Poisonous Concoction Pathfinder Build

Stats

Life
4,610
Energy Shield
56
Mana
707
eHP
149,236
Resistances
75% Fire / 75% Cold / 75% Lightning / 75% Chaos

Versatile CombatantKeystone-10% to maximum Chance to Block Attack Damage-10% to maximum Chance to Block Spell Damage+2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage

Character

Level
97 Pathfinder
Attributes
102 Str / 294 Dex / 115 Int
Movement speed
+105%
Charges
7/7 Endurance / 7/7 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
Lunaris, Gruthkul

Defence

Armour
2,314
Physical reduction
53%
Evasion
12,226
Block
65%
Spell block
65%
Spell suppression
100%
Evade
55%
Max hit
15.9k Physical / 48.4k Fire / 48.4k Cold / 48.4k Lightning / 38.7k Chaos

Recovery

Life regen
1,655/s
Mana regen
12/s
Life leech
922/s

Skills

Poisonous Concoction of Bouncing 21/20
2.80/s, 8.0% / 150% crit
24.2M Total DPS
Hit
1.2M
Poison
23.0M
Greater Volley 20/20Greater VolleySupport, ProjectileLevel: 20Quality: +20%Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile DamageGreater Multiple Projectiles 20/20Greater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageVoid Manipulation 20/20Void ManipulationChaos, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageUnbound Ailments 20/20Unbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsGreater Chain 3Greater ChainExceptional, Support, Chaining, ProjectileLevel: 3Supports projectile skills, and any other skills that chain.Supported Skills Chain +1 timesSupported Skills Chain 50% more timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining range
Shield Charge 4Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 4Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster Attacks 20Faster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedLifetap 1LifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Purity of Elements 21/20Purity of ElementsAura, Spell, AoELevel: 21Quality: +20%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPetrified Blood 8Petrified BloodSpellLevel: 8Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsFlesh and Stone 19Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 19Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnlighten 3EnlightenExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Precision 7PrecisionAura, Critical, Spell, AoELevel: 7Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood Rage 20/20Blood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedWarlord's Mark 19/20Warlord's MarkSpell, Curse, MarkLevel: 19Quality: +20%Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitMark On Hit 20/20Mark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills
Tempest Shield 20/20Tempest ShieldSpell, Lightning, ChainingLevel: 20Quality: +20%Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesCast when Damage Taken 3Cast when Damage TakenSupport, Spell, TriggerLevel: 3Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerMore Duration 14/20More DurationSupport, DurationLevel: 14Quality: +20%Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
Despair 1DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 1Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse
Cost
31 mana, 15 life, 87 mana/s

Equipment

Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 4Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFaster AttacksAttack, SupportLevel: 20Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedLifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Elegant Round Shield
Weapon 2
Quality: +20%
Armour: 204
Evasion: 204
Sockets: B-G-B
Requires: Level 70
120% increased Block Recovery
68% increased Chance to Block
+22% chance to Suppress Spell Damage
+48 to Strength
+159 to maximum Life
8% additional Physical Damage Reduction
Mark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported SkillsPrecisionAura, Critical, Spell, AoELevel: 7Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectBlood RageSpell, Duration, PhysicalLevel: 20Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedWarlord's MarkSpell, Curse, MarkLevel: 19Quality: +20%Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Hits against Cursed Enemies have (40-59)% chance to double Stun DurationCursed enemies grant (2-2.95)% Life Leech when Hit by AttacksCursed enemies grant (2-2.95)% Mana Leech when Hit by AttacksCursed Enemies grant 10 Rage when StunnedCursed enemies have a 100% chance to grant an Endurance Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when Hit
Silken Hood
Helmet, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 457
Sockets: G-G-G-G
Requires: Level 68
9% increased Mana Reservation Efficiency of Skills eater
26% increased Mana Cost Efficiency exarch
+14% chance to Suppress Spell Damage
+552 to Accuracy Rating
+131 to maximum Life
+34% to Lightning Resistance
Poisonous Concoction of BouncingAttack, AoE, Chaos, Projectile, ChainingLevel: 21Quality: +20%Throws a single bottle that releases a burst when it hits the ground, dealing unarmed attack damage in an area with a chance to poison. The skill chains, bouncing randomly to deal damage multiple times. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.(22-537) to (33-806) Added Chaos DamageAdded Chaos Damage equal to (6-18)% of Flask's Recovery Amount if Charges were consumed from a Life Flask+6% to Critical Strike Chance40% chance to Poison on HitConsumes 8 Charges per Projectile Fired from 1 Life Flask, if possibleBase radius is 1.8 metresChains +2 TimesProjectiles can Chain when impacting the groundProjectiles Chain in random directionsModifiers to number of Projectiles instead apply to the number of times this Skill ChainsAdditional Effects From 1-20% Quality:(1-20)% chance to inflict Withered for 2 seconds on HitGreater VolleySupport, ProjectileLevel: 20Quality: +20%Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills deal (30-21)% less Projectile DamageSupported Skills also fire Projectiles from up to 4 points on each side of youSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Projectile DamageGreater Multiple ProjectilesSupport, ProjectileLevel: 20Quality: +20%Supports projectile skills.Supported Skills deal (35-26)% less Projectile DamageSupported Skills fire 4 additional ProjectilesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Projectile DamageVoid ManipulationChaos, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos DamageSupported Skills deal no Elemental DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Chaos DamageUnbound AilmentsSupportLevel: 20Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsGreater ChainExceptional, Support, Chaining, ProjectileLevel: 3Supports projectile skills, and any other skills that chain.Supported Skills Chain +1 timesSupported Skills Chain 50% more timesAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Chaining range
Beast HideSyndicate's Garb
Body Armour, Searing Exarch, Eater of Worlds
Quality: +20%
Evasion: 3360
Item Level: 86
Sockets: B-G-W-W-W-G
Requires: Level 84
Flasks gain a Charge every 3 seconds exarch
7% Chance to Block Attack Damage eater
+22% chance to Suppress Spell Damage
102% increased Evasion Rating
+189 to maximum Life
+44% to Fire Resistance
+28% to Chaos Resistance
7% Chance to Block Attack Damage crafted
Tempest ShieldSpell, Lightning, ChainingLevel: 20Quality: +20%Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemiesCast when Damage TakenSupport, Spell, TriggerLevel: 3Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerMore DurationSupport, DurationLevel: 14Quality: +20%Supports any skill with a duration.Supported Skills have (30-39)% more Skill Effect DurationAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% more Skill Effect Duration
SnakebiteAssassin's Mitts
Gloves
Quality: +20%
Evasion: 391
Energy Shield: 30
Sockets: G-G-G-G
Corrupted
Requires: Level 58
+1 to Maximum Frenzy Charges
165% increased Evasion Rating
+70 to maximum Life
2% increased Attack Speed per Frenzy Charge
6% increased Accuracy Rating per Frenzy Charge
10% reduced Frenzy Charge Duration per Frenzy Charge
Attacks have 60% chance to Poison while at maximum Frenzy Charges
+5% to Damage over Time Multiplier for Poison per Frenzy Charge
Purity of ElementsAura, Spell, AoELevel: 21Quality: +20%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPetrified BloodSpellLevel: 8Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low LifeWhen taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 secondsSkills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low LifeAdditional Effects From 1-20% Quality:-(0.25-5)% of Life loss prevented is lost over 4 secondsFlesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 19Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateEnlightenExceptional, SupportLevel: 3Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Ralakesh's ImpatienceRiveted Boots
Boots
Quality: +20%
Armour: 85
Energy Shield: 18
Sockets: B-B-B-B
Requires: Level 36
+20% to Cold Resistance
+20% to Chaos Resistance
20% increased Movement Speed
Corrupted Blood cannot be inflicted on you
Count as having maximum number of Frenzy Charges
Replica Badge of the BrotherhoodTurquoise Amulet
Amulet
Requires: Level 60
Allocates Whispers of Doom crafted
+24 to Dexterity and Intelligence
Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to maximum Fortification per Endurance Charge
9% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
23% chance to lose a Frenzy Charge when you use a Travel Skill
23% chance to lose an Endurance Charge when you gain Fortification
Two-Stone Ring (Fire/Lightning)
Ring 1, Hunter
Requires: Level 64
+14% to Fire and Lightning Resistances
+47 to Intelligence
+111 to maximum Life
+31% to Chaos Resistance
Curse Enemies with Despair on Hit
Betrayal's StingSteel Ring
Ring 2
Catalyst: Noxious +20%
Requires: Level 80
Adds 4 to 12 Physical Damage to Attacks
+28 to Dexterity
-23% to all Elemental Resistances
+25% to Chaos Resistance
5% increased Movement Speed
38% chance to inflict an additional Poison on the same Target when you inflict Poison
Olesya's DelightCloth Belt
Belt
Corrupted
Requires: Level 68
8% increased maximum Life
+667 to Evasion Rating
+56% to Cold Resistance
12% increased Movement Speed
+1 to Maximum Frenzy Charges
Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges
Maximum Affliction Charges is equal to Maximum Frenzy Charges
Gain Affliction Charges instead of Frenzy Charges
Saturated Divine Life Flask of Assuaging
Flask 1
Quality: +28%
Requires: Level 64
67% increased Amount Recovered
33% reduced Recovery rate
Grants Immunity to Bleeding for 15 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 15 seconds if used while affected by Corrupted Blood
Saturated Divine Life Flask of Insulation
Flask 2
Quality: +28%
Requires: Level 64
67% increased Amount Recovered
33% reduced Recovery rate
Grants Immunity to Shock for 14 seconds if used while Shocked
Alchemist's Bismuth Flask of the Rainbow
Flask 3
Quality: +20%
Requires: Level 64
25% reduced Duration
25% increased effect
19% additional Elemental Resistances during Effect
RotgutQuicksilver Flask
Flask 4
Quality: +20%
Item Level: 83
Requires: Level 40
Reused at the end of this Flask's effect crafted
50% chance to gain a Flask Charge when you deal a Critical Strike
45% increased Duration
Consumes Frenzy Charges on use
Gain Onslaught for 3 seconds per Frenzy Charge consumed on use
Rumi's ConcoctionGranite Flask
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 68
Reused at the end of this Flask's effect crafted
+12% Chance to Block Attack Damage during Effect
+6% Chance to Block Spell Damage during Effect
Viridian Jewel
Jewel
+8% to Chaos Damage over Time Multiplier
7% increased maximum Life
Gain 2 Mana per Enemy Hit with Attacks
Viridian Jewel
Medium Cluster Jewel
Jewel
Requires: Level 40
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 6% increased Flask Effect Duration crafted
1 Added Passive Skill is Brewed for Potency
1 Added Passive Skill is Spiked Concoction
Medium Cluster Jewel
Cobalt Jewel
Jewel
+6% to Damage over Time Multiplier
+8% to Chaos Damage over Time Multiplier
7% increased maximum Life
Cobalt Jewel
Cobalt Jewel
Jewel
+6% to Damage over Time Multiplier
+8% to Chaos Damage over Time Multiplier
7% increased maximum Life
Cobalt Jewel
Medium Cluster Jewel
Jewel
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
1 Added Passive Skill is Brewed for Potency
1 Added Passive Skill is Circling Oblivion
Medium Cluster Jewel
Large Cluster Jewel
Jewel
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
1 Added Passive Skill is Dark Ideation
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unwaveringly Evil
Large Cluster Jewel
Medium Cluster Jewel
Jewel
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
1 Added Passive Skill is Brewed for Potency
1 Added Passive Skill is Circling Oblivion
Medium Cluster Jewel
Cobalt Jewel
Jewel
+6% to Damage over Time Multiplier
+8% to Chaos Damage over Time Multiplier
7% increased maximum Life
Cobalt Jewel
Medium Cluster Jewel
Jewel
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: 12% increased Chaos Damage over Time crafted
1 Added Passive Skill is Circling Oblivion
1 Added Passive Skill is Steady Torment
Medium Cluster Jewel
Large Cluster Jewel
Jewel
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Chaos Damage crafted
1 Added Passive Skill is Dark Ideation
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unwaveringly Evil
Large Cluster Jewel
Cobalt Jewel
Jewel
+6% to Damage over Time Multiplier
+8% to Chaos Damage over Time Multiplier
7% increased maximum Life
Cobalt Jewel
Thread of HopeCrimson Jewel
Jewel
Radius: Variable
-10% to all Elemental Resistances
Passive Skills in Radius can be Allocated without being connected to your tree
Passage
Only affects Passives in Medium Ring
Thread of Hope
Cobalt Jewel
Jewel
+6% to Damage over Time Multiplier
+8% to Chaos Damage over Time Multiplier
7% increased maximum Life
Cobalt Jewel
Watcher's EyePrismatic Jewel
Jewel
Limited to: 1
5% increased maximum Energy Shield
6% increased maximum Life
5% increased maximum Mana
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
+40% to Chaos Resistance while affected by Purity of Elements
Watcher's Eye