Blood Mage Build

Stats

Life
1,556
Energy Shield
3,041
Mana
864
eHP
7,465
Resistances
75% Fire / 70% Cold / 73% Lightning / 0% Chaos

Character

Level
76 Blood Mage
Attributes
59 Str / 42 Dex / 146 Int
Movement speed
+16%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power

Defence

Spirit
100
Physical reduction
1%
Max hit
4.6k Physical / 16.4k Fire / 13.9k Cold / 15.3k Lightning / 3.1k Chaos

Recovery

Life regen
13/s
Mana regen
94/s
Life leech
309/s

Skills

Arc 15
1.77/s · 40.8% / 422% crit
8.8k Hit DPS
UnleashUnleashSupport, SpellSupports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.Supported Skills have a maximum of 2 SealsSupported Skills Repeat 1 time per Seal brokenSupported Spells gain a Seal every 200% of cast timeSupported Skills deal 50% less Damage when RepeatingRapid Casting IRapid Casting ISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast SpeedLightning MasteryLightning MasterySupport, LightningSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning Skills
Orb of Storms 16Orb of StormsSpell, AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant, RepeatableLevel: 16Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.Chains (3-5) timesDeals (1-14) to (8-260) Lightning DamageOrb radius is 3.6 metresOrb duration is 12 secondsLimit 1 Orb of StormsMaximum bolts fired: 6Additional Effects From 1-20% Quality:Chains (0.15-3) timesConsidered CastingConsidered CastingSupport, SpellSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast SpeedSupported Spells deal 35% more DamageElemental FocusElemental FocusSupportSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsDeliberationDeliberationSupportSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage30% more Movement Speed penalty while using Supported SkillsLightning MasteryLightning MasterySupport, LightningSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning Skills
Ember Fusillade 16/10Ember FusilladeSpell, AoE, Projectile, Trigger, Fire, Duration, RepeatableLevel: 16Quality: +10%Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.Deals (7-195) to (10-293) Fire DamageMore damage per previous Ember fired: 5%BeamDeals (1-16) to (10-309) Lightning DamageSupported Skills Chain +4 timesRapid Casting IIRapid Casting IISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedDeliberationDeliberationSupportSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage30% more Movement Speed penalty while using Supported SkillsFire MasteryFire MasterySupport, FireSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire Skills
Life Remnants 17Life RemnantsBuff, Persistent, RemnantLevel: 17Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Each Remnant grants (11-410) LifeRemnant spawn on kill chance: 25%Remnant spawn on Hit interval: 3sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:(0.5-10)% chance to spawn a Remnant on killing an enemyRemnant Potency IIIRemnant Potency IIISupport, RemnantSupports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.Effects of Remnants generated by Supported Skills occur 3 seconds after being collectedRemnants from Supported Skills have40% increased effectHarmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further away
Sigil of Power 14Sigil of PowerSpell, AoE, Duration, StagedLevel: 14Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Spell damage per StageSigil radius is 3 metresMana spend required to gain a Stage: 50%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metresProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of Effect
Arctic Armour 15Arctic ArmourBuff, Spell, Persistent, Sustained, Cold, StagedLevel: 15While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (3-101) to (5-152) Cold Damage per StageGains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages100% more Magnitude of Chill inflicted100% more Freeze BuildupMysticism IMysticism ISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activeClarity IIClarity IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.50% Increased Mana Regeneration Rate while a Supported Skill is active
Convalescence 14ConvalescenceSpell, Buff, Persistent, DurationLevel: 14While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Must be active in both Weapon SetsCooldown Recovery IICooldown Recovery IISupportSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery rateSecond Wind IIISecond Wind IIISupportSupports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Supported Skills have 40% less Cooldown Recovery RateWhen a Supported Skill is used and goes on cooldown, recover 1% of maximum Life per second of cooldownSupported Skills have twice as many Cooldown Uses
Elemental Weakness 16Elemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableLevel: 16Curse all targets in an area after a short delay, lowering their Elemental Resistances.Curse radius is (1.5-3.1) metresCurse inflicts -(40-59)% to Elemental ResistancesCurse duration is (6-7.4) secondsCurse does not apply to enemies above level 20Curse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesHeightened CurseHeightened CurseSupport, CurseSupports Curse Skills, magnifying their power.Supported Curses have 25% increased MagnitudesProlonged Duration IProlonged Duration ISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationEfficiency IEfficiency ISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less Cost
Frost Bomb 16Frost BombSpell, AoE, Cold, Duration, Orb, RemnantLevel: 16Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.Pulse and explosion radius are (2.4-3.1) metresDeals (7-238) to (11-358) Cold DamageLimit 1 Frost BombExposure duration is 8 secondsChills Enemies as though dealing 300% more damagePotent ExposurePotent ExposureSupport, SpellSupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Exposure applied has 20% increased effectRapid Casting IRapid Casting ISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast Speed
Life Remnants 1Life RemnantsBuff, Persistent, RemnantLevel: 1Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Each Remnant grants (11-410) LifeRemnant spawn on kill chance: 25%Remnant spawn on Hit interval: 3sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:(0.5-10)% chance to spawn a Remnant on killing an enemy
Sigil of Power 14Sigil of PowerSpell, AoE, Duration, StagedLevel: 14Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Sigil duration is (10-11.9) secondsBuff grants (10-14)% more Spell damage per StageSigil radius is 3 metresMana spend required to gain a Stage: 50%Maximum 4 StagesMinimum 1 second between gaining StagesAdditional Effects From 1-20% Quality:Sigil radius is (0.04-0.8) metres
Per hit
4.4k
Cost
92 mana, 124 life, 163 mana/s

Equipment

Corruption CryGalvanic Wand
Weapon 1
Item Level: 33
Requires: Level 31
Grants Skill: Level 9 Galvanic Field
Gain 18% of Damage as Extra Fire Damage
Gain 17% of Damage as Extra Lightning Damage
64% increased Spell Damage
+2 to Level of all Lightning Spell Skills
42% increased Mana Regeneration Rate
10% increased Light Radius
Blight RefugeArrayed Focus
Weapon 2
Energy Shield: 78
Item Level: 57
Sockets: S
Runes: None
Requires: Level 54
73% increased Energy Shield
32% increased Spell Damage
28% increased Chaos Damage
39% increased Critical Hit Chance for Spells
22% increased Cast Speed
13% increased Mana Regeneration Rate
Rapture HaloPariah Mask
Helmet
Evasion: 103
Energy Shield: 40
Item Level: 73
Sockets: S
Runes: None
Requires: Level 54
+148 to maximum Life
+43 to maximum Mana
16% increased Rarity of Items found
+27% to Fire Resistance
+18% to Cold Resistance
29% increased Energy Shield Recharge Rate
Plague Skin
Plague SkinRiver Raiment
Body Armour
Quality: +20%
Energy Shield: 314
Item Level: 56
Sockets: S S
Runes: 2× Lesser Desert Rune
Requires: Level 54
+20% to Fire Resistance enchant
+35 to maximum Energy Shield
79% increased Energy Shield
+9 to maximum Life
+19 to Intelligence
+19% to Fire Resistance
+29% to Cold Resistance
Miracle FingersBaroque Gloves
Gloves
Energy Shield: 44
Item Level: 55
Requires: Level 54
21% increased Energy Shield
Adds 10 to 17 Cold damage to Attacks
+21 to maximum Life
+73 to maximum Mana
15% reduced Attribute Requirements
+30% to Cold Resistance
Gain 4 Life per Enemy Killed
Rift SparkLuxurious Slippers
Boots
Quality: +20%
Energy Shield: 165
Item Level: 72
Sockets: S
Runes: Greater Storm Rune
Requires: Level 70
+14% to Lightning Resistance enchant
20% increased Movement Speed
+39 to maximum Energy Shield
27% increased Energy Shield
+24 to Intelligence
+35% to Fire Resistance
39% increased Energy Shield Recharge Rate
+58 to Stun Threshold
Sol CharmAmber Amulet
Amulet
Item Level: 66
Requires: Level 52
+12 to Strength
23% increased Evasion Rating
+138 to maximum Life
+131 to maximum Mana
10% increased Critical Damage Bonus
18% increased Cast Speed
+25 to Dexterity
Storm BandTopaz Ring
Ring 1
Item Level: 66
Requires: Level 48
+24% to Lightning Resistance
17% increased Chaos Damage
+14 to maximum Life
+34% to Fire Resistance
+24% to Lightning Resistance
13.2 Life Regeneration per second
Brood GraspPearl Ring
Ring 2
Item Level: 48
Requires: Level 36
10% increased Cast Speed
Adds 4 to 9 Physical Damage to Attacks
Adds 1 to 28 Lightning damage to Attacks
+86 to maximum Life
+10% to all Elemental Resistances
+17% to Lightning Resistance
32% increased Mana Regeneration Rate
Victory Snare
Victory SnareWide Belt
Belt
Item Level: 39
Charm Slots: 2
Requires: Level 28
Has 2 Charm Slots
28% increased Flask Charges gained
+52 to Armour
24% increased Flask Mana Recovery rate
+15 to Strength
+18% to Cold Resistance
+19% to Lightning Resistance
Bubbling Transcendent Life Flask of the Surgeon
Flask 1
Item Level: 51
Requires: Level 50
30% of Recovery applied Instantly
32% Chance to gain a Charge when you Kill an Enemy
Persistent Ultimate Mana Flask of the Bottomless
Flask 2
Item Level: 69
Requires: Level 60
77% more Recovery if used while on Low Mana
48% increased Charges gained
Dawnlit Thawing Charm of the Apprentice
Charm 1
Item Level: 40
Requires: Level 16
Used when you become Frozen
Also grants 120 Guard
16% reduced Charges per use
Staunching Charm
Charm 2
Item Level: 22
Requires: Level 18
Used when you start Bleeding
Blooming Dousing Charm
Charm 3
Item Level: 32
Requires: Level 32
Used when you become Ignited
Recover 72 Life when Used
Empyrean WisdomSapphire
Jewel
Item Level: 22
14% increased maximum Energy Shield
12% increased Critical Damage Bonus
Recover 1% of maximum Mana on Kill
Empyrean Wisdom