Spectre: Vaal Guard 17/20Multishot IIMultishot IISupport, ProjectileSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 25% less DamageSupported Skills fire 2 additional ProjectilesSupported Skills have 20% less Skill SpeedFeeding Frenzy IIFeeding Frenzy IISupport, MinionMinions from Supported Skills deal 30% more DamageMinions from Supported Skills take 15% more DamageMusterMusterSupport, MinionSupports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.Supported Minions deal 7% more damage for each different type of Reviving Minion you have summoned
Summon Infernal Hound 17Summon Infernal HoundMinion, Companion, Persistent, FireLevel: 17Activate to summon a Reviving Infernal Hound which Ignites enemies near it.Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum LifeAdditional Effects From 1-20% Quality:Minions have (1-20)% more Maximum LifeLoyaltyLoyaltySupport, MinionSupports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.10% of Damage from Hits is taken from Supported Companion's Life before youMinions from Supported Skills have 30% less maximum LifeMeat Shield IIMeat Shield IISupport, MinionSupports skills which create Minions, granting them less damage taken but making them deal less damage.Minions from Supported Skills deal 40% less DamageMinions from Supported Skills take 40% less DamageFire ExposureFire ExposureSupport, Fire, DurationSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a target
Elemental Weakness 16/15Elemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse, RepeatableLevel: 16Quality: +15%Curse all targets in an area after a short delay, lowering their Elemental Resistances.Curse radius is (1.5-3.1) metresCurse inflicts -(40-59)% to Elemental ResistancesCurse duration is (6-7.4) secondsCurse does not apply to enemies above level 20Curse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesProlonged Duration IProlonged Duration ISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect Duration
Skeletal Cleric 16Skeletal ClericMinion, PersistentLevel: 16Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.Additional Effects From 1-20% Quality:Revived Skeletons are immune to Damage for (0.15-3) seconds after being RevivedLast GaspLast GaspSupport, Minion, Persistent, DurationSupports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration.Minions from Supported Skills die 4 seconds after their Life is reduced to 0Rapid Casting IIRapid Casting IISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedMeat Shield IIMeat Shield IISupport, MinionSupports skills which create Minions, granting them less damage taken but making them deal less damage.Minions from Supported Skills deal 40% less DamageMinions from Supported Skills take 40% less Damage
Orb of Storms 3Orb of StormsSpell, AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant, RepeatableLevel: 3Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.Chains (3-5) timesDeals (1-14) to (8-260) Lightning DamageOrb radius is 3.6 metresOrb duration is 12 secondsLimit 1 Orb of StormsMaximum bolts fired: 6Additional Effects From 1-20% Quality:Chains (0.15-3) timesOverabundance IOverabundance ISupportSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to LimitSupported Skills have 50% less Skill Effect Duration
Pain Offering 16Pain OfferingMinion, Buff, AoE, DurationLevel: 16Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.Aura grants Minions (20-29)% increased Attack and Cast SpeedAura grants Minions (20-58)% increased damageMinion Aura radius is 6 metresSpike duration is 6 secondsAdditional Effects From 1-20% Quality:(0.12-2.4) metres to Minion Aura radiusSacrificial OfferingSacrificial OfferingSupportSupports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.Supported Offering Skills have 30% increased Buff effectSupported Skills Sacrifice 15% of Life on useSupported Offering Skills deal 30% more Damage
Flame Wall 13Flame WallSpell, AoE, Fire, Duration, RepeatableLevel: 13Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.WallWall deals (1.8-59.6) Fire Damage per secondWall duration is (4.5-6.4) secondsIgnites as though dealing (5-181) to (8-271) Fire damageWall length is (5-6.9) metresProjectile DamageProjectiles which pass through the wall deal (2-27) to (3-41) Added Fire DamageProjectiles which pass through the Infused wall deal (1-3) to (4-65) Added Lightning DamageAdditional Effects From 1-20% Quality:Inflicts (1-20)% more Flammability MagnitudeProlonged Duration IProlonged Duration ISupport, DurationSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationFortress IFortress ISupportSupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.Supported Skills deal 40% less damage with HitsWalls from Supported Skills are created in a Circle instead
Skeletal Reaver 14Skeletal ReaverMinion, Persistent, PhysicalLevel: 14Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their RageAdditional Effects From 1-20% Quality:Minions have (1-20)% increased effect of Rage
Skeletal Storm Mage 16Skeletal Storm MageMinion, Persistent, LightningLevel: 16Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.Additional Effects From 1-20% Quality:Minions gain (1-20)% of their maximum Life as Extra maximum Energy ShieldShockShockSupport, LightningSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockMusterMusterSupport, MinionSupports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.Supported Minions deal 7% more damage for each different type of Reviving Minion you have summonedFeeding Frenzy IFeeding Frenzy ISupport, MinionSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 30% more DamageMinions from Supported Skills take 20% more Damage
Summon Infernal Hound 1Summon Infernal HoundMinion, Companion, Persistent, FireLevel: 1Activate to summon a Reviving Infernal Hound which Ignites enemies near it.Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum LifeAdditional Effects From 1-20% Quality:Minions have (1-20)% more Maximum Life
Discipline 8DisciplineBuff, Persistent, AuraLevel: 8Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.Aura grants +(18-328) to Total Maximum Energy ShieldAdditional Effects From 1-20% Quality:Aura grants (1-20)% increased Energy Shield Recharge Rate
Raise Shield 1Raise ShieldAttack, AoE, Melee, Physical, ChannellingLevel: 1Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildupShield Bash always Light StunsShield Bash Dazes if holding a Tower ShieldShield Bash can't be EvadedShield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield
Discipline 8DisciplineBuff, Persistent, AuraLevel: 8Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.Aura grants +(18-328) to Total Maximum Energy ShieldAdditional Effects From 1-20% Quality:Aura grants (1-20)% increased Energy Shield Recharge Rate
Raise Shield 1Raise ShieldAttack, AoE, Melee, Physical, ChannellingLevel: 1Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildupShield Bash always Light StunsShield Bash Dazes if holding a Tower ShieldShield Bash can't be EvadedShield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield