Ember Fusillade 20/20Ember FusilladeSpell, AoE, Projectile, Trigger, Fire, Duration, RepeatableLevel: 20Quality: +20%Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.Deals (7-195) to (10-293) Fire DamageMore damage per previous Ember fired: 5%BeamDeals (1-16) to (10-309) Lightning DamageSupported Skills Chain +4 timesRapid Casting IIRapid Casting IISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast Speed · Execute IIIExecute IIISupportSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.Supported Skills deal 30% more Damage with Hits while you are on Low LifeSupported Skills deal 30% more Damage with Hits against Enemies that are on Low Life · Compressed Duration IICompressed Duration IISupport, DurationSupports any skill that has a duration making that duration shorter.Supported Skills have 35% less Skill Effect Duration · Rising TempestRising TempestSupportSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for eachSkill used Recently of a different Elemental type · Fire MasteryFire MasterySupport, FireSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire Skills
Demon Form 20Demon FormShapeshift, BuffLevel: 20Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.(12-25)% increased Cast Speed while in Demon Form(0.8-18.5) Life Loss per second per DemonflameMore Spell damage granted per Demonflame: 3%Additional Effects From 1-20% Quality:(0.5-10)% increased Cast Speed while in Demon FormCooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rate · Efficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less Cost
Summon Infernal Hound 20Summon Infernal HoundMinion, Companion, Persistent, FireLevel: 20Activate to summon a Reviving Infernal Hound which Ignites enemies near it.Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum LifeAdditional Effects From 1-20% Quality:Minions have (1-20)% more Maximum LifeAmanamu's TitheAmanamu's TitheSupport, Lineage, Minion, PersistentSupports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.50% chance to gain an Abyssal Monster Modifier for 20 seconds when a Minion from Supported Skills diesMaximum 3 Abyssal Monster Modifiers gained this way · Minion InstabilityMinion InstabilitySupport, Minion, FireSupports skills which create Minions, causing them to violently explode when reduced to Low Life.Minions from Supported Skills explode when reduced to Low Life, dealing 15% of their maximum Life as Fire Damage to surrounding Enemies · Hulking MinionsHulking MinionsSupport, Minion, PersistentSupports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.Minions from Supported Skills are Gigantic · Romira's RequitalRomira's RequitalSupport, Lineage, MinionSupports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.10% of Damage from Hits is taken from Supported Companion's Life before youYou Recoup 200% of Damage taken from Supported Minion's Life this way as LifeMinions from Supported Skills have 30% less maximum Life · Feeding Frenzy IFeeding Frenzy ISupport, MinionSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 30% more DamageMinions from Supported Skills take 20% more Damage
Galvanic Field 18Galvanic FieldBuff, Spell, AoE, Sustained, Lightning, Duration, Chaining, OrbLevel: 18Gain a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy. The Orb fires bolts of electricity at nearby enemies until it expires.BuffMore Shock chance granted: 30%OrbDeals (1-7) to (3-139) Lightning DamageField radius is 1.9 metresFires a bolt every 0.6 secondsOrb duration is 6 secondsLimit 1 Galvanic FieldCannot ShockSupported Skills Chain +3 timesAdditional Effects From 1-20% Quality:Chains (0.1-2) times
Sigil of Power 20Sigil of PowerSpell, AoE, Duration, StagedLevel: 20Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Spell damage per StageSigil radius is 3 metresMana spend required to gain a Stage: 50%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metresMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect · Cooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rate
Freezing Mark 14/20Freezing MarkMark, Buff, Cold, DurationLevel: 14Quality: +20%Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.Hits against Marked enemy cause (25-35)% more Freeze buildupMarked enemy becomes Frozen whenHit while Primed for FreezeMark duration is 8 secondsBuff grants 30% of damage Gained as Cold damageBuff duration is 10 secondsLimit 1 Marked targetAdditional Effects From 1-20% Quality:Hits against Marked enemy cause (1-20)% more Freeze buildupProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect Duration · Cooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rate · Eternal MarkEternal MarkSupport, MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Marks from Supported Skills are not Consumed the first time they Activate · Charged MarkCharged MarkSupport, Spell, AoE, Trigger, Mark, DurationSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Supported Mark Skills Trigger Charged Mark when they are Activated · MobilityMobilitySupportSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported Skills
Siphon Elements 19/20Siphon ElementsBuff, Persistent, Lightning, Cold, Fire, RemnantLevel: 19Quality: +20%While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.Remnants created by Supported Skills can be collected from (0-38)% further away+5% chance per Power to spawn a Cold Remnant onFreezing a target+5% chance to spawn a Fire Remnant onIgniting a non-Ignited target+5% chance to spawn a Lightning Remnant onShocking a non-Shocked targetAdditional Effects From 1-20% Quality:(0.1-2)% chance per Power to spawn a Cold Remnant onFreezing a target(0.1-2)% chance to spawn a Fire Remnant onIgniting a non-Ignited target(0.1-2)% chance to spawn a Lightning Remnant onShocking a non-Shocked targetHarmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further away · Fire MasteryFire MasterySupport, FireSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire Skills
Mana Remnants 19/20Mana RemnantsBuff, Persistent, RemnantLevel: 19Quality: +20%Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.Each Remnant grants (28-281) ManaRemnant spawn on kill chance: 25%Remnant spawn on Critical Hit interval: 2sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:Each Remnant grants (2-40) ManaHarmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further away · Remnant Potency IIRemnant Potency IISupport, RemnantSupports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.Effects of Remnants generated by Supported Skills occur 4 seconds after being collectedRemnants from Supported Skills have30% increased effect
Blasphemy 19/20BlasphemyBuff, Persistent, AoE, Aura, MetaLevel: 19Quality: +20%Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.Socketed Curse Skills apply in an Aura around youAdditional Effects From 1-20% Quality:(0.5-10)% increased Reservation EfficiencyElemental Weakness 18/20Elemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableLevel: 18Quality: +20%Curse all targets in an area after a short delay, lowering their Elemental Resistances.Curse radius is (1.5-3.1) metresCurse inflicts -(40-59)% to Elemental ResistancesCurse duration is (6-7.4) secondsCurse does not apply to enemies above level 20Curse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesHex BloomHex BloomSupport, AoE, CurseSupports Curses, spreading their effects when a Cursed enemy dies.Curses from Supported Skills spread to enemies within 3 metres when a Cursed enemy dies · Ritualistic CurseRitualistic CurseSupport, AoE, CurseSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Supported Skills have 50% increased Area of EffectCurse zones from SupportedSkills erupt after 30% more delay · Magnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect
Ice Nova 19/20Ice NovaSpell, AoE, Cold, Duration, Nova, RepeatableLevel: 19Quality: +20%Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.(100-157)% more Magnitude of Chill inflicted(100-157)% more Freeze BuildupDeals (6-131) to (8-196) Cold DamageNova radius is 3.2 metresKnocks Back EnemiesCold-InfusedDeals (15-448) to (22-672) Cold DamageExplosion and Chilled Ground radius are 4.8 metresChilled Ground duration is 8 secondsAdditional Effects From 1-20% Quality:(1-20)% more Damage with Hits against Enemies that are ChilledExecute IIIExecute IIISupportSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.Supported Skills deal 30% more Damage with Hits while you are on Low LifeSupported Skills deal 30% more Damage with Hits against Enemies that are on Low Life · Magnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect · FreezeFreezeSupport, ColdSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze Buildup · Cold MasteryCold MasterySupport, ColdSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold Skills · Astral ProjectionAstral ProjectionSupportSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.Supported Skills Cast at the targeted location instead of around youSupported Skills have 25% less Area of Effect
Frost Bomb 19/20Frost BombSpell, AoE, Cold, Duration, Orb, RemnantLevel: 19Quality: +20%Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.Pulse and explosion radius are (2.4-3.1) metresDeals (7-238) to (11-358) Cold DamageLimit 1 Frost BombExposure duration is 8 secondsChills Enemies as though dealing 300% more damageOverabundance IIOverabundance IISupportSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to LimitSupported Skills have 40% less Skill Effect Duration · Spell CascadeSpell CascadeSupport, AoESupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Supported Skills have 20% less Area of EffectCascades from Supported Skills have 20% less Area of EffectSupported Skills deal 30% less DamageSupported Skills Cascade to either side of the targeted Area along a random axis · Cooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rate · Potent ExposurePotent ExposureSupport, SpellSupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Exposure applied has 20% increased effect · Harmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further away
Orb of Storms 19/20Orb of StormsSpell, AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant, RepeatableLevel: 19Quality: +20%Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.Chains (3-5) timesDeals (1-14) to (8-260) Lightning DamageOrb radius is 3.6 metresOrb duration is 12 secondsLimit 1 Orb of StormsMaximum bolts fired: 6Additional Effects From 1-20% Quality:Chains (0.15-3) timesOverabundance IIOverabundance IISupportSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to LimitSupported Skills have 40% less Skill Effect Duration · UnleashUnleashSupport, SpellSupports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.Supported Skills have a maximum of 2 SealsSupported Skills Repeat 1 time per Seal brokenSupported Spells gain a Seal every 200% of cast timeSupported Skills deal 50% less Damage when Repeating · Magnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect · Efficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less Cost · Execute IIIExecute IIISupportSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.Supported Skills deal 30% more Damage with Hits while you are on Low LifeSupported Skills deal 30% more Damage with Hits against Enemies that are on Low Life
Convalescence 18/20ConvalescenceSpell, Buff, Persistent, DurationLevel: 18Quality: +20%While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Must be active in both Weapon SetsSecond Wind IISecond Wind IISupportSupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Supported Skills have 40% less Cooldown Recovery RateSupported Skills have twice as many Cooldown Uses · Prolonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect Duration · Clarity IClarity ISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is active · Vitality IIVitality IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 2% of maximum Life per second while a Supported Skill is active
Demon Form 1Demon FormShapeshift, BuffLevel: 1Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.(12-25)% increased Cast Speed while in Demon Form(0.8-18.5) Life Loss per second per DemonflameMore Spell damage granted per Demonflame: 3%Additional Effects From 1-20% Quality:(0.5-10)% increased Cast Speed while in Demon Form
Summon Infernal Hound 1Summon Infernal HoundMinion, Companion, Persistent, FireLevel: 1Activate to summon a Reviving Infernal Hound which Ignites enemies near it.Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum LifeAdditional Effects From 1-20% Quality:Minions have (1-20)% more Maximum Life
Galvanic Field 18Galvanic FieldBuff, Spell, AoE, Sustained, Lightning, Duration, Chaining, OrbLevel: 18Gain a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy. The Orb fires bolts of electricity at nearby enemies until it expires.BuffMore Shock chance granted: 30%OrbDeals (1-7) to (3-139) Lightning DamageField radius is 1.9 metresFires a bolt every 0.6 secondsOrb duration is 6 secondsLimit 1 Galvanic FieldCannot ShockSupported Skills Chain +3 timesAdditional Effects From 1-20% Quality:Chains (0.1-2) times
Sigil of Power 20Sigil of PowerSpell, AoE, Duration, StagedLevel: 20Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Spell damage per StageSigil radius is 3 metresMana spend required to gain a Stage: 50%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metres