Boneshatter Ancestral Commander Build

Stats

Life
5,920
Energy Shield
948
Mana
677
eHP
105,067
Resistances
83% Fire / 83% Cold / 83% Lightning / 55% Chaos

Character

Level
100 Ancestral Commander
Attributes
194 Str / 180 Dex / 86 Int
Movement speed
+43%
Charges
9/9 Endurance / 4/4 Frenzy / 0/3 Power
Bandit
Kill all
Pantheon
Lunaris, Garukhan

Defence

Armour
67,800
Physical reduction
90%
Spell suppression
100%
Max hit
49.2k Physical / 123k Fire / 123k Cold / 123k Lightning / 28.4k Chaos

Recovery

Life regen
1,066/s
Mana regen
12/s
Life leech
1,025/s

Skills

Boneshatter of Complex Trauma 21/20
1.73/s
44.2M Total DPS
Hit
4.4M
Bleed
39.8M
Ruthless 21RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageAwakened Melee Physical Damage 6/20Awakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 6Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageOverexertion 20/20OverexertionWarcry, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.Supported Attacks deal (7-10)% more Damage for each Warcry Exerting themSupported Attacks deal (10-14)% more Damage if ExertedAdditional Effects From 1-20% Quality:Supported Attacks deal (1-20)% increased Damage if ExertedVolatility 21/20VolatilityAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageAwakened Brutality 5/23Awakened BrutalityPhysical, SupportLevel: 5Quality: +23%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Vulnerability 20/20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 20Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingCast when Damage Taken 20/20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerLifetap 1LifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Autoexertion 21/20AutoexertionWarcry, Trigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedAncestral Cry 1/23Ancestral CryWarcry, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateInfernal Cry 1/23Infernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateHydrosphere 1HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyBattlemage's Cry 1/23Battlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateMaim 20/20MaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Leap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFrostblink 1/20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceWar Banner 20/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Autoexertion 20/23AutoexertionWarcry, Trigger, SpellLevel: 20Quality: +23%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedRallying Cry 11/20Rallying CryWarcry, AoE, DurationLevel: 11Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Enduring Cry 20/20Enduring CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Flesh and Stone 21Flesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Cost
25 mana, 43 mana/s

Equipment

AutoexertionWarcry, Trigger, SpellLevel: 21Quality: +20%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedAncestral CryWarcry, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 8 Melee Strike Attacks you performBuff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 PowerBuff grants +1% to all Maximum ElementalResistances per 10 Power, counting a maximum of 30 PowerExerted Strikes target 2 additional EnemiesCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee, TriggerLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBase Debuff Duration is (2.50-3.40) secondsExplosion deals Base Fire Damage equal to 8% of the Monster's maximum LifeBuff grants gain 5% of Physical Damage asExtra Fire Damage per 5 power, counting a maximum of 25 PowerExerts the next 6 Melee Attacks you performDamage cannot be ReflectedCounts total Power of Enemies in RangeExerted Attacks Trigger Combust the first time they deal a Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateMaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of MaimHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: 1Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical DamagePulses every 0.4 seconds while Frozen, Shocked, Brittle or SappedBase secondary duration is 4.00 secondsDrenched Enemies have Cold and Lightning Exposure, applying -10% to ResistancesCan only be Hit once every 1 secondBase duration is 8.00 seconds100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittleAdditional Effects From 1-20% Quality:(0.5-10)% increased Pulse FrequencyBattlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 1Quality: +23%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Vengeance BaneSundering Axe
Weapon 1, Warlord
Quality: +27%
Item Level: 85
Sockets: R-R-R-R-B-R
Split
Requires: Level 60
Culling Strike crafted
+20% to Damage over Time Multiplier for Bleeding
253% increased Physical Damage
+48% to Physical Damage over Time Multiplier
Adds 46 to 81 Physical Damage
+177 to Accuracy Rating
23% increased Attack Speed if you've Killed Recently
20% increased Attack Speed crafted
AutoexertionWarcry, Trigger, SpellLevel: 20Quality: +23%Reserves mana based on the supported warcries to cause those warcries to be repeatedly triggered.Supported Warcries will Trigger when their Cooldown is overThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modifiedRallying CryWarcry, AoE, DurationLevel: 11Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateEnduring CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateFlesh and StoneSpell, Aura, AoE, Stance, PhysicalLevel: 21Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateWhile in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in AuraWhile in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from HitsBase Aura radius is 2.8 metresAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Echoes of CreationRoyal Burgonet
Helmet, Shaper
Quality: +20%
Armour: 1005
Item Level: 87
Sockets: R-R R R
Requires: Level 65
Socketed Warcry Skills have +1 Cooldown Use
97% increased Armour
+70 to maximum Life
When you Attack, take 20% of Life as Physical Damage for
each Warcry Exerting the Attack
Skills deal 15% more Damage for each Warcry Exerting them
Boneshatter of Complex TraumaAttack, Melee, Strike, AoE, Duration, PhysicalLevel: 21Quality: +20%Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Physical DamageGain 1 Trauma the first time this Attack Hits an EnemyTake (18-582) Physical Damage per Trauma when you gain TraumaTrauma lasts 6.0 seconds(8-15)% more Damage per Trauma, up to 200%Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%Lose all Trauma on reaching 10 TraumaAdditional Effects From 1-20% Quality:(0.25-5)% more Damage per Trauma, up to 200%RuthlessSlam, Support, Melee, Attack, StrikeLevel: 21Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Ruthless Blows with Supported Skills deal (70-98)% more Melee DamageRuthless Blows with Supported Skills deal (70-98)% more Damage withAilments caused by Melee HitsEvery third Attack with Supported Melee Attacks deals a Ruthless BlowRuthless Blows with Supported Skills have a base Stun Duration of 0.8 secondsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Attack DamageAwakened Melee Physical DamageMelee, Physical, Support, AttackLevel: 6Quality: +20%Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical DamageSupported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have (0-10)% chance to Intimidate Enemies for (0-4) seconds on HitSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical DamageOverexertionWarcry, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.Supported Attacks deal (7-10)% more Damage for each Warcry Exerting themSupported Attacks deal (10-14)% more Damage if ExertedAdditional Effects From 1-20% Quality:Supported Attacks deal (1-20)% increased Damage if ExertedVolatilityAttack, SupportLevel: 21Quality: +20%Supports attack skills.Supported Skills deal (50-69)% less Minimum Attack DamageSupported Skills deal (30-58)% more Maximum Attack DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased DamageAwakened BrutalityPhysical, SupportLevel: 5Quality: +23%Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical DamageSupported Skills have (0-10)% chance to Crush Enemies for (0-4) seconds on HitSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage
Dusk VeilConquest Lamellar
Body Armour
Quality: +20%
Armour: 3071
Evasion: 3096
Item Level: 86
Sockets: R-R-R-R-R-R
Requires: Level 84
8% increased Explicit Defence Modifier magnitudes crafted
Has no Blue Sockets crafted
11% of Physical Damage from Hits taken as Lightning Damage
+2% to all maximum Resistances
+22% chance to Suppress Spell Damage
+376 to Armour
+386 to Evasion Rating
112% increased Armour and Evasion
+185 to maximum Life
8% additional Physical Damage Reduction
+15% to Cold and Chaos Resistances crafted
VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 20Quality: +20%Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingCast when Damage TakenSupport, Spell, TriggerLevel: 20Quality: +20%Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerLifetapSupport, DurationLevel: 1Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills deal (10-19)% more Damage while you have LifetapGain Lifetap after Spending a total of (23-273) Life on UpfrontCosts and Effects of a Supported SkillLifetap lasts 4 secondsSupported Skills Cost Life instead of ManaAdditional Effects From 1-20% Quality:Lifetap lasts (0.1-2) seconds
Sorrow FistWyvernscale Gauntlets
Gloves
Quality: +20%
Armour: 538
Evasion: 538
Item Level: 85
Sockets: R-R-R-R
Requires: Level 84
+8% chance to Suppress Spell Damage
While a Unique Enemy is in your Presence, +22% to Physical Damage over Time Multiplier
+14% chance to Suppress Spell Damage
27% increased Armour and Evasion
+146 to maximum Life
+48% to Lightning Resistance
+33% to Chaos Resistance
74% increased Armour and Evasion crafted
Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 1Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceFaster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack SpeedWar BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Oblivion TreadWyvernscale Boots
Boots
Quality: +20%
Armour: 434
Evasion: 434
Item Level: 85
Sockets: R-B-G-R
Requires: Level 84
Regenerate 0.2% of Life per second per Endurance Charge
6% increased Damage per Endurance Charge
+14% chance to Suppress Spell Damage
+114 to maximum Life
+48% to Cold Resistance
+30% to Chaos Resistance
26% increased Movement Speed
14% chance to gain Onslaught for 4 seconds on Kill
74% increased Armour and Evasion crafted
Morbid RosaryTurquoise Amulet
Amulet
Item Level: 87
Requires: Level 68
Allocates Inveterate crafted
+28 to Dexterity and Intelligence
+42 to all Attributes
+64 to Dexterity
+26% to Damage over Time Multiplier
+123 to maximum Life
+1 to Level of all Skill Gems
Non-Channelling Skills have -7 to Total Mana Cost crafted
Morbid GraspTwo-Stone Ring
Ring 1
Item Level: 85
Requires: Level 67
Your Chilling Towers freeze enemies for 0.2 seconds while they are affected by chilling beams crafted
+19% to Fire and Lightning Resistances
+114 to maximum Life fractured
+162 to Evasion Rating
+19% to all Elemental Resistances
+33% to Fire Resistance
+37% to Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Pain KnuckleVermillion Ring
Ring 2
Item Level: 86
Requires: Level 80
Your Empowering Towers have 25% increased Effect crafted
8% increased maximum Life
Adds 4 to 6 Physical Damage to Attacks
+130 to maximum Life
+47% to Fire Resistance
+42% to Cold Resistance
+47% to Lightning Resistance
Non-Channelling Skills have -8 to Total Mana Cost crafted
Ryslatha's CoilStudded Belt
Belt
Item Level: 83
Requires: Level 32
22% increased Stun Duration on Enemies
+33 to Strength
46% more Maximum Physical Attack Damage
36% less Minimum Physical Attack Damage
Adds 1 to 19 Physical Damage to Attacks
+87 to maximum Life
Gain 50 Life when you Stun an Enemy
Panicked Divine Life Flask of Sealing
Flask 1
Quality: +20%
Item Level: 85
Requires: Level 64
12% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Bleeding for 6 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 6 seconds if used while affected by Corrupted Blood
Panicked Divine Life Flask of the Antitoxin
Flask 2
Quality: +20%
Item Level: 84
Requires: Level 64
14% reduced Amount Recovered
Instant Recovery when on Low Life
Grants Immunity to Poison for 8 seconds if used while Poisoned
Flagellant's Bismuth Flask of the Armadillo
Flask 3
Quality: +23%
Item Level: 84
Requires: Level 67
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
59% increased Armour during Effect
Flagellant's Amethyst Flask of the Lynx
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 64
Used when Charges reach full crafted
Gain 3 Charges when you are Hit by an Enemy
10% increased Movement Speed during Effect
Persevering Blood Sap Tincture of Dissolution
Flask 5
Quality: +20%
Item Level: 86
Requires: Level 67
24% chance to cause Bleeding with Melee Weapons
108% increased Damage with Bleeding from Melee Weapons
28% reduced Mana Burn rate
+37% to Damage over Time Multiplier with Melee Weapon Attacks
The Light of MeaningPrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
Radius: Large
Passive Skills in Radius also grant 7% increased Armour
The Light of Meaning
Soul StarMedium Cluster Jewel
Jewel
Item Level: 83
Requires: Level 60
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage crafted
Added Small Passive Skills also grant: +2 to All Attributes
Added Small Passive Skills also grant: +5 to Strength
1 Added Passive Skill is Lead By Example
1 Added Passive Skill is Mob Mentality
Soul Star
Dusk ScarCrimson Jewel
Jewel
Item Level: 77
19% increased Damage with Bleeding fractured
13% increased Attack Damage while holding a Shield
7% increased maximum Life
34% reduced Effect of Shock on you
Dusk Scar
Glorious VanityTimeless Jewel
Jewel
Item Level: 84
Radius: Large
Bathed in the blood of 4010 sacrificed in the name of Doryani
Passives in radius are Conquered by the Vaal
Historic
Glorious Vanity
Gale BlissCrimson Jewel
Jewel
Item Level: 83
20% increased Damage with Bleeding fractured
+6% to Damage over Time Multiplier
4% increased Attack Speed with Two Handed Melee Weapons
6% increased maximum Life
Gale Bliss
Chimeric GlistenViridian Jewel
Jewel
Item Level: 72
+7% to Physical Damage over Time Multiplier fractured
10% increased Damage
7% increased maximum Life
0.26% of Physical Attack Damage Leeched as Mana
Chimeric Glisten
Maelstrom StarSmall Cluster Jewel
Jewel
Item Level: 84
Requires: Level 58
Adds 3 Passive Skills crafted
Added Small Passive Skills grant: +4% chance to Suppress Spell Damage crafted
Added Small Passive Skills also grant: +8 to Dexterity
Added Small Passive Skills also grant: +4% to all Elemental Resistances
Added Small Passive Skills have 25% increased Effect
1 Added Passive Skill is Untouchable
Maelstrom Star