Poisonous Concoction Pathfinder Build

Stats

Life
3,752
Energy Shield
507
Mana
1,028
eHP
43,002
Resistances
75% Fire / 75% Cold / 75% Lightning / 75% Chaos

Character

Level
96 Pathfinder
Attributes
125 Str / 263 Dex / 130 Int
Movement speed
+156%
Charges
0/3 Endurance / 3/3 Frenzy / 0/3 Power
Bandit
Alira
Pantheon
The Brine King, Gruthkul

Defence

Physical reduction
12%
Evasion
32,566
Block
38%
Spell suppression
99%
Evade
83%
Max hit
9.8k Physical / 18.8k Fire / 18.8k Cold / 18.8k Lightning / 30.9k Chaos

Recovery

Life regen
1,763/s
Mana regen
18/s
Life leech
3,070/s

Skills

Poisonous Concoction of Bouncing 21/20
3.10/s, 7.9% / 150% crit
9.6M Total DPS
Hit
865k
Poison
8.7M
Greater Volley 20/20Greater VolleySupport, ProjectileLevel: 20Quality: +20%Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile DamageGreater Multiple Projectiles 20/20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageUnbound Ailments 20/20Unbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsVoid Manipulation 20/20Void ManipulationChaos, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageVicious Projectiles 20/20Vicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Quality: +20%Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Despair 20/20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseVaal Grace 20Vaal GraceAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Rage 20Blood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedHex Bloom 20/20Hex BloomSupport, HexLevel: 20Quality: +20%Supports hex curse skills. Hexes from auras or cursed ground cannot transfer.Hexes from Supported Skills Transfer to all Enemies within 3 metres when Hexed Enemy diesAdditional Effects From 1-20% Quality:Supported Skills have (0.2-4)% increased Hex Transfer range
Plague Bearer 21/20Plague BearerSpell, Chaos, AoELevel: 21Quality: +20%Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Maximum Plague Value is (4000-1000000)+(0-0.3) metres to radiusWhen you inflict Poison while Incubating, adds 40% of the Expected PoisonDamage to Plague ValueWhile Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate20% less Damage with Poison while Incubating and not at Maximum Plague ValueAdditional Effects From 1-20% Quality:Plague Bearer deals Damage based on an additional (0.2-4)% of Plague ValuePrecision 8PrecisionAura, Critical, Spell, AoELevel: 8Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and Stone 20Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArctic Armour 20Arctic ArmourSpell, Duration, ColdLevel: 20Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Shield Charge 8/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 8Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentum 20/20MomentumAttack, Support, DurationLevel: 20Quality: +20%Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsCulling Strike 20Culling StrikeSupportLevel: 20Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Flame Dash 1/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Steelskin 13/20SteelskinSpell, Duration, GuardLevel: 13Quality: +20%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage Taken 20/20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Unhinge 20
Hit chance
99%
Cost
13 mana, 40 mana/s

Equipment

SteelskinSpell, Duration, GuardLevel: 13Quality: +20%Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.70% of Damage from Hits is taken from the Buff before Life or Energy ShieldBuff can take (54-2209) DamageBase duration is 1.50 secondsThis Skill's Cooldown does not recover during its effectBuff grants Immunity to BleedingAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateCast when Damage TakenSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerFlame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 1Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Leper's AlmsMirrored Spiked Shield
Weapon 2
Quality: +20%
Evasion: 1357
Energy Shield: 273
Sockets: G-G-G
Requires: Level 66
+5% chance to Suppress Spell Damage
550% increased Evasion and Energy Shield
+70 to maximum Life
40% increased Duration of Ailments on Enemies
+4% Chance to Block
Shared Suffering
DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of CurseHex BloomSupport, HexLevel: 20Quality: +20%Supports hex curse skills. Hexes from auras or cursed ground cannot transfer.Hexes from Supported Skills Transfer to all Enemies within 3 metres when Hexed Enemy diesAdditional Effects From 1-20% Quality:Supported Skills have (0.2-4)% increased Hex Transfer rangeVaal GraceAura, Spell, AoE, Duration, VaalLevel: 20Casts a temporary aura that grants you and your allies additional chance to evade attacks, and makes suppressed spell damage unlucky against you.You and nearby allies have +15% chance to Evade Attack HitsBase duration is 6.00 secondsModifiers to Buff Duration also apply to this Skill's Soul Gain PreventionSuppressed Spell Damage dealt to you is UnluckyAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood RageSpell, Duration, PhysicalLevel: 20Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Brood StarGrizzly Pelt
Helmet
Quality: +20%
Evasion: 800
Item Level: 85
Sockets: B-B-B-G
Requires: Level 78
16% increased Duration of Ailments on Enemies
20% reduced Mana Cost of Attacks
+45% to Fire Resistance
+30% to Cold Resistance
+93 to Evasion Rating
+140 to maximum Life
Regenerate 113.2 Life per second
16% increased Rarity of Items found
Poisonous Concoction of BouncingAttack, AoE, Chaos, Projectile, ChainingLevel: 21Quality: +20%Throws a single bottle that releases a burst when it hits the ground, dealing unarmed attack damage in an area with a chance to poison. The skill chains, bouncing randomly to deal damage multiple times. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.(22-537) to (33-806) Added Chaos DamageAdded Chaos Damage equal to (6-18)% of Flask's Recovery Amount if Charges were consumed from a Life Flask+6% to Critical Strike Chance40% chance to Poison on HitConsumes 8 Charges per Projectile Fired from 1 Life Flask, if possibleBase radius is 1.8 metresChains +2 TimesProjectiles can Chain when impacting the groundProjectiles Chain in random directionsModifiers to number of Projectiles instead apply to the number of times this Skill ChainsAdditional Effects From 1-20% Quality:(1-20)% chance to inflict Withered for 2 seconds on HitGreater VolleySupport, ProjectileLevel: 20Quality: +20%Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile DamageGreater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageUnbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsVoid ManipulationChaos, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageVicious ProjectilesProjectile, Attack, Physical, Chaos, SupportLevel: 20Quality: +20%Supports projectile attack skills.Supported Skills deal (30-49)% more Physical Projectile Attack DamageSupported Skills deal (30-49)% more Physical Damage over TimeSupported Skills deal (30-49)% more Chaos Damage over TimeSupported Skills have 10% less Projectile Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Doppelganger GuiseSadist Garb
Body Armour
Quality: +20%
Evasion: 589
Energy Shield: 128
Sockets: B-B-B-B-B-B
Requires: Level 68
Grants Level 20 Unhinge Skill
50% more Critical Strike Chance while Insane
Enemies Killed by your Hits are destroyed while Insane
40% less Physical and Chaos Damage Taken while Sane
Regenerate 10% Life over one second when Hit while Sane
Plague BearerSpell, Chaos, AoELevel: 21Quality: +20%Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Maximum Plague Value is (4000-1000000)+(0-0.3) metres to radiusWhen you inflict Poison while Incubating, adds 40% of the Expected PoisonDamage to Plague ValueWhile Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate20% less Damage with Poison while Incubating and not at Maximum Plague ValueAdditional Effects From 1-20% Quality:Plague Bearer deals Damage based on an additional (0.2-4)% of Plague ValuePrecisionAura, Critical, Spell, AoELevel: 8Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectFlesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 20Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateArctic ArmourSpell, Duration, ColdLevel: 20Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Buff grants (11-21)% less Physical Damage taken from Hits while stationaryBuff grants (11-20)% less Fire Damage taken from Hits while stationaryBase duration is (2.50-4.40) secondsChill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%Buff grants Immunity to FreezeAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Honour TalonsInfiltrator Mitts
Gloves
Quality: +20%
Evasion: 239
Energy Shield: 48
Item Level: 86
Sockets: G-G-B-R
Requires: Level 78
5% chance to Poison on Hit
+10% to Chaos Damage over Time Multiplier
+83 to maximum Life
+64 to maximum Mana
+460 to Accuracy Rating
+48% to Cold Resistance
+48% to Lightning Resistance
24% increased Damage during any Flask Effect crafted
Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 8Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedMomentumAttack, Support, DurationLevel: 20Quality: +20%Supports attack skills that aren't triggered.When you reach (3-5) Momentum, lose all Momentum and gainSwiftness for 1.5 secondsSupported Skills have (15-20)% increased Attack Speed per MomentumGain 1 Momentum when you Use a Supported SkillGain 1 Momentum every (0.70-0.51) seconds while Channelling a Supported SkillLose all Momentum if you MoveSwiftness grants 15% increased Movement Speed per Momentum lostAdditional Effects From 1-20% Quality:Swiftness lasts (0.025-0.5) secondsCulling StrikeSupportLevel: 20Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported SkillsAdditional Effects From 1-20% Quality:Recover (0.1-2)% of Life when Supported Skills Cull an Enemy
Fate TrackDragonscale Boots
Boots
Quality: +20%
Armour: 271
Evasion: 271
Item Level: 86
Sockets: G-R-G-G
Requires: Level 65
16% increased Cooldown Recovery Rate of Travel Skills
4% increased Action Speed
67% increased Armour and Evasion
Regenerate 95.1 Life per second
+27% to Lightning Resistance
+30% to Chaos Resistance
25% increased Movement Speed
+65 to maximum Life crafted
Fury ValveTurquoise Amulet
Amulet
Item Level: 85
Requires: Level 40
Allocates Aggressive Bastion crafted
+23 to Dexterity and Intelligence
17% increased Evasion Rating
+18% to all Elemental Resistances
Skills fire 2 additional Projectiles
29% increased Projectile Speed
Modifiers to number of Projectiles instead apply
to the number of targets Projectiles Split towards
Brimstone KnotAmethyst Ring
Ring 1
Item Level: 67
Requires: Level 64
Minions summoned by Your Summoning Towers have 25% increased Damage crafted
+23% to Chaos Resistance
+40% to Fire Resistance
+61 to maximum Life
+44% to Cold Resistance
+41% to Lightning Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Betrayal's StingSteel Ring
Ring 2
Catalyst: Noxious +20%
Requires: Level 80
Adds 4 to 12 Physical Damage to Attacks
+28 to Dexterity
+30% to Chaos Resistance
5% increased Movement Speed
33% chance to inflict an additional Poison on the same Target when you inflict Poison
-20% to all Elemental Resistances
Golem ClaspHeavy Belt
Belt
Item Level: 77
Requires: Level 64
+35 to Strength
+124 to maximum Life
+64 to maximum Mana
+41% to Fire Resistance
+30% to Chaos Resistance
+23 to Strength and Intelligence crafted
Saturated Divine Life Flask of Alleviation
Flask 1
Quality: +20%
Item Level: 71
Requires: Level 60
70% increased Amount Recovered
33% reduced Recovery rate
Grants Immunity to Bleeding for 10 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 10 seconds if used while affected by Corrupted Blood
Saturated Divine Life Flask of Occlusion
Flask 2
Quality: +20%
Item Level: 83
Requires: Level 64
70% increased Amount Recovered
33% reduced Recovery rate
Hinders nearby Enemies with 34% reduced Movement Speed if used while not on Full Life
Specialist's Quicksilver Flask of the Kakapo
Flask 3
Quality: +18%
Item Level: 74
Requires: Level 52
Reused at the end of this Flask's effect crafted
26% chance to gain a Flask Charge when you deal a Critical Strike
59% reduced Effect of Curses on you during Effect
Brewer's Jade Flask of the Lynx
Flask 4
Quality: +20%
Item Level: 83
Requires: Level 52
Used when Charges reach full crafted
23% reduced Charges per use
9% increased Movement Speed during Effect
Wide Stibnite Flask of the Ibex
Flask 5
Item Level: 84
Requires: Level 46
Used when Charges reach full crafted
Creates a Smoke Cloud on Use
+19 to Maximum Charges
54% increased Evasion Rating during Effect
Viper CutMedium Cluster Jewel
Jewel
Item Level: 69
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 10% increased Projectile Damage crafted
Added Small Passive Skills also grant: +13 to Evasion
Added Small Passive Skills also grant: +5% to Lightning Resistance
Added Small Passive Skills also grant: +3 to Strength
1 Added Passive Skill is Follow-Through
Viper Cut
Oblivion ScarCobalt Jewel
Jewel
Item Level: 77
11% increased Chaos Damage
+11% to Cold and Lightning Resistances
19% increased Damage with Poison
Oblivion Scar