Lancing Steel of Spraying 21/20Lancing Steel of SprayingAttack, ProjectileLevel: 21Quality: +20%Thrust an Axe or Sword forward to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it.Fires (6-8) ProjectilesHits after the first on each Enemy deal 90% less DamageProjectiles Pierce all TargetsAdditional Effects From 1-20% Quality:Fires (0.1-2) ProjectilesDesecrate 20/20DesecrateSpell, AoE, Duration, ChaosLevel: 20Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedDetonate Dead of Chain Reaction 21/20Detonate Dead of Chain ReactionSpell, AoE, FireLevel: 21Quality: +20%Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with a shorter delay between each one, until it runs out of corpses or has destroyed 8 corpses. Cannot be supported by Spell Cascade.Deals (6-287) to (8-431) Fire DamageBase radius is (2-2.4) metresExplosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum LifeAdditional Effects From 1-20% Quality:Base radius is (0.01-0.2) metresIncreased Critical Strikes 20/23Increased Critical StrikesCritical, SupportLevel: 20Quality: +23%Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike ChanceSupported Skills have +2% to Critical Strike ChanceAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Critical Strike Chance · Awakened Cast On Critical Strike 6/23Awakened Cast On Critical StrikeCritical, Support, Spell, TriggerLevel: 6Quality: +23%Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an EnemyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Attack Critical Strike Chance · Item Rarity 20/20Item RaritySupportLevel: 20Quality: +20%Supports any skill that can kill enemies.(40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported SkillsAdditional Effects From 1-20% Quality:(0.5-10)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills
Shield Charge 10/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 10Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement SpeedFlame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Purity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPurity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental Resistances
Purity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental Resistances
Purity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPurity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental Resistances
Purity of Elements 20Purity of ElementsAura, Spell, AoELevel: 20Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental Resistances
Malevolence 21MalevolenceAura, Spell, AoELevel: 21Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 21/20Divine BlessingSupport, Aura, Duration, BlessingLevel: 21Quality: +20%Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect · Inspiration 21/20InspirationCritical, SupportLevel: 21Quality: +20%Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% less Mana CostLose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported SkillsSupported Skills deal (3-5)% more Elemental Damage per Inspiration ChargeSupported Skills have (6-8)% increased Critical Strike Chance per Inspiration ChargeGain an Inspiration Charge when you Spend Mana on UpfrontCosts or Effects of Supported SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% less Mana Cost
Desecrate 20/20DesecrateSpell, AoE, Duration, ChaosLevel: 20Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedArcanist Brand 1/20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 1Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequency
Herald of Agony 20/20Herald of AgonySpell, Herald, Minion, Chaos, PhysicalLevel: 20Quality: +20%Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you haveAgony Crawler deals (5-9)% increased Physical Damage per Virulence you haveAgony Crawler has (2-4)% increased Attack Speed per Virulence you haveBuff grants 20% chance to Poison on HitBuff grants 10% more Damage with PoisonMaximum 1 Summoned Agony Crawler40 Maximum VirulenceGrants Virulence when you Poison an EnemyMinions cannot Taunt EnemiesAdditional Effects From 1-20% Quality:(0.25-5) to Maximum Virulence
Precision 1PrecisionAura, Critical, Spell, AoELevel: 1Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Haste 21HasteAura, Spell, AoELevel: 21Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.You and nearby allies gain (15-24)% increased Attack SpeedYou and nearby allies gain (15-24)% increased Cast SpeedYou and nearby allies gain (10-16)% increased Movement Speed+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectPurity of Lightning 21/23Purity of LightningAura, Spell, AoE, LightningLevel: 21Quality: +23%Casts an aura that grants lightning resistance to you and your allies.You and nearby allies gain (22-41)% additional Lightning ResistanceYou and nearby allies gain (0-4)% additional maximum Lightning Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Lightning ResistancePurity of Elements 21/20Purity of ElementsAura, Spell, AoELevel: 21Quality: +20%Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.You and nearby allies gain +(20-34)% to all Elemental Resistances+(0-1.9) metres to radiusYou and nearby allies are Immune to all Elemental AilmentsAdditional Effects From 1-20% Quality:You and nearby allies gain +(0.25-5)% to all Elemental ResistancesEnlighten 4EnlightenExceptional, SupportLevel: 4Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience
Immortal Call 5/20Immortal CallSpell, Duration, GuardLevel: 5Quality: +20%Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedBase duration is 1.00 secondThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Cooldown Recovery RateCast when Damage Taken 3/20Cast when Damage TakenSupport, Spell, TriggerLevel: 3Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Assassin's Mark 21/20Assassin's MarkCritical, Spell, Curse, MarkLevel: 21Quality: +20%Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Hits against Cursed Enemies have +(30-49)% to Critical Strike MultiplierCursed enemies grant (65-600) Life when KilledCursed enemies grant (25-80) Mana when KilledHits against Cursed Enemies have +1.5% to Critical Strike ChanceCursed enemies have a 100% chance to grant a Power Charge when slainAdditional Effects From 1-20% Quality:Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitMark On Hit 20/20Mark On HitSupport, Mark, TriggerLevel: 20Quality: +20%Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported SkillsTrigger Supported Skill when you Hit a Rare or Unique Enemy with an AttackAdditional Effects From 1-20% Quality:(0.25-5)% increased Effect of Marks from Supported Skills