Galvanic Shards 17/10
2.51/s · 5.0% / 200% crit
19.2k
Hit DPS
Lightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire DamageElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageDouble Barrel IIDouble Barrel IISupport, Ammunition, ProjectileSupports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 20% less Reload SpeedSupported Skills load an additional boltForkForkSupport, ProjectileSupports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills ForkProjectiles from Supported Skills deal30% less Damage after Forking
Shockburst Rounds 14Shockburst RoundsAttack, AoE, Ammunition, Projectile, Lightning, PayoffLevel: 14Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.(10-19) Bolts loaded per clip20% less reload speedAdditional Effects From 1-20% Quality:(0.2-4) Bolts loaded per clipElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageLightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire DamageElemental FocusElemental FocusSupportSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental DamageSupported Skills cannot inflict Elemental AilmentsConcentrated AreaConcentrated AreaSupport, AoESupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area DamageSupported Skills have 50% less Area of Effect
Wind Dancer 14Wind DancerBuff, Attack, Persistent, AoE, Melee, Trigger, StagedLevel: 14While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Gain a stage every (1.5-1.12) seconds3 maximum stagesMore Evasion Rating per stage: 10%Cannibalism IICannibalism IISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.3% of maximum Life recovered on kill while a Supported Skill is activePrecision IPrecision ISupport, Buff, PersistentSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.30% Increased Accuracy Rating while a Supported Skill is activeMagnified Area IMagnified Area ISupport, AoESupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of Effect
Stormcaller Arrow 14Stormcaller ArrowAttack, AoE, Projectile, Lightning, Duration, RepeatableLevel: 14Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.ArrowArrow duration is 1.5 secondsConverts 80% of Physical Damage to Lightning DamageBoltImpact radius is (1.5-2.4) metresIf any target Hit by Bolt is Shocked, also Shocks all Enemies within a (1.5-3) metre radiusShocks Enemies as though dealing 50% more Damage500% more chance to ShockConverts 100% of Physical Damage to Lightning DamageAdditional Effects From 1-20% Quality:(1.5-30)% increased Shock DurationShockShockSupport, LightningSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageLightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire Damage
Herald of Thunder 14Herald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, PayoffLevel: 14While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which dealAttack damage to all surrounding enemies.BuffLightning Bolts strike the targets of your next (2-3) Attack Hits after killing a Shocked enemy with Attack damageBoltBolt impact radius is 1 metre100% of Bolt Physical DamageConverted to Lightning DamageCan't be EvadedCannot ShockAdditional Effects From 1-20% Quality:Lightning Bolts strike the targets of your next (0.1-2) Attack Hits after killing a Shocked enemy with Attack damageLightning AttunementLightning AttunementSupport, LightningSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire DamageElemental Armament IIElemental Armament IISupport, AttackSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damageOverreachOverreachSupport, Attack, AoESupports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.Supported Skills have 40% increased Area of EffectSupported Skills have 80% less Accuracy Rating against Enemies within two metres
Flash Grenade 12Flash GrenadeAttack, AoE, Projectile, GrenadeLevel: 12Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.Explosion radius is (2.6-3.3) metres500% more Stun buildupProjectiles cannot ForkAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateBrutality IIIBrutality IIISupport, PhysicalSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical DamageSupported Skills deal no Chaos DamageSupported Skills deal no Elemental DamageHits with Supported Skills have 20% chance to ignore Enemy Physical Damage reductionStun IIStun IISupportSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 70% more Stun buildup