Earthshatter Berserker Build

Corruption SpawnVaal Axe
Weapon 1
Quality: +20%
Item Level: 84
Sockets: R-R-R-R R-R
Requires: Level 64
25% chance to Maim on Hit
+26 to Strength
78% increased Physical Damage
Adds 26 to 57 Physical Damage
8% increased Attack Speed
30% increased Critical Strike Chance
+181 to Accuracy Rating
101% increased Physical Damage crafted
Echoes of CreationRoyal Burgonet
Helmet · Shaper
Quality: +20%
Armour: 886
Item Level: 86
Sockets: R R R R
Requires: Level 65
Socketed Warcry Skills have +1 Cooldown Use
115% increased Armour
+67 to maximum Life
When you Attack, take 18% of Life as Physical Damage for
each Warcry Exerting the Attack
Skills deal 13% more Damage for each Warcry Exerting them
Carrion CoatGlorious Plate
Body Armour
Quality: +20%
Armour: 1428
Item Level: 80
Sockets: R-R-R-R-G-R
Requires: Level 68
Pride has 19% increased Aura Effect
10% increased effect of Non-Curse Auras from your Skills
+302 to Armour
+106 to maximum Life
+44% to Cold Resistance
+34% to Lightning Resistance
You gain Onslaught for 6 seconds when Hit
5% of Physical Damage from Hits taken as Fire Damage crafted
5% of Physical Damage from Hits taken as Lightning Damage crafted
Agony ClutchesDragonscale Gauntlets
Gloves
Quality: +20%
Armour: 259
Evasion: 258
Item Level: 85
Sockets: G-R-R-R
Requires: Level 67
Exerted Attacks deal 22% increased Damage
7% reduced Enemy Stun Threshold
+8% chance to Suppress Spell Damage
+57 to Dexterity
+32 to Armour
+31 to Evasion Rating
38% increased Armour and Evasion
+83 to maximum Life
+47% to Lightning Resistance
14% increased Stun and Block Recovery
Vortex SparkAncient Greaves
Boots
Quality: +20%
Armour: 209
Item Level: 84
Sockets: R-R-R-G
Requires: Level 46
Intimidating Cry has 16% increased Cooldown Recovery Rate
4% increased Action Speed
+85 to maximum Life
Regenerate 7.5 Life per second
+46% to Fire Resistance
24% chance to Avoid being Chilled
100% chance to Avoid being Frozen
20% increased Movement Speed crafted
100% chance to Avoid being Chilled crafted
Demon ChokerOnyx Amulet
Amulet · Elder
Item Level: 81
Requires: Level 64
Allocates Forceful Skewering crafted
+19 to all Attributes
+19 to all Attributes
22% increased Lightning Damage
+89 to maximum Life
21% increased Rarity of Items found
+40% to Fire Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Ghoul BandAmethyst Ring
Ring 1
Item Level: 84
Requires: Level 65
Your Meteor Towers create Burning Ground for 3 seconds on Hit crafted
+23% to Chaos Resistance
+51 to Intelligence
Adds 6 to 10 Physical Damage to Attacks
+45% to Lightning Resistance
0.37% of Physical Attack Damage Leeched as Life
Non-Channelling Skills have -7 to Total Mana Cost crafted
Loath CircleSteel Ring
Ring 2
Item Level: 83
Requires: Level 80
Your Meteor Towers create Burning Ground for 3 seconds on Hit crafted
Adds 3 to 14 Physical Damage to Attacks
+37 to Strength
Adds 6 to 9 Physical Damage to Attacks
15% increased Rarity of Items found
+18% to all Elemental Resistances
+42% to Cold Resistance
Non-Channelling Skills have -6 to Total Mana Cost crafted
Invasion HarnessStygian Vise
Belt · Hunter
Item Level: 86
Sockets: A
Has 1 Abyssal Socket
+27 to maximum Energy Shield
+118 to maximum Life
Regenerate 119.6 Life per second
+32% to Lightning Resistance
+20% to Fire and Cold Resistances crafted
Opaque Eternal Life Flask of Allaying
Flask 1
Quality: +20%
Item Level: 65
Requires: Level 65
48% increased Amount Recovered
33% reduced Recovery rate
Grants Immunity to Bleeding for 13 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 13 seconds if used while affected by Corrupted Blood
Bountiful Granite Flask of the Eagle
Flask 2
Quality: +20%
Item Level: 85
Requires: Level 49
Used when Charges reach full crafted
+26 to Maximum Charges
14% increased Attack Speed during Effect
Bottomless Quicksilver Flask of the Falcon
Flask 3
Quality: +20%
Item Level: 85
Requires: Level 50
Used when Charges reach full crafted
44% increased Charge Recovery
10% increased Attack Speed during Effect
Transgressor's Amethyst Flask of the Kakapo
Flask 4
Quality: +15%
Item Level: 70
Requires: Level 52
Used when an adjacent Flask is used crafted
Gain 1 Charge when you are Hit by an Enemy
54% reduced Effect of Curses on you during Effect
Continuous Basalt Flask of the Pangolin
Flask 5
Quality: +20%
Item Level: 78
Requires: Level 46
Used when an adjacent Flask is used crafted
Taunts nearby Enemies on use
24% increased Charge Recovery
55% increased Armour during Effect
Watcher's EyePrismatic Jewel
Jewel
Item Level: 85
Limited to: 1
5% increased maximum Energy Shield
6% increased maximum Life
5% increased maximum Mana
30% chance to Blind Enemies which Hit you while affected by Grace
Impales you inflict last 2 additional Hits while using Pride
Watcher's Eye
Saboteur's Lupine Charm of the Raider
Jewel
Item Level: 85
+10% chance to Suppress Spell Damage
Hits have 6% chance to deal 50% more Area Damage
Saboteur's Lupine Charm of the Raider
Plague EyeMedium Cluster Jewel
Jewel
Item Level: 81
Requires: Level 54
Adds 4 Passive Skills crafted
1 Added Passive Skill is a Jewel Socket crafted
Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage crafted
Added Small Passive Skills also grant: +3% to Chaos Resistance
1 Added Passive Skill is Cry Wolf
1 Added Passive Skill is Haunting Shout
Plague Eye
Champion's Ursine Charm of the Chieftain
Jewel
Item Level: 76
+2% to maximum Fire Resistance
Banner Skills have no Reservation
Champion's Ursine Charm of the Chieftain
Damnation HopeViridian Jewel
Jewel
Item Level: 57
9% increased Damage
0.21% of Physical Attack Damage Leeched as Mana
Totems gain +9% to all Elemental Resistances
Damnation Hope
Gladiator's Lupine Charm of the Slayer
Jewel
Item Level: 82
7% of Overkill Damage is Leeched as Life
Bleeding Enemies you Kill Explode, dealing 2% of
their Maximum Life as Physical Damage
Gladiator's Lupine Charm of the Slayer

Character

Level
94 Berserker
Attributes
403 Str / 139 Dex / 123 Int
Movement speed
+67%
Charges
3/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
5,333
Energy shield
35
Mana
692
Armour
23,999
Physical reduction
85%
Spell suppression
18%
Resistances
83% Fire / 79% Cold / 80% Lightning / -34% Chaos
Effective HP
23,586
Max hit
13.4k Physical / 35.3k Fire / 29.4k Cold / 30.7k Lightning / 5.2k Chaos

Recovery

Life regen
152/s
Mana regen
12/s
Life leech
1,067/s

Offence

Earthshatter
1.0M DPS
With ailments
2.2M
Speed
2.13/s
Cost
7 mana, 9 life, 15 mana/s

Calculated with

onslaught · Pinnacle boss · enemy taunted · warcry used recently 3 · used warcry recently · rage 35 · pride effect max · endurance charges · enemy maimed · enemy intimidated

Earthshatter 20/20EarthshatterAttack, AoE, Melee, Slam, DurationLevel: 20Quality: +20%Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Shattering Spikes deal 30% less damageCreates 5 fissuresMaximum 15 SpikesBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:Creates (0.05-1) fissures(0.15-3) Maximum SpikesFortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Melee Physical Damage 20/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage · Brutality 20BrutalityPhysical, SupportLevel: 20Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Impale 20/20ImpaleAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Pulverise 20/20PulveriseAoE, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Enduring Cry 20/20Enduring CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Seismic Cry 20Seismic CryWarcry, AoE, DurationLevel: 20Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. The user and nearby allies gain a buff that increases their armour and stun threshold.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 6 Melee Slam Attacks you performBuff grants 5% more Armour per 5 Power, counting a maximum of 25 PowerBuff grants 15% increased Stun Threshold per 5 Power, counting a maximum of 25 PowerExerted Attacks have 50% more Area of EffectKnocks back and Interrupts Enemies in a smaller AreaCounts total Power of Enemies in Range200% increased Knockback DistanceAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Intimidating Cry 20/20Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Rallying Cry 20Rallying CryWarcry, AoE, DurationLevel: 20Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Empower 3/10EmpowerExceptional, SupportLevel: 3Quality: +10%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Additional Effects From 1-20% Quality:This Gem gains (5-100)% increased Experience · Awakened Added Lightning Damage 4/20Awakened Added Lightning DamageLightning, SupportLevel: 4Quality: +20%Supports any skill that hits enemies.Supported Skills have (21-24) to (391-449) added Lightning Damage+(0-1) to Level of Supported Lightning Skill GemsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Lightning Damage
Shockwave 20/20ShockwaveSupport, Melee, Attack, AoELevel: 20Quality: +20%Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee HitSupported Skills can only be used with Maces, Sceptres or StavesAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Damage · Awakened Burning Damage 5Awakened Burning DamageFire, SupportLevel: 5Supports any skill that hits enemies, or can deal burning damage directly.Supported Skills deal (35-39)% more Burning Damage+(0-1) to Level of Supported Fire Skill GemsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Burning Damage · Less Duration 20/20Less DurationSupport, DurationLevel: 20Quality: +20%Supports any skill that has a duration.Supported Skills have (40-49)% less Skill Effect DurationSupported Skills deal (10-19)% more DamageAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% less Skill Effect Duration
Leap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeDetermination 20DeterminationAura, Spell, AoE, PhysicalLevel: 20Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectWar Banner 20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
Blood and Sand 6Blood and SandSpell, StanceLevel: 6Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.(0-50)% increased Cooldown Recovery RateMelee Skills deal (10-15)% more Area Damage while in Blood StanceMelee Skills have (10-15)% more Area of Effect while in Sand StanceMelee Skills have 5% less Area of Effect while in Blood StanceMelee Skills deal 5% less Area Damage while in Sand StanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery RateMolten Shell 20Molten ShellSpell, AoE, Duration, Fire, Physical, GuardLevel: 20Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Buff grants +(115-858) to ArmourReflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted75% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 10% of your Armour, up to a maximum of 5000Base duration is 3.00 secondsThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationBlood Rage 16Blood RageSpell, Duration, PhysicalLevel: 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack SpeedCast when Damage Taken 20Cast when Damage TakenSupport, Spell, TriggerLevel: 20Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Pride 20PrideSpell, AoE, Aura, PhysicalLevel: 20Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectAncestral Warchief 20/7Ancestral WarchiefAttack, Totem, Melee, AoE, SlamLevel: 20Quality: +7%Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.(8-18)% more Melee Damage while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speed+1 metre to Melee Strike RangeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1.5-30)% increased Activation rangeMaim 20/20MaimAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical DamageSupported Attacks have 30% chance to Maim on HitEnemies Maimed by Supported Skills take 10% increased Physical DamageAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Effect of Maim
Battlemage's Cry 20Battlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 20Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateVulnerability 20VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 20Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding