Fury of the Mountain 20/23
3.92/s · 74.0% / 778% crit
1.5M
Total DPS
Rapid Attacks IIRapid Attacks IISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedBranching Fissures IIBranching Fissures IISupportSupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.Supported Skills' Fissures branch 2 timesSupported Skills' Branched Fissures deal 30% less damageSupported Skills' Branched Fissures have 35% less area of effectConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of EffectRakiata's FlowRakiata's FlowSupport, LineageSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Hits with Supported Skills treat Enemy Monster Elemental Resistance values as invertedGarukhan's ResolveGarukhan's ResolveSupport, Lineage, Attack, ConditionalSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Attack Critical Hit Chance with Supported Skills Bifurcates
Maul 20MaulAttack, Shapeshift, Bear, AoE, Melee, StrikeLevel: 20Shapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.Gain 5 Rage on HitAdditional base use time when Shapeshifting: +0.3sAdditional Effects From 1-20% Quality:Gain (0.1-2) Rage on HitConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of EffectAmbushAmbushSupportSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.Supported Skill has 100% more Critical Hit Chance against Enemies that are on Full LifeElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageArmour Break IIIArmour Break IIISupport, PhysicalSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.Break Armour equal to 20% of Physical Damage dealt by Supported Skill20% chance to gain an Endurance Charge when Supported Skills Fully Break ArmourArmour Demolisher IArmour Demolisher ISupportSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 50% more Armour
Virtuous Barrier 20Virtuous BarrierBuff, PersistentLevel: 20While active, conjures a glittering barrier that accumulates protective gemstone Motes of each Attribute type over time, but loses a random Mote when you are Hit.Gains a random Mote every (2-1.52) secondsMaximum of each Attribute of Mote is 3 plus the number of Skills you have which require that AttributeSingle-Attribute Skills grant twice as many maximum MotesMaximum Life per Strength Mote: 2%Armour, Evasion, & Energy Shield per Dexterity Mote: 5%Increased Life Regeneration rate per Intelligence Mote: +5%Increased Mana Regeneration rate per Intelligence Mote: +5%Additional Effects From 1-20% Quality:(0.125-2.5)% increased Life Regeneration rate per Intelligence Mote(0.125-2.5)% increased Mana Regeneration rate per Intelligence Mote
Eternal Rage 18Eternal RageBuff, PersistentLevel: 18While active, you constantly regenerate Rage.Regenerate (0.25-5) Rage per secondMust be active in both Weapon SetsAdditional Effects From 1-20% Quality:Regenerate (0.025-0.5) Rage per secondVitality IVitality ISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is active
Herald of Ash 19/20Herald of AshBuff, Persistent, AoE, Fire, Duration, HeraldLevel: 19Quality: +20%While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.BuffOverkill damage threshold: 20%ExplosionBase Ignite damage is (16.67-23)% of Overkill damageExplosion radius is 1.2 metresIgnite duration is 3 secondsAdditional Effects From 1-20% Quality:An additional (0.25-5)% of Overkill damage contributes to base Ignite damageAtziri's CommunionAtziri's CommunionSupport, Lineage, PersistentSupports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions.Supported Skills Reserve a percentage of your maximumLife equal to 66% of base Spirit ReservationMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectDialla's DesireDialla's DesireSupport, LineageSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.+1 to Level of Supported Skill GemsFire MasteryFire MasterySupport, FireSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPrecision IIPrecision IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.50% Increased Accuracy Rating while a Supported Skill is active
Mana Remnants 13/20Mana RemnantsBuff, Persistent, RemnantLevel: 13Quality: +20%Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.Each Remnant grants (28-281) ManaRemnant spawn on kill chance: 25%Remnant spawn on Critical Hit interval: 2sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:Each Remnant grants (2-40) ManaHarmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further awayRemnant Potency IRemnant Potency ISupport, RemnantSupports Skills which create Remnants, making those Remnants more powerful.Remnants from Supported Skills have20% increased effect
Charge Regulation 19/20Charge RegulationBuff, PersistentLevel: 19Quality: +20%While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.(15-20)% more Armour, Evasion and Energy Shield while you have an Endurance Charge(20-26)% more Critical Hit Chance while you have a Power Charge(20-25)% increased Skill Speed while you have a Frenzy ChargeCharge consumption interval: 10sAdditional Effects From 1-20% Quality:Consumes one of each Charge every (0.12-2.4) seconds
Shockwave Totem 19/20Shockwave TotemAttack, Totem, AoE, Melee, Slam, Duration, NovaLevel: 19Quality: +20%Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.Totem gains +(0-35)% to Chaos ResistanceTotem gains +(0-75)% to all Elemental ResistancesTotem duration is 12 secondsSupported Skills have +1 to Totem LimitAdditional Effects From 1-20% Quality:(0.2-4) seconds to Totem durationUrgent Totems IIIUrgent Totems IIISupport, TotemSupports Skills which create Totems, causing those Skills to place Totems much more quickly. Totems created by Supported Skills have increased Attack and Cast Speed.Spells Cast by Totems created by Supported Skills have 20% increased Cast SpeedAttacks used by Totems created by Supported Skills have 20% increased Attack SpeedSupported Skills have 100% increased Totem Placement speedRapid Attacks IIRapid Attacks IISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedOverabundance IIOverabundance IISupportSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to LimitSupported Skills have 40% less Skill Effect DurationConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of EffectProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect Duration
Berserk 19/20BerserkBuff, PersistentLevel: 19Quality: +20%While active, strengthens your Rage, but causes you to lose Life while not losing Rage.Grants (40-59)% increased Rage effectLife Lost per Rage while not losing Rage: 0.1%Additional Effects From 1-20% Quality:Grants (0.5-10)% increased Rage effectVitality IIVitality IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 2% of maximum Life per second while a Supported Skill is active
Arctic Armour 12/20Arctic ArmourBuff, Spell, Persistent, Sustained, Cold, StagedLevel: 12Quality: +20%While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (3-101) to (5-152) Cold Damage per StageGains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages100% more Magnitude of Chill inflicted100% more Freeze BuildupBounty IIBounty IISupportSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Enemies killed by Hits from Supported Skills grant 100% more Charm chargesEnemies killed by Hits from Supported Skills grant 100% more Life Flask ChargesEnemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesBlindsideBlindsideSupportSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Supported Skills cannot inflict BlindSupported Skills have 15% more Critical Damage Bonus with Hits against Blinded EnemiesSupported Skills have 15% more chance to Critically Hit Blinded EnemiesEscalating PoisonEscalating PoisonSupport, ChaosSupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Targets can be affected by +1 Poisons from Supported Skills at the same timeSupported Skills have 20% less Poison DurationLife DrainLife DrainSupportSupports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.Recover 12% of maximum Life over four seconds on Culling an EnemyClarity IClarity ISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is active
Furious Slam 19Furious SlamAttack, Shapeshift, Bear, AoE, Melee, SlamLevel: 19Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.BaseShockwave radius is 2 metresRage spent for enraged slam: 1060% more Stun buildup+0.4 seconds to base attack time if not standingAdditional base use time when Shapeshifting: +0.4sEnragedShockwave radius is 3 metresJagged Ground duration is 4 secondsAdditional Effects From 1-20% Quality:(2-40)% increased Stun Threshold while using SkillRapid Attacks IRapid Attacks ISupport, AttackSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack SpeedClose Combat IClose Combat ISupport, AttackSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of EffectBlindsideBlindsideSupportSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Supported Skills cannot inflict BlindSupported Skills have 15% more Critical Damage Bonus with Hits against Blinded EnemiesSupported Skills have 15% more chance to Critically Hit Blinded EnemiesEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less Cost
Walking Calamity 19/20Walking CalamityAttack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, ConditionalLevel: 19Quality: +20%Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.Meteor Trigger interval: 0.15sMeteors between each large Meteor: 15Meteors fall in 8 metre radiusLarge meteor retarget interval : 2sBuff duration is 10 secondsRage regeneration granted: 5/sDamage Gained as Fire damage granted: 30%Requires 50 Glory to use+0.3 seconds to base attack time if not standingAdditional Effects From 1-20% Quality:Buff grants (0.5-10)% of damage Gained as Fire damageElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageFire Penetration IIFire Penetration IISupport, FireSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistanceProlonged Duration IIProlonged Duration IISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectBlazing CriticalBlazing CriticalSupport, Attack, Fire, DurationSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Attacks Gain 15% of Damage as Fire Damage for 5 seconds on Critically Hitting with Supported Skills
Virtuous Barrier 1Virtuous BarrierBuff, PersistentLevel: 1While active, conjures a glittering barrier that accumulates protective gemstone Motes of each Attribute type over time, but loses a random Mote when you are Hit.Gains a random Mote every (2-1.52) secondsMaximum of each Attribute of Mote is 3 plus the number of Skills you have which require that AttributeSingle-Attribute Skills grant twice as many maximum MotesMaximum Life per Strength Mote: 2%Armour, Evasion, & Energy Shield per Dexterity Mote: 5%Increased Life Regeneration rate per Intelligence Mote: +5%Increased Mana Regeneration rate per Intelligence Mote: +5%Additional Effects From 1-20% Quality:(0.125-2.5)% increased Life Regeneration rate per Intelligence Mote(0.125-2.5)% increased Mana Regeneration rate per Intelligence Mote
Eternal Rage 18Eternal RageBuff, PersistentLevel: 18While active, you constantly regenerate Rage.Regenerate (0.25-5) Rage per secondMust be active in both Weapon SetsAdditional Effects From 1-20% Quality:Regenerate (0.025-0.5) Rage per second