Earthshatter Slayer Build

Skull BeakEzomyte Axe
Weapon 1
Quality: +30%
Item Level: 85
Sockets: R W-R R-W-W
Requires: Level 62
26% increased Attack Speed fractured
190% increased Physical Damage
Adds 36 to 71 Physical Damage
+13% to Chaos Resistance
+146 to Accuracy Rating
23% chance to cause Bleeding on Hit
22% increased Attack Speed while a Rare or Unique Enemy is Nearby crafted
Echoes of CreationRoyal Burgonet
Helmet · Shaper
Quality: +20%
Armour: 800
Item Level: 86
Sockets: R R G R
Requires: Level 65
Socketed Warcry Skills have +1 Cooldown Use
91% increased Armour
+64 to maximum Life
When you Attack, take 15% of Life as Physical Damage for
each Warcry Exerting the Attack
Skills deal 14% more Damage for each Warcry Exerting them
Hate PeltFull Dragonscale
Body Armour
Quality: +20%
Armour: 1261
Evasion: 1000
Item Level: 85
Sockets: R-W-R-R-G-R
Requires: Level 63
Determination has 21% increased Aura Effect
12% increased effect of Non-Curse Auras from your Skills
+43% to Cold Resistance fractured
+18% chance to Suppress Spell Damage
117% increased Armour and Evasion
+35% to Lightning Resistance
10% increased Stun and Block Recovery
6% of Physical Damage from Hits taken as Fire Damage crafted
6% of Physical Damage from Hits taken as Lightning Damage crafted
Viper HandSteelscale Gauntlets
Gloves
Quality: +20%
Armour: 84
Evasion: 84
Item Level: 85
Sockets: R-R G-R
Requires: Level 36
+7% chance to Suppress Spell Damage
+1% to maximum Cold Resistance
+48% to Cold Resistance fractured
+13% chance to Suppress Spell Damage
Adds 3 to 8 Cold Damage to Attacks
+67 to maximum Life
+45% to Lightning Resistance
43% increased Damage while Leeching crafted
Onslaught UrgeTwo-Toned Boots (Armour/Evasion)
Boots
Quality: +20%
Armour: 190
Evasion: 190
Item Level: 85
Sockets: R-R G-R
Requires: Level 70
16% increased Warcry Speed
4% increased Action Speed
+28% to Chaos Resistance fractured
+10% chance to Suppress Spell Damage
17% increased Armour and Evasion
+45% to Fire Resistance
26% increased Movement Speed
16% chance to gain Onslaught for 4 seconds on Kill
+70 to maximum Life crafted
Blight RosaryTurquoise Amulet
Amulet
Item Level: 84
Requires: Level 64
Allocates Instinct crafted
+28 to Dexterity and Intelligence
+305 to Accuracy Rating
+71 to maximum Life
+29% to Fire Resistance
Can have up to 3 Crafted Modifiers crafted
40% increased Damage while Leeching crafted
Non-Channelling Skills have -7 to Total Mana Cost crafted
Dragon BandAmethyst Ring
Ring 1
Item Level: 84
Requires: Level 67
+27% to Chaos Resistance
+305 to Accuracy Rating
+60 to maximum Life
Regenerate 5.3 Mana per second
25% increased Rarity of Items found
+56% to Fire Resistance
+20% to Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Dread TurnAmethyst Ring
Ring 2
Item Level: 84
Requires: Level 64
+27% to Chaos Resistance
Adds 13 to 22 Cold Damage to Attacks
+282 to Accuracy Rating
+56 to maximum Life
Regenerate 5.3 Mana per second
+19% to all Elemental Resistances
+39% to Cold Resistance
Non-Channelling Skills have -7 to Total Mana Cost crafted
Onslaught ThreadStygian Vise
Belt
Item Level: 85
Sockets: A
Has 1 Abyssal Socket
+38 to maximum Energy Shield
+112 to maximum Life
+46% to Lightning Resistance
55% chance to Avoid being Shocked
+15% to Lightning and Chaos Resistances crafted
Seething Divine Life Flask of Perenniality
Flask 1
Quality: +20%
Item Level: 83
Requires: Level 64
45% reduced Charges per use. -1% to this value when used crafted
66% reduced Amount Recovered
Instant Recovery
Recover an additional 37% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life
The Writhing JarHallowed Hybrid Flask
Flask 2
Quality: +20%
Item Level: 82
Requires: Level 60
+32 to Maximum Charges. -1 to this value when used crafted
18% reduced Charges per use
65% reduced Amount Recovered
Instant Recovery
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
Seething Divine Life Flask
Flask 3
Quality: +20%
Item Level: 83
Requires: Level 60
44% reduced Charges per use. -1% to this value when used crafted
66% reduced Amount Recovered
Instant Recovery
Flagellant's Quicksilver Flask of Tooth Moss
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 64
66% increased effect crafted
Gains no Charges during Effect crafted
Gain 3 Charges when you are Hit by an Enemy
44% chance to Avoid being Shocked during Effect
Flagellant's Topaz Flask of the Gazelle
Flask 5
Quality: +20%
Item Level: 85
Requires: Level 64
69% increased effect crafted
Gains no Charges during Effect crafted
Gain 3 Charges when you are Hit by an Enemy
45% increased Evasion Rating during Effect
Hierophant's Ursine Charm of the Juggernaut
Jewel
Item Level: 83
12% increased Mana Reservation Efficiency of Skills
+3% to Chaos Resistance per Endurance Charge
Hierophant's Ursine Charm of the Juggernaut
Oblivion StoneLarge Cluster Jewel
Jewel
Item Level: 83
Requires: Level 54
Adds 8 Passive Skills crafted
2 Added Passive Skills are Jewel Sockets crafted
Added Small Passive Skills grant: 12% increased Physical Damage crafted
Added Small Passive Skills also grant: +4% to Chaos Resistance
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Iron Breaker
1 Added Passive Skill is Master the Fundamentals
Oblivion Stone
That Which Was TakenCrimson Jewel
Jewel
Item Level: 86
Limited to: 1
Requires: Level 48
Critical Strikes have Culling Strike
7% chance to Recover 10% of Mana when you use a Skill
Warcries grant 5 Rage per 5 Power if you have less than 25 Rage
Regenerate 5% of Energy Shield over 2 seconds when you Consume a corpse
That Which Was Taken
Raider's Lupine Charm of the Raider
Jewel
Item Level: 83
+15% chance to Suppress Spell Damage
15% increased Effect of Onslaught on you
Raider's Lupine Charm of the Raider
Oblivion SkewerViridian Jewel
Jewel
Item Level: 84
15% increased Damage with Axes
13% increased Global Accuracy Rating
6% increased maximum Life
Totems gain +6% to all Elemental Resistances
Oblivion Skewer
Eagle SparkViridian Jewel
Jewel
Item Level: 84
14% increased Global Physical Damage
14% increased Global Accuracy Rating
6% increased maximum Life
14% increased Freeze Duration on Enemies
5% chance to Freeze
Eagle Spark
Hierophant's Corvine Charm
Jewel
Item Level: 83
12% increased Mana Reservation Efficiency of Skills
Hierophant's Corvine Charm
Spirit HopeViridian Jewel
Jewel
Item Level: 83
+10 to Strength and Dexterity
16% increased Damage with Axes
7% increased maximum Life
7% chance to Impale Enemies on Hit with Attacks
Spirit Hope

Character

Level
97 Slayer
Attributes
273 Str / 141 Dex / 62 Int
Movement speed
+70%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
4,996
Energy shield
43
Mana
647
Armour
26,758
Physical reduction
82%
Evasion
2,114
Spell suppression
87%
Resistances
80% Fire / 81% Cold / 81% Lightning / 75% Chaos
Effective HP
99,374
Max hit
16.0k Physical / 53.0k Fire / 55.8k Cold / 55.8k Lightning / 42.0k Chaos

Recovery

Mana regen
22/s
Life leech
1,998/s

Offence

Earthshatter
505k DPS
With ailments
1.1M
Speed
2.44/s
Cost
10 mana, 24 mana/s
Earthshatter 20/20EarthshatterAttack, AoE, Melee, Slam, DurationLevel: 20Quality: +20%Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Shattering Spikes deal 30% less damageCreates 5 fissuresMaximum 15 SpikesBase duration is 6.00 secondsAdditional Effects From 1-20% Quality:Creates (0.05-1) fissures(0.15-3) Maximum SpikesFortify 20/20FortifyAttack, Support, MeleeLevel: 20Quality: +20%Supports melee attack skills that are not triggered.Supported Skills deal (10-19)% more Melee DamageSupported Skills deal (10-19)% more Damage with Ailments caused by Melee HitsMelee Hits from Supported Skills FortifyAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% increased Fortification Duration · Brutality 20/20BrutalityPhysical, SupportLevel: 20Quality: +20%Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical DamageSupported Skills deal no Elemental DamageSupported Skills deal no Chaos DamageAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Physical Damage · Pulverise 20/20PulveriseAoE, Support, Melee, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (35-49)% more Melee Area DamageSupported Skills have (25-34)% increased Area of EffectSupported Skills have 15% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect · Impale 20/20ImpaleAttack, Physical, SupportLevel: 20Quality: +20%Supports attack skills.Supported Attacks have 60% chance to Impale Enemies on HitAdditional Effects From 1-20% Quality:Supported Attacks have (0.5-10)% increased Impale Effect · Melee Physical Damage 20/20Melee Physical DamageMelee, Physical, Support, AttackLevel: 20Quality: +20%Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical DamageSupported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsSupported Skills have 10% less Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Melee Physical Damage
Determination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Determination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 19DeterminationAura, Spell, AoE, PhysicalLevel: 19Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Berserk 20/20BerserkSpellLevel: 20Quality: +20%Consumes Rage at an accelerating rate to increase the effects of Rage.(40-59)% increased Rage EffectAt least 5 Rage required to start BerserkingLose 5 Rage per secondEach second, 20% more Rage loss RateThis Skill's Cooldown does not recover during its effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate
Vulnerability 17VulnerabilitySpell, AoE, Duration, Curse, Physical, HexLevel: 17Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies take (15-30)% increased Physical DamageAttack Hits against Cursed Enemies have 25% chance to inflict BleedingAdditional Effects From 1-20% Quality:Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingBattlemage's Cry 17/20Battlemage's CryWarcry, Critical, Trigger, AoE, DurationLevel: 17Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 5 Melee Attacks you performBuff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeExerted Attacks Trigger a Supported Spell with their first Melee HitAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Ancestral Warchief 19Ancestral WarchiefAttack, Totem, Melee, AoE, SlamLevel: 19Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.(8-18)% more Melee Damage while Totem is ActiveTotem lasts 12 seconds50% increased Totem Placement speed+1 metre to Melee Strike RangeSummons a Totem which uses this SkillAdditional Effects From 1-20% Quality:(1.5-30)% increased Activation rangeFrostblink 7/20FrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoELevel: 7Quality: +20%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area(0-38)% increased maximum travel distance+(0-0.3) metres to radiusBase duration is 3.00 secondsAdditional Effects From 1-20% Quality:(0.5-10)% increased maximum travel distanceVaal Molten Shell 20Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 20Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect Duration
Seismic Cry 20/20Seismic CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. The user and nearby allies gain a buff that increases their armour and stun threshold.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerts the next 6 Melee Slam Attacks you performBuff grants 5% more Armour per 5 Power, counting a maximum of 25 PowerBuff grants 15% increased Stun Threshold per 5 Power, counting a maximum of 25 PowerExerted Attacks have 50% more Area of EffectKnocks back and Interrupts Enemies in a smaller AreaCounts total Power of Enemies in Range200% increased Knockback DistanceAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Rallying Cry 20/20Rallying CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsExerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%Exerts the next 5 Melee Attacks you performBuff grants Added Attack Damage equal to 4% of the Damage of your MainHand Weapon per 5 Power, counting a maximum of 30 PowerBuff has 100% more Effect on your MinionsCounts total Power of Enemies and Allies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Blood Rage 14/20Blood RageSpell, Duration, PhysicalLevel: 14Quality: +20%Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Grants (5-15)% increased Attack SpeedBase duration is (7.00-10.80) seconds1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillAdditional Effects From 1-20% Quality:Grants (0.25-5)% increased Attack Speed
Intimidating Cry 20/20Intimidating CryWarcry, AoE, Duration, PhysicalLevel: 20Quality: +20%Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsBuff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 PowerExerts the next 2 Melee Attacks you performCounts total Power of Enemies in RangeExerted Attacks deal Double DamageEnemies Taunted by this Warcry are IntimidatedAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery Rate
Pride 20/20PrideSpell, AoE, Aura, PhysicalLevel: 20Quality: +20%Casts an aura that causes nearby enemies to take more physical damage.Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-1) metre to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDetermination 20/4DeterminationAura, Spell, AoE, PhysicalLevel: 20Quality: +4%Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Leap Slam 20Leap SlamAttack, AoE, Melee, Movement, Travel, SlamLevel: 20Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life+0.55 seconds to Attack TimeBase radius is 1.5 metresDamaging Hits always Stun Enemies that are on Full LifeAdditional Effects From 1-20% Quality:(2-40)% increased Stun Duration against Enemies that are on Full LifeFaster Attacks 20/20Faster AttacksAttack, SupportLevel: 20Quality: +20%Supports attack skills.Supported Skills have (20-44)% increased Attack SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Attack Speed
War Banner 20/20War BannerAoE, Spell, Duration, Aura, PhysicalLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 4% more Physical Damage with Melee Skills to You and AlliesBanner grants 8% increased Accuracy Rating to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) secondsHerald of Purity 17Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: 17Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Buff grants (9-12)% more Physical DamageMinions deal (0-95)% more Physical DamageMinions have (0-38)% more Maximum LifeMaximum 4 Summoned Sentinels of Purity20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique EnemyBase duration is 12.00 secondsSummon a Sentinel of Purity when you Kill an EnemyAdditional Effects From 1-20% Quality:Minions have (2-40)% increased Cooldown Recovery Rate
Precision 20PrecisionAura, Critical, Spell, AoELevel: 20Casts an aura that grants accuracy and critical strike chance to you and your allies.You and nearby allies gain +(93-701) to Accuracy RatingYou and nearby allies gain (20-58)% increased Critical Strike Chance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectArrogance 20/20ArroganceAura, SupportLevel: 20Quality: +20%Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effectSupported Skills Reserve Life instead of ManaAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect