash 12Herald of AshBuff, Persistent, AoE, Fire, Duration, HeraldLevel: 12While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.BuffOverkill damage threshold: 20%ExplosionBase Ignite damage is (16.67-23)% of Overkill damageExplosion radius is 1.2 metresIgnite duration is 3 secondsAdditional Effects From 1-20% Quality:An additional (0.25-5)% of Overkill damage contributes to base Ignite damage
Tempest Bell 15/10Tempest BellAttack, AoE, Melee, Sustained, Duration, ConditionalLevel: 15Quality: +10%Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Limit (1-3) BellsBell duration is 6 secondsBell is destroyed after +10 HitsCan be Ancestrally Boosted as though a StrikeRequires 4 Combo to useThis Skill loses Combo if it generates no Combo for 8 secondsImpactImpact radius is 2.1 metresShockwaveShockwave radius is 2.6 metresShockwave can be triggered once every 0.3 secondsAdditional Effects From 1-20% Quality:Shockwave deals (0.15-3)% more Damage per Hit taken by BellAncestral Call IAncestral Call ISupport, Attack, Melee, StrikeSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Skills are Ancestrally Boosted once every 5 seconds · Delayed GratificationDelayed GratificationSupportSupports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.Supported Conditional Skills can be used an additional time within 10 seconds of using them after meeting their requirementsConditional requirements of Supported Skills are 150% harder to meet · Execute IIIExecute IIISupportSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.Supported Skills deal 30% more Damage with Hits while you are on Low LifeSupported Skills deal 30% more Damage with Hits against Enemies that are on Low Life
Lingering Illusion 13Lingering IllusionBuff, Persistent, Duration, RemnantLevel: 13While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup.Direstrike IDirestrike ISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 50% increased Attack Damage while on Low Life while a Supported Skill is active · Harmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further away · Charge Profusion ICharge Profusion ISupportSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 30% chance to grant an additional Charge
Mantra of Destruction 12Mantra of DestructionBuff, Chaos, Duration, ConditionalLevel: 12Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.Empowered Attack gains (50-69)% of Damage as ChaosBuff duration is up to 8 seconds, or until your next AttackPurple Flames of Chayula Duration is 20 secondsRequires 8 Combo to useThis Skill loses Combo if it generates no Combo for 8 secondsEmpowers the next Melee Attack you performAdditional Effects From 1-20% Quality:Requires (0.05-1) fewer Combo to useDelayed GratificationDelayed GratificationSupportSupports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.Supported Conditional Skills can be used an additional time within 10 seconds of using them after meeting their requirementsConditional requirements of Supported Skills are 150% harder to meet
Devour 13DevourAttack, Shapeshift, Wyvern, AoE, Melee, SlamLevel: 13Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.Regenerates (10-337) life per enemy orCorpse consumed over 1 secondImpact radius is 1.8 metresConsumes up to 2 additional Corpses near the targetAdditional Effects From 1-20% Quality:(2.5-50)% chance to gain Flask and Charm charges as though killing the enemy on Corpse consumptionCharge Profusion IICharge Profusion IISupportSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.Supported Skills have 30% chance to grant an additional ChargeSupported Skills have 15% chance to grant an additional random Charge
Attrition 14AttritionBuff, PersistentLevel: 14While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (40-31) secondsYou deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40-59)%Direstrike IIDirestrike IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 70% increased Attack Damage while on Low Life while a Supported Skill is active