Lightning Bolt 20
2.35/s, 100.0% / 1259% crit
1.7M
Hit DPS
Concentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of EffectSpell CascadeSpell CascadeSupport, AoESupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Supported Skills have 20% less Area of EffectCascades from Supported Skills have 20% less Area of EffectSupported Skills deal 30% less DamageSupported Skills Cascade to either side of the targeted Area along a random axisAtalui's BloodlettingAtalui's BloodlettingSupport, Lineage, PhysicalSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Supported Skills have Mana Costs Converted to Life CostsSupported Skills Gain 2% of Damage as extra Physical Damage per 20 Life cost, up to 40%Elemental FocusElemental FocusSupportSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsZenith IIZenith IISupport, SpellSupports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.Supported Skills have 25% increased Mana Cost EfficiencySupported Spells deal 30% more Damage while you are above 90% of your Maximum Mana
Life Remnants 20Life RemnantsBuff, Persistent, RemnantLevel: 20Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Each Remnant grants (11-410) LifeRemnant spawn on kill chance: 25%Remnant spawn on Hit interval: 3sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:(0.5-10)% chance to spawn a Remnant on killing an enemyHarmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further away
Spellslinger 18SpellslingerBuff, Persistent, Trigger, Invocation, MetaLevel: 18While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.(0-57)% increased Energy gainedMaximum Energy is 500Energy gained per 0.1 seconds of Spell base cast time: 2Additional Effects From 1-20% Quality:(0.75-15)% increased Energy gainedSpark 19/20SparkSpell, Projectile, Trigger, Lightning, Cold, Duration, RepeatableLevel: 19Quality: +20%Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.Fires (4-9) ProjectilesDeals (1-11) to (10-216) Lightning DamageCold-InfusedFires (12-16) ProjectilesDeals (7-207) to (11-310) Cold DamageDeals (1-13) to (10-245) Lightning DamageFires Projectiles in a circleAdditional Effects From 1-20% Quality:(1.5-30)% increased Projectile SpeedLifetapLifetapSupportSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Supported Skills have Mana Costs Converted to Life CostsEnergy RetentionEnergy RetentionSupport, TriggerSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Skills Triggered by Supported Meta Skills have 35% chance to refund half of their Energy costEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPierce IIIPierce IIISupport, ProjectileSupports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.Projectiles from Supported Skills Pierce all TargetsProjectiles from Supported Skills deal 20% less Damage for each Enemy they Pierce
Orb of Storms 19/20Orb of StormsSpell, AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant, RepeatableLevel: 19Quality: +20%Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.Chains (3-5) timesDeals (1-14) to (8-260) Lightning DamageOrb radius is 3.6 metresOrb duration is 12 secondsLimit 1 Orb of StormsMaximum bolts fired: 6Additional Effects From 1-20% Quality:Chains (0.15-3) timesOverabundance IIOverabundance IISupportSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to LimitSupported Skills have 40% less Skill Effect DurationLiving Lightning IILiving Lightning IISupport, Minion, Trigger, Lightning, DurationSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Trigger Living Lightning on dealing Lightning DamageLifetapLifetapSupportSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Supported Skills have Mana Costs Converted to Life CostsZenith IIZenith IISupport, SpellSupports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.Supported Skills have 25% increased Mana Cost EfficiencySupported Spells deal 30% more Damage while you are above 90% of your Maximum ManaEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less Cost
Spark 20/20SparkSpell, Projectile, Trigger, Lightning, Cold, Duration, RepeatableLevel: 20Quality: +20%Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.Fires (4-9) ProjectilesDeals (1-11) to (10-216) Lightning DamageCold-InfusedFires (12-16) ProjectilesDeals (7-207) to (11-310) Cold DamageDeals (1-13) to (10-245) Lightning DamageFires Projectiles in a circleAdditional Effects From 1-20% Quality:(1.5-30)% increased Projectile SpeedVilenta's PropulsionVilenta's PropulsionSupport, Lineage, Spell, ProjectileSupports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.75% of increases and reductions to Cast speed also apply to Projectile Speed for Supported SkillsRapid Casting IIRapid Casting IISupport, SpellSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedLifetapLifetapSupportSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Supported Skills have Mana Costs Converted to Life CostsPierce IIIPierce IIISupport, ProjectileSupports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.Projectiles from Supported Skills Pierce all TargetsProjectiles from Supported Skills deal 20% less Damage for each Enemy they PierceEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less Cost
Archmage 20/20ArchmageBuff, Persistent, LightningLevel: 20Quality: +20%While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.Non-Channelling Spells cost an additional (8-6.1)% of your maximum ManaNon-Channelling Spells Gain 4% of Damage as extra Lightning damage for each 100 maximum Mana you haveAdditional Effects From 1-20% Quality:(0.5-10)% increased Reservation EfficiencyLightning MasteryLightning MasterySupport, LightningSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning Skills
Life Remnants 1Life RemnantsBuff, Persistent, RemnantLevel: 1Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Each Remnant grants (11-410) LifeRemnant spawn on kill chance: 25%Remnant spawn on Hit interval: 3sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:(0.5-10)% chance to spawn a Remnant on killing an enemy
Spellslinger 18SpellslingerBuff, Persistent, Trigger, Invocation, MetaLevel: 18While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.(0-57)% increased Energy gainedMaximum Energy is 500Energy gained per 0.1 seconds of Spell base cast time: 2Additional Effects From 1-20% Quality:(0.75-15)% increased Energy gained
Lightning Bolt 20Lightning BoltSpell, AoE, Trigger, Lightning, RepeatableLevel: 20Call down a Shocking bolt of Lightning to strike enemies in a small area.Deals (3-30) to (13-565) Lightning Damage200% more chance to Shock