Comet 21/20CometSpell, AoE, Cold, RepeatableLevel: 21Quality: +20%Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.Deals (23-787) to (35-1181) Cold DamageImpact radius is 2.8 metresFire-InfusedDeals (23-787) to (35-1181) Fire DamageImpact radius is 3.4 metresAdditional Effects From 1-20% Quality:(0.5-10)% chance to EchoSpell CascadeSpell CascadeSupport, AoESupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Supported Skills have 20% less Area of EffectCascades from Supported Skills have 20% less Area of EffectSupported Skills deal 30% less DamageSupported Skills Cascade to either side of the targeted Area along a random axisBoundless Energy IIBoundless Energy IISupportSupports Meta Skills. Supported Skills generate Energy significantly faster.Supported Skills gain 45% increased EnergyRakiata's FlowRakiata's FlowSupport, LineageSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Hits with Supported Skills treat Enemy Monster Elemental Resistance values as invertedEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less Cost
Life Remnants 20Life RemnantsBuff, Persistent, RemnantLevel: 20Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Each Remnant grants (11-410) LifeRemnant spawn on kill chance: 25%Remnant spawn on Hit interval: 3sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:(0.5-10)% chance to spawn a Remnant on killing an enemyHarmonic Remnants IIHarmonic Remnants IISupport, RemnantSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional RemnantRemnants created by Supported Skills can be collected from 35% further awayRemnant Potency IRemnant Potency ISupport, RemnantSupports Skills which create Remnants, making those Remnants more powerful.Remnants from Supported Skills have20% increased effectKhatal's RejuvenationKhatal's RejuvenationSupport, Lineage, RemnantSupports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.Remnants created by Supported Skills grant Khatal's Rejuvenation when collected
Frost Wall 20/20Frost WallSpell, AoE, Cold, DurationLevel: 20Quality: +20%Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.Ice Crystals have (36-12714) maximum LifeDeals (7-187) to (11-280) Cold DamageWall is (2.8-5.6) metres longExplosion radius is 2 metresIce Crystal duration is 8 seconds50% more Magnitude of Chill inflicted50% more Freeze BuildupLess damage in first 0.5 seconds: 80%Lightning-InfusedDeals (1-23) to (17-444) Lightning DamageExplosion radius is 2.8 metresAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateMagnified Area IIMagnified Area IISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostConsidered CastingConsidered CastingSupport, SpellSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast SpeedSupported Spells deal 35% more DamageSpell CascadeSpell CascadeSupport, AoESupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Supported Skills have 20% less Area of EffectCascades from Supported Skills have 20% less Area of EffectSupported Skills deal 30% less DamageSupported Skills Cascade to either side of the targeted Area along a random axis
Spark 19/20SparkSpell, Projectile, Trigger, Lightning, Cold, Duration, RepeatableLevel: 19Quality: +20%Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.Fires (4-9) ProjectilesDeals (1-11) to (10-216) Lightning DamageCold-InfusedFires (12-16) ProjectilesDeals (7-207) to (11-310) Cold DamageDeals (1-13) to (10-245) Lightning DamageFires Projectiles in a circleAdditional Effects From 1-20% Quality:(1.5-30)% increased Projectile SpeedEfficiency IIEfficiency IISupportSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostVilenta's PropulsionVilenta's PropulsionSupport, Lineage, Spell, ProjectileSupports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.75% of increases and reductions to Cast speed also apply to Projectile Speed for Supported SkillsForkForkSupport, ProjectileSupports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills ForkProjectiles from Supported Skills deal30% less Damage after ForkingPinpoint CriticalPinpoint CriticalSupportSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Supported Skills have 60% more Critical Hit ChanceSupported Skills have 30% less Critical Damage BonusOverchargeOverchargeSupport, LightningSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.50% increased Magnitude of Shocks inflicted with Supported SkillsShocks caused by Supported Skills are reflected back to you
Blink 21/20BlinkBuff, Spell, Persistent, TravelLevel: 21Quality: +20%While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Must be active in both Weapon SetsAtziri's ImpatienceAtziri's ImpatienceSupport, LineageSupports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.Lose 25% of maximum Life, Mana, and Energy Shield when you use Supported SkillsSupported Skills have 100% increased cooldown recovery rateUhtred's AuguryUhtred's AugurySupport, LineageSupports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.+2 to level of Supported Skills if exactly two other Supports are modifying themDialla's DesireDialla's DesireSupport, LineageSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.+1 to Level of Supported Skill Gems
Life Remnants 1Life RemnantsBuff, Persistent, RemnantLevel: 1Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Each Remnant grants (11-410) LifeRemnant spawn on kill chance: 25%Remnant spawn on Hit interval: 3sRemnants last for 8 secondsAdditional Effects From 1-20% Quality:(0.5-10)% chance to spawn a Remnant on killing an enemy
Reap 18ReapSpell, AoE, Physical, DurationLevel: 18Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.Gain (5-188) Life on Culling StrikeDeals (11-400) to (16-599) Physical DamageCritical Weakness duration is +6 secondsCulling StrikeAdditional Effects From 1-20% Quality:Critical Weakness duration is (0.1-2) seconds