Volatile Dead Necromancer Build

Wrath BaneOpal Sceptre
Weapon 1
Quality: +30%
Item Level: 84
Sockets: R-B R
Requires: Level 60
Quality does not increase Physical Damage crafted
Grants 1% increased Elemental Damage per 2% Quality crafted
40% increased Elemental Damage
+26% to Damage over Time Multiplier
67% increased Chaos Damage
Adds 1 to 33 Lightning Damage to Spells
Chaos Skills have 15% increased Skill Effect Duration
Can have up to 3 Crafted Modifiers crafted
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown crafted
Spells Triggered this way have 150% more Cost crafted
Gain 8% of Fire Damage as Extra Chaos Damage crafted
Saffell's FrameBranded Kite Shield
Weapon 2
Quality: +20%
Armour: 228
Energy Shield: 47
Item Level: 76
Sockets: G-B B
Requires: Level 59
+4% to all Elemental Resistances
29% Chance to Block Spell Damage
28% increased Spell Damage
+22% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attack Damage
Gale BrowFluted Bascinet
Helmet
Quality: +30%
Armour: 400
Evasion: 400
Item Level: 85
Sockets: B-R R-R
Requires: Level 58
6% of Physical Damage from Hits taken as Lightning Damage
+1% to maximum Lightning Resistance
+14% chance to Suppress Spell Damage
90% increased Armour and Evasion
+88 to maximum Life
Regenerate 115.7 Life per second
+48% to Lightning Resistance
8% of Physical Damage from Hits taken as Fire Damage crafted
Gloom ShelterFull Dragonscale
Body Armour
Quality: +30%
Armour: 1223
Evasion: 969
Item Level: 86
Sockets: B-B-B-G-G-G
Split
Requires: Level 63
Purity of Fire has 21% increased Aura Effect
10% increased effect of Non-Curse Auras from your Skills
+17% chance to Suppress Spell Damage
+46 to Strength
108% increased Armour and Evasion
+119 to maximum Life
+39% to Cold Resistance
6% of Physical Damage from Hits taken as Fire Damage crafted
6% of Physical Damage from Hits taken as Lightning Damage crafted
Blight FingersDragonscale Gauntlets
Gloves
Quality: +20%
Armour: 242
Evasion: 221
Item Level: 86
Sockets: B B R R
Requires: Level 67
+6% chance to Suppress Spell Damage
While a Unique Enemy is in your Presence, +19% to Chaos Damage over Time Multiplier
+2 to Level of Socketed AoE Gems
+12% chance to Suppress Spell Damage
+74 to Armour
+56 to Evasion Rating
+24% to Chaos Resistance
27% chance to Avoid being Stunned
8% increased Area of Effect
+70 to maximum Life crafted
Inextricable FateFugitive Boots
Boots
Quality: +20%
Evasion: 151
Energy Shield: 43
Item Level: 86
Sockets: B-B-G-B
Requires: Level 70
+17% to Chaos Resistance
+99 to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take 50% reduced Extra Damage from Critical Strikes by Poisoned Enemies
Defiance of DestinyPaua Amulet
Amulet
Item Level: 78
Requires: Level 49
Allocates Prismatic Skin crafted
32% increased Mana Regeneration Rate
+86 to maximum Life
+28% to Fire Resistance
+28% to Cold Resistance
+21% to Lightning Resistance
Gain 40% of Missing Unreserved Life before being Hit by an Enemy
Armageddon TwirlUnset Ring
Ring 1
Item Level: 84
Sockets: R
Requires: Level 5
Has 1 Socket
30% increased Fire Damage
10% increased Cast Speed
+9 to maximum Energy Shield
+68 to maximum Life
Regenerate 6.4 Mana per second
+29% to Chaos Resistance
Non-Channelling Skills have -8 to Total Mana Cost crafted
Doom LoopAmethyst Ring
Ring 2
Item Level: 84
Requires: Level 67
+23% to Chaos Resistance
16% increased Cast Speed
+69 to maximum Life
Regenerate 6.4 Mana per second
28% increased Rarity of Items found
+48% to Cold Resistance
+28% to Chaos Resistance
Non-Channelling Skills have -8 to Total Mana Cost crafted
Skull CordLeather Belt
Belt · Hunter
Item Level: 84
Requires: Level 67
+48 to maximum Life
Item sells for much more to vendors
+30 to maximum Energy Shield
+91 to maximum Life
12% increased maximum Life
+42% to Lightning Resistance
Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
+25 to Strength and Dexterity crafted
Bubbling Divine Life Flask
Flask 1
Quality: +20%
Item Level: 80
Requires: Level 63
+100 to Maximum Charges. -1 to this value when used crafted
38% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Bubbling Divine Life Flask of Sealing
Flask 2
Quality: +20%
Item Level: 80
Requires: Level 63
+100 to Maximum Charges. -1 to this value when used crafted
37% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Grants Immunity to Bleeding for 7 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 7 seconds if used while affected by Corrupted Blood
Bubbling Divine Life Flask
Flask 3
Quality: +20%
Item Level: 79
Requires: Level 63
+100 to Maximum Charges. -1 to this value when used crafted
36% reduced Amount Recovered
135% increased Recovery rate
50% of Recovery applied Instantly
Flagellant's Topaz Flask of the Order
Flask 4
Quality: +20%
Item Level: 85
Requires: Level 64
70% increased effect crafted
Gains no Charges during Effect crafted
Gain 3 Charges when you are Hit by an Enemy
Regenerate 3% of Life per second during Effect crafted
Flagellant's Topaz Flask of the Order
Flask 5
Quality: +20%
Item Level: 82
Requires: Level 64
+100 to Maximum Charges. -1 to this value when used crafted
Gain 3 Charges when you are Hit by an Enemy
Regenerate 3% of Life per second during Effect crafted
Pathfinder's Lupine Charm
Jewel
Item Level: 72
12% chance to inflict Withered for 2 seconds on Hit
Pathfinder's Lupine Charm
Morbid OculusGhastly Eye Jewel
Jewel
Item Level: 83
Requires: Level 56
+27 to maximum Life
27% chance to Avoid being Stunned
Minions have +9% to all Elemental Resistances
Minions deal 11 to 19 additional Cold Damage
Morbid Oculus
Enthralling SphereGhastly Eye Jewel
Jewel
Item Level: 83
Requires: Level 48
+10 to Strength and Dexterity
+30 to maximum Life
24% chance to Avoid being Stunned
Regenerate 18 Energy Shield per second
Enthralling Sphere
Hollow IridescenceGhastly Eye Jewel
Jewel
Item Level: 84
Requires: Level 59
+8 to all Attributes
+83 to Evasion Rating
+32 to maximum Life
23% chance to Avoid being Stunned
Hollow Iridescence
Raider's Lupine Charm of the Raider
Jewel
Item Level: 77
7% increased Evasion Rating per Frenzy Charge
7% chance to gain a Frenzy Charge on Hit
Raider's Lupine Charm of the Raider
Militant FaithTimeless Jewel
Jewel
Item Level: 83
Radius: Large
Carved to glorify 7613 new faithful converted by High Templar Avarius
Passives in radius are Conquered by the Templars
Channelling Skills deal 4% increased Damage per 10 Devotion
4% reduced Elemental Ailment Duration on you per 10 Devotion
Historic
Militant Faith
Assassin's Corvine Charm of the Occultist
Jewel
Item Level: 72
Regenerate 1.4% of Energy Shield per second
3% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Assassin's Corvine Charm of the Occultist

Character

Level
100 Necromancer
Attributes
173 Str / 147 Dex / 260 Int
Movement speed
+24%
Charges
0/3 Endurance / 0/3 Frenzy / 0/3 Power
Bandit
Kill all

Defence

Life
6,141
Energy shield
604
Mana
192
Armour
19,669
Physical reduction
80%
Evasion
4,009
Spell suppression
100%
Evade
28%
Resistances
90% Fire / 81% Cold / 90% Lightning / 79% Chaos
Effective HP
143,546
Max hit
21.7k Physical / 135k Fire / 71.3k Cold / 135k Lightning / 64.5k Chaos

Recovery

Life regen
177/s
ES regen
27/s
Mana regen
21/s

Offence

Volatile Dead of Seething
5.1k DPS
Per hit
2.5k
Speed
2.06/s
Crit
6.0% × 1.00
Cost
83 mana
Volatile Dead of Seething 20/20Volatile Dead of SeethingSpell, AoE, FireLevel: 20Quality: +20%Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (25-938) to (37-1407) Fire DamageExplosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum LifeConsumes up to 10 corpsesMaximum of 10 Orbs at a timeBase radius is 2 metresBase explosion radius is 1.5 metresAdditional Effects From 1-20% Quality:(2-40)% increased Orb Movement SpeedEnergy Leech 21/20Energy LeechSupportLevel: 21Quality: +20%Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy ShieldSupported Skills deal (15-24)% more Damage while on Full Energy ShieldAdditional Effects From 1-20% Quality:Supported Skills deal (1-20)% increased Damage while Leeching Energy Shield · Unbound Ailments 21/20Unbound AilmentsSupportLevel: 21Quality: +20%Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported SkillsSupported Skills deal (10-19)% more Damage with AilmentsSupported Skills have (35-54)% increased Effect of non-Damaging Ailments on EnemiesAdditional Effects From 1-20% Quality:(0.5-10)% increased Duration of Ailments inflicted with Supported Skills · Awakened Elemental Focus 5/20Awakened Elemental FocusSupportLevel: 5Quality: +20%Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (35-39)% more Elemental Damage+(0-1) to Level of Supported Elemental Skill GemsSupported Skills cannot inflict Elemental AilmentsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Elemental Damage · Awakened Deadly Ailments 5/20Awakened Deadly AilmentsSupportLevel: 5Quality: +20%Supports any skill that hits enemies.Supported Skills deal (45-54)% more Damage with AilmentsSupported Skills deal 80% less Damage with HitsAdditional Effects From 1-20% Quality:Supported Skills deal (0.5-10)% increased Damage over Time · Hypothermia 21HypothermiaCold, SupportLevel: 21Supports any skill that deals damage.Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled EnemiesSupported Skills deal (20-29)% more Cold Damage Over TimeSupported Skills have +20% chance to Freeze Enemies which are ChilledAdditional Effects From 1-20% Quality:Supported Skills have (1-20)% chance to Freeze Enemies which are Chilled
Tempest Shield 20Tempest ShieldSpell, Lightning, ChainingLevel: 20Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning DamageBuff grants +(18-25)% Chance to Block Spell Damage while holding a ShieldChains +1 TimesBuff grants Immunity to ShockAdditional Effects From 1-20% Quality:(2-40)% chance to Shock enemies
Purity of Lightning 21Purity of LightningAura, Spell, AoE, LightningLevel: 21Casts an aura that grants lightning resistance to you and your allies.You and nearby allies gain (22-41)% additional Lightning ResistanceYou and nearby allies gain (0-4)% additional maximum Lightning Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Lightning Resistance
Determination 21DeterminationAura, Spell, AoE, PhysicalLevel: 21Casts an aura that grants armour to you and your allies.You and nearby allies gain (40-49)% more ArmourYou and nearby allies gain (90-1026) additional Armour+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:(2-40)% increased Area of Effect
Purity of Fire 21Purity of FireAura, Spell, AoE, FireLevel: 21Casts an aura that grants fire resistance to you and your allies.You and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance+(0-1.9) metres to radiusAdditional Effects From 1-20% Quality:You and nearby allies gain (0.5-10)% additional Fire Resistance
Defiance Banner 20/20Defiance BannerAoE, Spell, Duration, AuraLevel: 20Quality: +20%You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies(5-10)% more Area of Effect per Valour consumed(5-10)% more Aura effect per Valour consumedBase duration is 10.00 secondsBase radius is 2.4 metresBanner grants 8% increased Movement Speed to You and AlliesBanner grants +8% chance to Suppress Spell Damage to You and AlliesWhile you have no placed Banner, you can gain ValourAdditional Effects From 1-20% Quality:Base duration is (0.1-2) seconds
Malevolence 20MalevolenceAura, Spell, AoELevel: 20Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.You and nearby allies deal (14-20)% more Damage over Time+(0-1.9) metres to radiusYou and nearby allies have (10-19)% increased Skill Effect DurationAdditional Effects From 1-20% Quality:(2-40)% increased Area of EffectDivine Blessing 20/20Divine BlessingSupport, Aura, Duration, BlessingLevel: 20Quality: +20%Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Auras from Supported Skills have a base duration of (9.00-10.90) secondsSupported Skills have (10-29)% increased Aura effectSupported Skills Cost +(90-233) ManaSupported Skills also count as Blessing SkillsYou can only have one Aura on you from your Blessing SkillsAdditional Effects From 1-20% Quality:Supported Skills have (0.25-5)% increased Aura effect
Vaal Molten Shell 10Vaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, GuardLevel: 10Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Buff grants +(115-858) to Armour(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy ShieldBuff can take Damage equal to 20% of your Armour, up to a maximum of 10000Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depletedBase duration is 9.00 secondsModifiers to Skill Effect Duration also apply to this Skill's Soul Gain PreventionAdditional Effects From 1-20% Quality:(1-20)% increased Skill Effect DurationCast when Damage Taken 1Cast when Damage TakenSupport, Spell, TriggerLevel: 1Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Trigger Supported Spells when you take (528-3272) total Damage from HitsSupported Skills deal (65-27)% less DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerAdditional Effects From 1-20% Quality:Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
Arcanist Brand 1/20Arcanist BrandTrigger, Spell, Duration, BrandLevel: 1Quality: +20%Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while AttachedCan be Detached for a total Duration of 5.00 secondsCan be Attached for a total Duration of 3.00 secondsIncreases and Reductions to Cast Speed also apply to this Skill's Activation frequencyAdditional Effects From 1-20% Quality:(0.5-10)% increased Activation frequencyDesecrate 20/20DesecrateSpell, AoE, Duration, ChaosLevel: 20Quality: +20%Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Deals (8.2-294) Base Chaos Damage per secondSpawned corpses' level matches the area level, up to a maximum of Level (20-80)Base duration is 4.00 secondsSpawns 5 corpsesMaximum of 10 corpses allowedAdditional Effects From 1-20% Quality:(1-20)% increased Cast SpeedFaster Casting 20/20Faster CastingSupport, SpellLevel: 20Quality: +20%Supports non-instant spell skills.Supported Skills have (20-39)% increased Cast SpeedAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Cast Speed · Spell Cascade 1Spell CascadeAoE, Spell, SupportLevel: 1Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of EffectSupported Skills deal (40-31)% less DamageSupported Area of Effect Skills also affect areas in front of and behind the targeted areaAdditional Effects From 1-20% Quality:Supported Skills have (0.5-10)% increased Area of Effect
Enduring Cry 20/20Enduring CryWarcry, AoE, DurationLevel: 20Quality: +20%Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.(0-38)% increased Warcry SpeedBase duration is (2.50-3.40) secondsGrants 1 Endurance Charge per 5 Power to you and Allied PlayersBuff grants 2% of Life Regenerated per second per5 power, counting a maximum of 25 PowerCounts total Power of Enemies in RangeAdditional Effects From 1-20% Quality:(2-40)% increased Cooldown Recovery RateBone Offering 20/20Bone OfferingMinion, Spell, DurationLevel: 20Quality: +20%Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Grants Minions +(25-35)% Chance to Block Attack DamageGrants Minions +(25-34)% Chance to Block Spell DamageBase duration is 5.00 secondsAdditional 1.00 seconds Base Duration per extra corpse ConsumedGrants Minions 4% of Life Regenerated per Second if they have Blocked recentlyAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Offering
Shield Charge 20/20Shield ChargeAttack, Melee, AoE, Movement, Travel, PhysicalLevel: 20Quality: +20%Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage(90-109)% increased Movement Speed(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield75% increased Stun Threshold reduction on enemies at Maximum charge distance100% more Damage with Hits at Maximum Charge DistanceAdditional Effects From 1-20% Quality:(1-20)% increased Movement Speed
Temporal Chains 20/20Temporal ChainsSpell, AoE, Duration, Curse, HexLevel: 20Quality: +20%Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds+(0-1) metre to radiusCursed Normal and Magic Enemies have (15-29)% less Action SpeedCursed Rare and Unique Enemies have (9-18)% less Action SpeedOther effects on Cursed enemies expire 25% slower50% less Effect of Curse against PlayersAdditional Effects From 1-20% Quality:(1-20)% increased Curse DurationDespair 20/20DespairSpell, AoE, Duration, Chaos, Curse, HexLevel: 20Quality: +20%Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds+(0-1) metre to radiusCursed enemies have -(15-30)% to Chaos ResistanceAdditional Effects From 1-20% Quality:(0.5-10)% increased Effect of Curse
Flame Dash 20/20Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: 20Quality: +20%Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire DamageDeals (22.6-1999.3) Base Fire Damage per second(0-19)% increased Cooldown Recovery RateBase duration is 4.00 secondsModifiers to Spell Damage apply to this Skill's Damage Over Time effectAdditional Effects From 1-20% Quality:(0.5-10)% increased Cooldown Recovery Rate