Furious Slam 14
1.09/s · 7.7% / 200% crit
12.3k
Hit DPS
Fist of War IIFist of War IISupport, Attack, Melee, SlamSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 4 secondsRapid Attacks IIRapid Attacks IISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedAftershock IIAftershock IISupport, Attack, Melee, SlamSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 35% chance to cause an additional AftershockClose Combat IIClose Combat IISupport, AttackSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 30% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or further
Fury of the Mountain 12Fury of the MountainAttack, Shapeshift, Bear, AoE, Melee, Slam, Sustained, Duration, ChannellingLevel: 12Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.Fissure duration is 12 secondsLimit 12 FissuresModifers to Attack speed also affect this skill's costGain 3 Rage on HitAdditional Effects From 1-20% Quality:Gain (0.1-2) Rage on HitUpheaval IUpheaval ISupportSupports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed.Supported Skills create an additional fissureSupported Skills deal 20% less DamageSupported Skills have 20% less Skill SpeedElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageRapid Attacks IRapid Attacks ISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack Speed
Maul 14MaulAttack, Shapeshift, Bear, AoE, Melee, StrikeLevel: 14Shapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.Gain 5 Rage on HitAdditional base use time when Shapeshifting: +0.3sAdditional Effects From 1-20% Quality:Gain (0.1-2) Rage on HitRage IRage ISupport, Attack, MeleeSupports Melee Attacks, causing them to grant Rage on Hit.Supported Skills grant 3 Rage on Melee HitRapid Attacks IRapid Attacks ISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack SpeedArmour Break IIArmour Break IISupport, PhysicalSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.Break Armour equal to 15% of Physical Damage dealt by Supported Skill15% chance to gain an Endurance Charge when Supported Skills Fully Break Armour
Walking Calamity 14Walking CalamityAttack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, ConditionalLevel: 14Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.Meteor Trigger interval: 0.15sMeteors between each large Meteor: 15Meteors fall in 8 metre radiusLarge meteor retarget interval : 2sBuff duration is 10 secondsRage regeneration granted: 5/sDamage Gained as Fire damage granted: 30%Requires 50 Glory to use+0.3 seconds to base attack time if not standingAdditional Effects From 1-20% Quality:Buff grants (0.5-10)% of damage Gained as Fire damageProlonged Duration IProlonged Duration ISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageFire AttunementFire AttunementSupport, FireSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Supported Skills deal 50% less Cold and Lightning Damage
Ferocious Roar 14Ferocious RoarWarcry, Shapeshift, Bear, AoE, Nova, MetaLevel: 14Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.Empowered Attacks Break (5-6147) Armour on HitWarcry radius is 7 metresRage granted per enemy Power: 2Additional Effects From 1-20% Quality:Gain (0.05-1) Rage per enemy Power in rangeInfernal Cry 14Infernal CryWarcry, AoE, Trigger, Fire, Duration, NovaLevel: 14Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.Empowered Attacks Gain (30-49)% of damage as extra Fire damageWarcry radius is 4 metresDestabilisation duration: 8sAdditional Effects From 1-20% Quality:Empowered Attacks Gain (0.5-10)% of damage as extra Fire damageTirelessTirelessSupport, WarcrySupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Supported Skills have 25% chance to not count Attacks they Empower
Eternal Rage 14/5Eternal RageBuff, PersistentLevel: 14Quality: +5%While active, you constantly regenerate Rage.Regenerate (0.25-5) Rage per secondMust be active in both Weapon SetsAdditional Effects From 1-20% Quality:Regenerate (0.025-0.5) Rage per second
Rampage 14RampageAttack, Shapeshift, Bear, AoE, Melee, Slam, Sustained, Channelling, TravelLevel: 14Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.Impact radius is 2.2 metres+0.5 seconds to base attack time if not standingRage cost is ignored for an additional 2.5 secondsRun speed is affected by movement speed modifiers instead of Attack speed modifiersCannot gain Rage while using this SkillAdditional Effects From 1-20% Quality:Rage cost is ignored for first (0.05-1) seconds of ChannellingStomping GroundStomping GroundSupport, Attack, AoE, TriggerSupports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.Triggers a Shockwave when you take a step while using Supported SkillsClose Combat IClose Combat ISupport, AttackSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherBurgeon IIBurgeon IISupport, ChannellingSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Supported Skills deal 20% more Damage per second spent Channelling, up to 40%
Shockwave Totem 14Shockwave TotemAttack, Totem, AoE, Melee, Slam, Duration, NovaLevel: 14Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.Totem gains +(0-35)% to Chaos ResistanceTotem gains +(0-75)% to all Elemental ResistancesTotem duration is 12 secondsSupported Skills have +1 to Totem LimitAdditional Effects From 1-20% Quality:(0.2-4) seconds to Totem durationUrgent Totems IUrgent Totems ISupport, TotemSupports Skills which create Totems, causing those Skills to place Totems much more quickly.Supported Skills have 80% increased Totem Placement speed
Lightning Bolt 1Lightning BoltSpell, AoE, Trigger, Lightning, RepeatableLevel: 1Call down a Shocking bolt of Lightning to strike enemies in a small area.Deals (3-30) to (13-565) Lightning Damage200% more chance to Shock