Explosive Grenade 14/20
0.50/s
43.3k
Hit DPS
Primal ArmamentFire InfusionElemental FocusElemental FocusSupportSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsMagnified Effect
Flash Grenade 18/20Flash GrenadeAttack, AoE, Projectile, GrenadeLevel: 18Quality: +20%Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.Explosion radius is (2.6-3.3) metres500% more Stun buildupProjectiles cannot ForkAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateReachEnergy BarrierEnergy BarrierSupportSupports any skill that you can use, causing Energy Shield recharge to begin immediately if you are Stunned while using it.Energy Shield Recharge begins immediately and is not interrupted by Damage for 2 seconds when Stunned while using Supported SkillsSplinterBrutalityBrutalitySupport, PhysicalSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical DamageSupported Skills deal no Chaos DamageSupported Skills deal no Elemental Damage
Voltaic Grenade 14/5Voltaic GrenadeAttack, AoE, Projectile, Grenade, Lightning, DurationLevel: 14Quality: +5%Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.Explosion radius is (2-2.4) metres(150-340)% more Electrocution buildup from Hits with this skillConverts 80% of Physical Damage to Lightning DamageLightning damage Contributes to Electrocution BuildupElectrocution buildup Debuff duration is 6 secondsProjectiles cannot ForkAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateNeural OverloadNeural OverloadSupport, LightningSupports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.Supported Skills Electrocute Primed enemies on HitExpediteAdhere
Crossbow Shot 18Crossbow ShotAttack, Ammunition, ProjectileLevel: 18Fire a bolt from your crossbow.
Solar Orb 5Solar OrbSpell, AoE, Sustained, Fire, Duration, Orb, RepeatableLevel: 5Create a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.PulseDeals (4-181) to (5-271) Fire DamageExplosion radius is 2.5 metresOrb duration is 10 secondsLimit 1 Solar OrbPulses every 1.4 secondsIgniteIgnites as though dealing (10-468) to (13-701) Fire damageIgnite radius is 1 metreAdditional Effects From 1-20% Quality:(1-20)% more Damage with Hits against Burning EnemiesFire ExposureFire ExposureSupport, Fire, DurationSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetArcane TempoStrip Away
Flammability 7FlammabilitySpell, AoE, Fire, Duration, Curse, RepeatableLevel: 7Curse all targets in an area after a short delay, lowering their Fire Resistance.Curse radius is (1.5-3.1) metresCurse inflicts -(23-29)% to Fire ResistanceCurse duration is (6-7.4) secondsCurse applies after 1.5 seconds delayAdditional Effects From 1-20% Quality:(0.5-10)% increased Curse MagnitudesLifetapLifetapSupportSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Supported Skills have Mana Costs Converted to Life CostsHeightened CurseHeightened CurseSupport, CurseSupports Curse Skills, magnifying their power.Supported Curses have 25% increased Magnitudes
Overwhelming Presence 15/20Overwhelming PresenceBuff, Persistent, AuraLevel: 15Quality: +20%While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.Enemies in your Presence have (15-24)% reducedElemental Ailment ThresholdEnemies in your Presence have (15-25)% reduced Stun ThresholdAdditional Effects From 1-20% Quality:(0.75-15)% increased Aura Magnitudes
Herald of Ash 13Herald of AshBuff, Persistent, AoE, Fire, Duration, HeraldLevel: 13While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.BuffOverkill damage threshold: 20%ExplosionBase Ignite damage is (16.67-23)% of Overkill damageExplosion radius is 1.2 metresIgnite duration is 3 secondsAdditional Effects From 1-20% Quality:An additional (0.25-5)% of Overkill damage contributes to base Ignite damage